V3.1.5 修正PlayMode中TargetUI问题
修正TargetUI初始化StayMode Button可使用的问题 修正TargetUI可使用按钮逻辑问题 修正TargetUI与TargetController联动问题 修正Enemy击杀后不死亡问题
This commit is contained in:
parent
13e5c82862
commit
630cbc4f70
@ -1 +1 @@
|
|||||||
{"count":1,"self":24.7677008,"total":25.0365407,"children":{"InitializeActuators":{"count":2,"self":0.0015003,"total":0.0015003,"children":null},"InitializeSensors":{"count":2,"self":0.0014996999999999999,"total":0.0014996999999999999,"children":null},"AgentSendState":{"count":1017,"self":0.007495,"total":0.0511248,"children":{"CollectObservations":{"count":1017,"self":0.0386265,"total":0.0386265,"children":null},"WriteActionMask":{"count":1017,"self":0.00099969999999999985,"total":0.00099969999999999985,"children":null},"RequestDecision":{"count":1017,"self":0.0040035999999999995,"total":0.0040035999999999995,"children":null}}},"DecideAction":{"count":1017,"self":0.0070006,"total":0.0070006,"children":null},"AgentAct":{"count":1017,"self":0.2072142,"total":0.2072142,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1688924863","unity_version":"2021.3.14f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2021.3.14f1\\Editor\\Unity.exe -projectpath C:\\Users\\UCUNI\\OneDrive\\Unity\\ML-Agents\\Aimbot-ParallelEnv -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-UCUNI -hubSessionId 44edc017-c2ef-4ee2-a46e-a805348063c3 -accessToken hwwekuWWOiWUQhx9nSaQ-lN3ldhffV3XBnjmGsVD5O400ef","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Play","end_time_seconds":"1688924888"}}
|
{"count":1,"self":126.74634239999999,"total":128.0847739,"children":{"InitializeActuators":{"count":2,"self":0.0009999,"total":0.0009999,"children":null},"InitializeSensors":{"count":2,"self":0.0010008,"total":0.0010008,"children":null},"AgentSendState":{"count":6178,"self":0.026903399999999997,"total":0.223186,"children":{"CollectObservations":{"count":6178,"self":0.1734102,"total":0.1734102,"children":null},"WriteActionMask":{"count":6178,"self":0.0093753,"total":0.0093753,"children":null},"RequestDecision":{"count":6178,"self":0.0134971,"total":0.0134971,"children":null}}},"DecideAction":{"count":6178,"self":0.0307529,"total":0.0307529,"children":null},"AgentAct":{"count":6178,"self":1.0819883,"total":1.0819883,"children":null}},"gauges":{"AKMAgent.CumulativeReward":{"count":7,"max":5501.69238,"min":-2529.91821,"runningAverage":1871.90051,"value":5501.69238,"weightedAverage":2216.80957}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1690539320","unity_version":"2021.3.14f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2021.3.14f1\\Editor\\Unity.exe -projectpath C:\\Users\\UCUNI\\OneDrive\\Unity\\ML-Agents\\Aimbot-ParallelEnv -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-UCUNI -hubSessionId 4b63fb8e-9776-4262-b4cb-28aa0e369085 -accessToken Pb-uYo6-TCqI_VYWW4hD7qruW991NK-uVlSKxlTMxiM00ef","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Play","end_time_seconds":"1690539448"}}
|
@ -1 +1 @@
|
|||||||
