I_wanna_be_a_Fox/Assets/Script/SaveAnimation.cs
Koha9 a80f3d6560 I wanna be a fox first commit.
Initial commit. Complete project for 'I Wanna Be A Fox' - a 2D scrolling game inspired by 'I Wanna Be The Guy'.
2024-02-22 07:27:59 +09:00

38 lines
677 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SaveAnimation : MonoBehaviour {
public Animator animator;
bool IsSaved = false;
bool IsSavedOver = false;
// Use this for initialization
void Start () {
}
public void DoIsSaved()
{
IsSaved = true;
}
public void DoIsSavedOver()
{
IsSavedOver = true;
IsSaved = false;
}
public void UndoIsSavedOver()
{
IsSavedOver = false;
}
// Update is called once per frame
void Update () {
animator.SetBool("IsSaved", IsSaved);
animator.SetBool("IsSavedOver", IsSavedOver);
}
}