Commit Graph

10 Commits

Author SHA1 Message Date
f5724dcda7 Build for human
build for human play.
2022-12-04 06:29:50 +09:00
62b06552b1 Bug Fix, scene added
fix scene only spawn in a small area in center.
delete room type attack target.
make no more enemy spawn in go target.
free mode enemy number change to 3.
2022-12-03 17:42:51 +09:00
8570a5ba5e bug fix
fix target attack always win in first round.
2022-12-01 19:52:52 +09:00
9585845ba2 Side channel Added
add side channel to let python side know which target got win or lose.
fix update time bug. may cause double gameover check.(got another lose after reset the game.)
2022-11-30 06:39:56 +09:00
25eac00c53 Target & dynamic reward System V1.0
太多了...总之能用了,就这样吧,也懒得用英文写了(;´Д`)
ParameterContainer用于管理所有的Reward和Parameter.
TargetController用于生成目标,然后再让SceneBlockContainer实际生成目标块,并且兼顾reward计算功能和目标观察结果的获取.
EnemyContainer用于生成和删除敌人.
SceneBlockContainer用于生成和删除目标块.

States用于管理HP.
SceneBlock用于管理目标块的...一堆东西,比如目标大小,目标区内人数等和目标所属状态等.
2022-11-29 07:54:08 +09:00
6e32da8b64 Add ParameterContainer
Add Parameter Container. make environment parameter adjustment easier.
2022-11-08 00:58:47 +09:00
b53612d3c6 In-game real time reward chart, free camera, result viewer and etc...
In-game real time reward chart, 
result viewer, 
free camera,
kill bonus reward(not so good. set 0 to unuse it)

Fix ray-sensor throw error when initialization issue.
Fix ray-sensor info panel face to wrong position.
2022-11-03 07:10:00 +09:00
ad547e4edb Parallel environment.
delete all unuse feature for Parallel environment.
it's possible to run each single environment independent
2022-10-26 16:20:27 +09:00
6bc1456e4b Fist Sub
based on aimbot multi seane
2022-10-26 04:07:39 +09:00
1fbaf9d540 Initial commit 2022-10-26 04:06:44 +09:00