{"count":1,"self":21.093688,"total":21.0986854,"children":{"InitializeActuators":{"count":2,"self":0.0009999,"total":0.0009999,"children":null},"InitializeSensors":{"count":2,"self":0.0010000999999999999,"total":0.0010000999999999999,"children":null},"AgentSendState":{"count":591,"self":0.0005004,"total":0.0005004,"children":null},"DecideAction":{"count":591,"self":0.0024974,"total":0.0024974,"children":null},"AgentAct":{"count":591,"self":0,"total":0,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1688923374","unity_version":"2021.3.14f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2021.3.14f1\\Editor\\Unity.exe -projectpath C:\\Users\\UCUNI\\OneDrive\\Unity\\ML-Agents\\Aimbot-ParallelEnv -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-UCUNI -hubSessionId 44edc017-c2ef-4ee2-a46e-a805348063c3 -accessToken hwwekuWWOiWUQhx9nSaQ-lN3ldhffV3XBnjmGsVD5O400ef","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"StartScene","end_time_seconds":"1688923395"}}
|
{"count":1,"self":13.571579199999999,"total":13.7595613,"children":{"InitializeActuators":{"count":16,"self":0.0014984,"total":0.0014984,"children":null},"InitializeSensors":{"count":16,"self":0.00099899999999999989,"total":0.00099899999999999989,"children":null},"AgentSendState":{"count":138,"self":0.0040011,"total":0.0211731,"children":{"CollectObservations":{"count":1104,"self":0.01567,"total":0.01567,"children":null},"WriteActionMask":{"count":1104,"self":0.0005011,"total":0.0005011,"children":null},"RequestDecision":{"count":1104,"self":0.0010008999999999999,"total":0.0010008999999999999,"children":null}}},"DecideAction":{"count":138,"self":0.0009996,"total":0.0009996,"children":null},"AgentAct":{"count":138,"self":0.1633126,"total":0.1633126,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1690540829","unity_version":"2021.3.14f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2021.3.14f1\\Editor\\Unity.exe -projectpath C:\\Users\\UCUNI\\OneDrive\\Unity\\ML-Agents\\Aimbot-ParallelEnv -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-UCUNI -hubSessionId 4b63fb8e-9776-4262-b4cb-28aa0e369085 -accessToken Pb-uYo6-TCqI_VYWW4hD7qruW991NK-uVlSKxlTMxiM00ef","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"StartScene","end_time_seconds":"1690540842"}}
|
@ -1 +1 @@
|
|||||||
{"count":1,"self":25.2639312,"total":25.5526563,"children":{"InitializeActuators":{"count":2,"self":0.0015004999999999999,"total":0.0015004999999999999,"children":null},"InitializeSensors":{"count":2,"self":0.00099969999999999985,"total":0.00099969999999999985,"children":null},"AgentSendState":{"count":1054,"self":0.0034980999999999996,"total":0.045699899999999995,"children":{"CollectObservations":{"count":1054,"self":0.0368365,"total":0.0368365,"children":null},"WriteActionMask":{"count":1054,"self":0.0004996,"total":0.0004996,"children":null},"RequestDecision":{"count":1054,"self":0.0048657,"total":0.0048657,"children":null}}},"DecideAction":{"count":1054,"self":0.0070008,"total":0.0070008,"children":null},"AgentAct":{"count":1054,"self":0.2325234,"total":0.2325234,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1688924949","unity_version":"2021.3.14f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2021.3.14f1\\Editor\\Unity.exe -projectpath C:\\Users\\UCUNI\\OneDrive\\Unity\\ML-Agents\\Aimbot-ParallelEnv -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-UCUNI -hubSessionId 44edc017-c2ef-4ee2-a46e-a805348063c3 -accessToken hwwekuWWOiWUQhx9nSaQ-lN3ldhffV3XBnjmGsVD5O400ef","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Train","end_time_seconds":"1688924974"}}
|
