fix scene only spawn in a small area in center.
delete room type attack target.
make no more enemy spawn in go target.
free mode enemy number change to 3.
add side channel to let python side know which target got win or lose.
fix update time bug. may cause double gameover check.(got another lose after reset the game.)
In-game real time reward chart,
result viewer,
free camera,
kill bonus reward(not so good. set 0 to unuse it)
Fix ray-sensor throw error when initialization issue.
Fix ray-sensor info panel face to wrong position.