Commit Graph

5 Commits

Author SHA1 Message Date
ff094aaba5 V3.0 追加控制模式,改进代码
追加控制模式,实现鼠标在地图中的坐标映射
追加控制UI
Todo:
游戏流程修改
游戏State对应修改
2023-04-09 23:35:38 +09:00
74c85c4296 V2.1 Easier game!
Build-ParallelEnv-Target-OffPolicy-SingleStack-SideChannel-EndReward-Easy-V2.1
move remain time position after target state
easier game reward get, while watching or shoot at target area u get reward(attack mode), watching enemy u also get reward(Freemode)
2022-12-08 06:27:49 +09:00
25eac00c53 Target & dynamic reward System V1.0
太多了...总之能用了,就这样吧,也懒得用英文写了(;´Д`)
ParameterContainer用于管理所有的Reward和Parameter.
TargetController用于生成目标,然后再让SceneBlockContainer实际生成目标块,并且兼顾reward计算功能和目标观察结果的获取.
EnemyContainer用于生成和删除敌人.
SceneBlockContainer用于生成和删除目标块.

States用于管理HP.
SceneBlock用于管理目标块的...一堆东西,比如目标大小,目标区内人数等和目标所属状态等.
2022-11-29 07:54:08 +09:00
ad547e4edb Parallel environment.
delete all unuse feature for Parallel environment.
it's possible to run each single environment independent
2022-10-26 16:20:27 +09:00
6bc1456e4b Fist Sub
based on aimbot multi seane
2022-10-26 04:07:39 +09:00