{"count":1,"self":104.97326079999999,"total":112.0977204,"children":{"InitializeActuators":{"count":16,"self":0.0010003,"total":0.0010003,"children":null},"InitializeSensors":{"count":16,"self":0.0005001,"total":0.0005001,"children":null},"AgentSendState":{"count":5390,"self":0.076617499999999991,"total":0.813488,"children":{"CollectObservations":{"count":43120,"self":0.6721809,"total":0.6721809,"children":null},"WriteActionMask":{"count":43120,"self":0.0220062,"total":0.0220062,"children":null},"RequestDecision":{"count":43120,"self":0.042683399999999996,"total":0.042683399999999996,"children":null}}},"DecideAction":{"count":5390,"self":0.0811302,"total":0.0811302,"children":null},"AgentAct":{"count":5390,"self":6.22784,"total":6.2278401,"children":null}},"gauges":{"AKMAgent.CumulativeReward":{"count":24,"max":-2072.377,"min":-3955.04,"runningAverage":-3431.14233,"value":-3949.06714,"weightedAverage":-3815.8313}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1690540848","unity_version":"2021.3.14f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2021.3.14f1\\Editor\\Unity.exe -projectpath C:\\Users\\UCUNI\\OneDrive\\Unity\\ML-Agents\\Aimbot-ParallelEnv -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-UCUNI -hubSessionId 4b63fb8e-9776-4262-b4cb-28aa0e369085 -accessToken Pb-uYo6-TCqI_VYWW4hD7qruW991NK-uVlSKxlTMxiM00ef","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"Train","end_time_seconds":"1690540960"}}
|
@ -4851,7 +4851,7 @@ Mesh:
|
|||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: pb_Mesh22960
|
m_Name: pb_Mesh22996
|
||||||
serializedVersion: 10
|
serializedVersion: 10
|
||||||
m_SubMeshes:
|
m_SubMeshes:
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
@ -5438,7 +5438,7 @@ Mesh:
|
|||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: pb_Mesh23968
|
m_Name: pb_Mesh24008
|
||||||
serializedVersion: 10
|
serializedVersion: 10
|
||||||
m_SubMeshes:
|
m_SubMeshes:
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
@ -5799,7 +5799,7 @@ MonoBehaviour:
|
|||||||
m_VertexBufferAutoSizeReduction: 0
|
m_VertexBufferAutoSizeReduction: 0
|
||||||
m_useMaxVisibleDescender: 1
|
m_useMaxVisibleDescender: 1
|
||||||
m_pageToDisplay: 1
|
m_pageToDisplay: 1
|
||||||
m_margin: {x: 0, y: 0, z: 0, w: 0}
|
m_margin: {x: 0, y: 0, z: 20.544281, w: 0}
|
||||||
m_isUsingLegacyAnimationComponent: 0
|
m_isUsingLegacyAnimationComponent: 0
|
||||||
m_isVolumetricText: 0
|
m_isVolumetricText: 0
|
||||||
m_hasFontAssetChanged: 0
|
m_hasFontAssetChanged: 0
|
||||||
@ -7787,7 +7787,7 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 749443372}
|
m_GameObject: {fileID: 749443372}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: -30, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
@ -8522,7 +8522,7 @@ Mesh:
|
|||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: pb_Mesh22922
|
m_Name: pb_Mesh22958
|
||||||
serializedVersion: 10
|
serializedVersion: 10
|
||||||
m_SubMeshes:
|
m_SubMeshes:
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
@ -10617,6 +10617,50 @@ CanvasRenderer:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1156799888}
|
m_GameObject: {fileID: 1156799888}
|
||||||
m_CullTransparentMesh: 1
|
m_CullTransparentMesh: 1
|
||||||
|
--- !u!1 &1178079198
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1178079199}
|
||||||
|
- component: {fileID: 1178079200}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: MousePreview
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1178079199
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1178079198}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_ConstrainProportionsScale: 0
