Aimbot-ParallelEnv/Assets/Script/BlocksSet.cs
Koha9 5226f1dbbf V3.2.2 开始创建MultiLevel
使用Multi level使AI适应更复杂环境
基本Level创建完成
UI逻辑创建中
2023-08-23 02:58:50 +09:00

16 lines
352 B
C#

using System;
using UnityEngine;
[CreateAssetMenu(menuName = "Single Level Prefab Set")]
public class BlocksSet : ScriptableObject
{
public GameObject[] prefabs;
[NonSerialized] public int prefabSize = 0;
// initialization
public void InitializeBlocksSet()
{
// get prefab size
prefabSize = prefabs.Length;
}
}