38 lines
677 B
C#
38 lines
677 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SaveAnimation : MonoBehaviour {
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public Animator animator;
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bool IsSaved = false;
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bool IsSavedOver = false;
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// Use this for initialization
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void Start () {
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}
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public void DoIsSaved()
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{
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IsSaved = true;
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}
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public void DoIsSavedOver()
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{
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IsSavedOver = true;
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IsSaved = false;
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}
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public void UndoIsSavedOver()
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{
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IsSavedOver = false;
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}
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// Update is called once per frame
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void Update () {
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animator.SetBool("IsSaved", IsSaved);
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animator.SetBool("IsSavedOver", IsSavedOver);
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}
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}
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