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1962276267}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!114 &1178079200
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1178079198}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 344fcc32b8a34e44395c603ede216670, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
--- !u!1 &1179942010
|
--- !u!1 &1179942010
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -11349,7 +11393,7 @@ Transform:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1356284071}
|
m_GameObject: {fileID: 1356284071}
|
||||||
m_LocalRotation: {x: 0.35355338, y: 0.35355338, z: -0.1464466, w: 0.8535535}
|
m_LocalRotation: {x: 0.35355338, y: 0.35355338, z: -0.1464466, w: 0.8535535}
|
||||||
m_LocalPosition: {x: -6, y: 24, z: -9}
|
m_LocalPosition: {x: -40, y: 24, z: -9}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
@ -17709,7 +17753,6 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 1962276267}
|
- component: {fileID: 1962276267}
|
||||||
- component: {fileID: 1962276266}
|
- component: {fileID: 1962276266}
|
||||||
- component: {fileID: 1962276268}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: MouseSelector
|
m_Name: MouseSelector
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -17731,7 +17774,7 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
playCamera: {fileID: 1586670226}
|
playCamera: {fileID: 1586670226}
|
||||||
environmentObj: {fileID: 749443372}
|
environmentObj: {fileID: 749443372}
|
||||||
selectEffect: {fileID: 6561472780860268583, guid: 66420aca630480743a18632a2ac888e9, type: 3}
|
mousePreviewObj: {fileID: 1178079198}
|
||||||
enemyContainerObj: {fileID: 891195334}
|
enemyContainerObj: {fileID: 891195334}
|
||||||
sceneBlockContainerObj: {fileID: 1811162388}
|
sceneBlockContainerObj: {fileID: 1811162388}
|
||||||
targetControllerObj: {fileID: 1692325237}
|
targetControllerObj: {fileID: 1692325237}
|
||||||
@ -17748,22 +17791,11 @@ Transform:
|
|||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children:
|
||||||
|
- {fileID: 1178079199}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 8
|
m_RootOrder: 8
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &1962276268
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 0
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 1962276265}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 11500000, guid: 344fcc32b8a34e44395c603ede216670, type: 3}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
--- !u!1 &1969016142
|
--- !u!1 &1969016142
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -18023,7 +18055,7 @@ Canvas:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_RenderMode: 2
|
m_RenderMode: 2
|
||||||
m_Camera: {fileID: 0}
|
m_Camera: {fileID: 1586670226}
|
||||||
m_PlaneDistance: 100
|
m_PlaneDistance: 100
|
||||||
m_PixelPerfect: 0
|
m_PixelPerfect: 0
|
||||||
m_ReceivesEvents: 1
|
m_ReceivesEvents: 1
|
||||||
@ -19423,7 +19455,7 @@ Mesh:
|
|||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: pb_Mesh22998
|
m_Name: pb_Mesh23034
|
||||||
serializedVersion: 10
|
serializedVersion: 10
|
||||||
m_SubMeshes:
|
m_SubMeshes:
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -47,7 +47,7 @@ private void Update()
|
|||||||
{
|
{
|
||||||
// while result is active and show time over timeOut
|
// while result is active and show time over timeOut
|
||||||
// clear the result
|
// clear the result
|
||||||
Debug.Log("clear result");
|
Debug.Log("EnvironmentUIControl: clear result");
|
||||||
winLoseText.text = "";
|
winLoseText.text = "";
|
||||||
winLoseText.color = Color.white;
|
winLoseText.color = Color.white;
|
||||||
resultActive = false;
|
resultActive = false;
|
||||||
@ -182,11 +182,15 @@ public void UpdateStateText(float[] targetStates, float inAreaState, float remai
|
|||||||
stateBuilder.Clear();
|
stateBuilder.Clear();
|
||||||
|
|
||||||
stateBuilder.Append($"States:\r\nTType:{targetStates[0]}");
|
stateBuilder.Append($"States:\r\nTType:{targetStates[0]}");
|
||||||
stateBuilder.Append("\r\nTPosition:");
|
stateBuilder.Append("\r\nTargetPosition:\r\nx:");
|
||||||
stateBuilder.Append(targetStates[1]).Append(targetStates[2]).Append(targetStates[3]);
|
stateBuilder.Append(targetStates[1]);
|
||||||
stateBuilder.Append("\r\nTDiameter:");
|
stateBuilder.Append("\r\ny:");
|
||||||
|
stateBuilder.Append(targetStates[2]);
|
||||||
|
stateBuilder.Append("\r\nz:");
|
||||||
|
stateBuilder.Append(targetStates[3]);
|
||||||
|
stateBuilder.Append("\r\nTargetDiameter:");
|
||||||
stateBuilder.Append(targetStates[4]);
|
stateBuilder.Append(targetStates[4]);
|
||||||
stateBuilder.Append("\r\nTRatio:");
|
stateBuilder.Append("\r\nTargetBelongRatio:");
|
||||||
stateBuilder.Append(targetStates[5]);
|
stateBuilder.Append(targetStates[5]);
|
||||||
stateBuilder.Append("\r\nInArea:");
|
stateBuilder.Append("\r\nInArea:");
|
||||||
stateBuilder.Append(inAreaState);
|
stateBuilder.Append(inAreaState);
|
||||||
|
@ -20,6 +20,7 @@ public class MLAgentsCustomController : Agent
|
|||||||
private TargetController targetController;
|
private TargetController targetController;
|
||||||
private EnvironmentUIControl envUIController;
|
private EnvironmentUIControl envUIController;
|
||||||
private HUDController hudController;
|
private HUDController hudController;
|
||||||
|
private TargetUIController targetUIController;
|
||||||
private RaySensors raySensors;
|
private RaySensors raySensors;
|
||||||
|
|
||||||
// observation
|
// observation
|
||||||
@ -44,6 +45,7 @@ private void Start()
|
|||||||
targetController = targetControllerObj.GetComponent<TargetController>();
|
targetController = targetControllerObj.GetComponent<TargetController>();
|
||||||
envUIController = environmentUIObj.GetComponent<EnvironmentUIControl>();
|
envUIController = environmentUIObj.GetComponent<EnvironmentUIControl>();
|
||||||
hudController = hudUIObj.GetComponent<HUDController>();
|
hudController = hudUIObj.GetComponent<HUDController>();
|
||||||
|
targetUIController = hudUIObj.GetComponent<TargetUIController>();
|
||||||
}
|
}
|
||||||
|
|
||||||
// ML-AGENTS处理-------------------------------------------------------------------------------------------ML-AGENTS
|
// ML-AGENTS处理-------------------------------------------------------------------------------------------ML-AGENTS
|
||||||
@ -64,6 +66,8 @@ public override void OnEpisodeBegin()
|
|||||||
{
|
{
|
||||||
// play mode
|
// play mode
|
||||||
targetController.PlayInitialize();
|
targetController.PlayInitialize();
|
||||||
|
// reset target UI
|
||||||
|
targetUIController.ClearGamePressed();
|
||||||
}
|
}
|
||||||
|
|
||||||
// give default Reward to Reward value will be used.
|
// give default Reward to Reward value will be used.
|
||||||
|
@ -133,7 +133,7 @@ public class ParameterContainer : MonoBehaviour
|
|||||||
private float targetInAreaTime = 0f;
|
private float targetInAreaTime = 0f;
|
||||||
private float lastFrameTime = 0f;
|
private float lastFrameTime = 0f;
|
||||||
|
|
||||||
[System.NonSerialized] public int gameMode;
|
[System.NonSerialized] public int gameMode; // 0 = trainning mode, 1 = play mode
|
||||||
[System.NonSerialized] public float attackProb = 0f;
|
[System.NonSerialized] public float attackProb = 0f;
|
||||||
[System.NonSerialized] public float gotoProb = 0f;
|
[System.NonSerialized] public float gotoProb = 0f;
|
||||||
[System.NonSerialized] public float defenceProb = 0f;
|
[System.NonSerialized] public float defenceProb = 0f;
|
||||||
@ -148,7 +148,7 @@ private void Start()
|
|||||||
try
|
try
|
||||||
{
|
{
|
||||||
startSceneData = GameObject.Find("StartSceneDataTransfer").GetComponent<StartSeneData>();
|
startSceneData = GameObject.Find("StartSceneDataTransfer").GetComponent<StartSeneData>();
|
||||||
gameMode = startSceneData.gamemode;
|
gameMode = startSceneData.gameMode;
|
||||||
attackProb = startSceneData.attackProb;
|
attackProb = startSceneData.attackProb;
|
||||||
gotoProb = startSceneData.gotoProb;
|
gotoProb = startSceneData.gotoProb;
|
||||||
defenceProb = startSceneData.defenceProb;
|
defenceProb = startSceneData.defenceProb;
|
||||||
@ -156,7 +156,7 @@ private void Start()
|
|||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
Debug.LogError("PrameterContainer:Run WithOut StartScreen!");
|
Debug.LogError("PrameterContainer:Run WithOut StartScreen!");
|
||||||
gameMode = 1;
|
gameMode = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
|
|
||||||
public class SceneBlock : MonoBehaviour
|
public class SceneBlock : MonoBehaviour
|
||||||
{
|
{
|
||||||
public GameObject firebasesAreaObj;
|
public GameObject fireBasesAreaObj;
|
||||||
public GameObject enemyContainerObj;
|
public GameObject enemyContainerObj;
|
||||||
public float group1InareaNum = 0;
|
public float group1InareaNum = 0;
|
||||||
public float group2InareaNum = 0;
|
public float group2InareaNum = 0;
|
||||||
@ -37,21 +37,6 @@ public enum SceneType
|
|||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
// if firebasesAreaObj is null, find sub object by name
|
|
||||||
if (firebasesAreaObj == null)
|
|
||||||
{
|
|
||||||
firebasesAreaObj = transform.Find("FirebasesArea").gameObject;
|
|
||||||
}
|
|
||||||
// if enemyContainerObj is null, find them by name
|
|
||||||
if (enemyContainerObj == null)
|
|
||||||
{
|
|
||||||
enemyContainerObj = transform.Find("EnemyContainer").gameObject;
|
|
||||||
}
|
|
||||||
firebasesAreaPosition = transform.position + firebasesAreaObj.transform.position;
|
|
||||||
firebasesAreaScale = firebasesAreaObj.transform.localScale.x;
|
|
||||||
firebasesAreaDiameter = firebasesAreaScale * blockSize;
|
|
||||||
firebasesBelong = -belongMaxPoint;
|
|
||||||
addPointEachInterval = belongMaxPoint / (stayTimeNeeded / addPointInterval);
|
|
||||||
intervalStart = Time.time;
|
intervalStart = Time.time;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -111,6 +96,25 @@ public void InitBlock(GameObject envObj)
|
|||||||
}
|
}
|
||||||
group1Objs = group1ObjsList.ToArray();
|
group1Objs = group1ObjsList.ToArray();
|
||||||
group2Objs = group2ObjsList.ToArray();
|
group2Objs = group2ObjsList.ToArray();
|
||||||
|
|
||||||
|
// if firebasesAreaObj is null, find sub object by name
|
||||||
|
if (fireBasesAreaObj == null)
|
||||||
|
{
|
||||||
|
Debug.Log("SceneBlock.Start: fireBasesAreaObj not found, get it by name");
|
||||||
|
fireBasesAreaObj = transform.Find("FirebasesArea").gameObject;
|
||||||
|
}
|
||||||
|
// if enemyContainerObj is null, find them by name
|
||||||
|
if (enemyContainerObj == null)
|
||||||
|
{
|
||||||
|
Debug.Log("SceneBlock.Start: enemyContainerObj not found, get it by name");
|
||||||
|
enemyContainerObj = transform.Find("EnemyContainer").gameObject;
|
||||||
|
}
|
||||||
|
firebasesAreaPosition = transform.position + fireBasesAreaObj.transform.position;
|
||||||
|
firebasesAreaScale = fireBasesAreaObj.transform.localScale.x;
|
||||||
|
firebasesAreaDiameter = firebasesAreaScale * blockSize;
|
||||||
|
firebasesBelong = -belongMaxPoint;
|
||||||
|
addPointEachInterval = belongMaxPoint / (stayTimeNeeded / addPointInterval);
|
||||||
|
intervalStart = Time.time;
|
||||||
}
|
}
|
||||||
|
|
||||||
//check game over 0=notover 1=win
|
//check game over 0=notover 1=win
|
||||||
@ -182,8 +186,8 @@ public float GetInAreaNumber(string thisTag)
|
|||||||
// get this position and target's distance and is in firebase area
|
// get this position and target's distance and is in firebase area
|
||||||
public (float, int) GetDistInArea(Vector3 thisPosition)
|
public (float, int) GetDistInArea(Vector3 thisPosition)
|
||||||
{
|
{
|
||||||
thisPosition.y = firebasesAreaObj.transform.position.y;
|
thisPosition.y = fireBasesAreaObj.transform.position.y;
|
||||||
float dist = Vector3.Distance(thisPosition, firebasesAreaObj.transform.position) - (firebasesAreaDiameter / 2);
|
float dist = Vector3.Distance(thisPosition, fireBasesAreaObj.transform.position) - (firebasesAreaDiameter / 2);
|
||||||
int isinarea = 0;
|
int isinarea = 0;
|
||||||
if (dist <= 0)
|
if (dist <= 0)
|
||||||
{
|
{
|
||||||
|
@ -25,7 +25,7 @@ public void CreateNewBlock(Targets targetType, int blockType, Vector3 blockPosit
|
|||||||
if (thisBlockObj != null)
|
if (thisBlockObj != null)
|
||||||
{
|
{
|
||||||
// delete thisBlock
|
// delete thisBlock
|
||||||
Debug.LogWarning("Block not clear!");
|
Debug.LogWarning("SceneBlockContainer.CreateNewBlock: Block not clear!");
|
||||||
DestroyBlock();
|
DestroyBlock();
|
||||||
}
|
}
|
||||||
// choose target type
|
// choose target type
|
||||||
@ -59,7 +59,7 @@ public void CreateNewBlock(Targets targetType, int blockType, Vector3 blockPosit
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
Debug.LogWarning("SceneBlock: CreateNewBlock: targetType not found!");
|
Debug.LogWarning("SceneBlockContainer.CreateNewBlock: targetType not found!");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -57,8 +57,8 @@ public enum EndType
|
|||||||
private Vector3 targetLocalPosition;
|
private Vector3 targetLocalPosition;
|
||||||
private bool firstRewardFlag = true;
|
private bool firstRewardFlag = true;
|
||||||
private bool targetEnemySpawnFinish = false;
|
private bool targetEnemySpawnFinish = false;
|
||||||
private SceneBlockContainer blockCont;
|
private SceneBlockContainer sceneBlockCon;
|
||||||
private EnemyContainer enemyCont;
|
private EnemyContainer enemyCon;
|
||||||
private EnvironmentUIControl envUICon;
|
private EnvironmentUIControl envUICon;
|
||||||
private ParameterContainer paramCon;
|
private ParameterContainer paramCon;
|
||||||
private CharacterController agentCharaCon;
|
private CharacterController agentCharaCon;
|
||||||
@ -72,9 +72,9 @@ public enum EndType
|
|||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
blockCont = sceneBlockContainerObj.GetComponent<SceneBlockContainer>();
|
sceneBlockCon = sceneBlockContainerObj.GetComponent<SceneBlockContainer>();
|
||||||
envUICon = environmentUIObj.GetComponent<EnvironmentUIControl>();
|
envUICon = environmentUIObj.GetComponent<EnvironmentUIControl>();
|
||||||
enemyCont = enemyContainerObj.GetComponent<EnemyContainer>();
|
enemyCon = enemyContainerObj.GetComponent<EnemyContainer>();
|
||||||
agentCharaCon = agentObj.GetComponent<CharacterController>();
|
agentCharaCon = agentObj.GetComponent<CharacterController>();
|
||||||
paramCon = parameterContainerObj.GetComponent<ParameterContainer>();
|
paramCon = parameterContainerObj.GetComponent<ParameterContainer>();
|
||||||
worldUICon = worldUIObj.GetComponent<WorldUIController>();
|
worldUICon = worldUIObj.GetComponent<WorldUIController>();
|
||||||
@ -102,7 +102,7 @@ private void Start()
|
|||||||
targetNum = (int)SceneBlockContainer.Targets.Num;
|
targetNum = (int)SceneBlockContainer.Targets.Num;
|
||||||
if (freeProb < 0)
|
if (freeProb < 0)
|
||||||
{
|
{
|
||||||
Debug.LogError("target percentage wrong");
|
Debug.LogError("TargetController.Start: target percentage wrong");
|
||||||
}
|
}
|
||||||
|
|
||||||
// initialize a simple fake onehot encoder.
|
// initialize a simple fake onehot encoder.
|
||||||
@ -125,7 +125,7 @@ private void Update()
|
|||||||
{
|
{
|
||||||
leftTime = paramCon.timeLimit;
|
leftTime = paramCon.timeLimit;
|
||||||
// print out time
|
// print out time
|
||||||
Debug.Log("Playing Time: " + leftTime);
|
// Debug.Log("Playing Time: " + leftTime);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -142,7 +142,7 @@ public void RollNewScene()
|
|||||||
{
|
{
|
||||||
// goto target spawn
|
// goto target spawn
|
||||||
Debug.Log("GOTO THIS TARGET!");
|
Debug.Log("GOTO THIS TARGET!");
|
||||||
SpawnSceneBlock(SceneBlockContainer.Targets.Go);
|
RandomSpawnSceneBlock(SceneBlockContainer.Targets.Go);
|
||||||
// set startDistance
|
// set startDistance
|
||||||
firstRewardFlag = true;
|
firstRewardFlag = true;
|
||||||
}
|
}
|
||||||
@ -150,7 +150,7 @@ public void RollNewScene()
|
|||||||
{
|
{
|
||||||
// attack target spawn
|
// attack target spawn
|
||||||
Debug.Log("ATTACK!");
|
Debug.Log("ATTACK!");
|
||||||
SpawnSceneBlock(SceneBlockContainer.Targets.Attack);
|
RandomSpawnSceneBlock(SceneBlockContainer.Targets.Attack);
|
||||||
// set startDistance
|
// set startDistance
|
||||||
firstRewardFlag = true;
|
firstRewardFlag = true;
|
||||||
targetEnemySpawnFinish = false;
|
targetEnemySpawnFinish = false;
|
||||||
@ -159,7 +159,7 @@ public void RollNewScene()
|
|||||||
{
|
{
|
||||||
// defence target spawn
|
// defence target spawn
|
||||||
Debug.Log("DEFENCE!");
|
Debug.Log("DEFENCE!");
|
||||||
SpawnSceneBlock(SceneBlockContainer.Targets.Defence);
|
RandomSpawnSceneBlock(SceneBlockContainer.Targets.Defence);
|
||||||
// set startDistance
|
// set startDistance
|
||||||
firstRewardFlag = true;
|
firstRewardFlag = true;
|
||||||
}
|
}
|
||||||
@ -167,20 +167,24 @@ public void RollNewScene()
|
|||||||
{
|
{
|
||||||
//Debug.Log("Free");
|
//Debug.Log("Free");
|
||||||
targetTypeInt = (int)SceneBlockContainer.Targets.Free;
|
targetTypeInt = (int)SceneBlockContainer.Targets.Free;
|
||||||
enemyCont.DestroyAllEnemys();
|
enemyCon.DestroyAllEnemys();
|
||||||
enemyCont.RandomInitEnemys(hudCon.enemyNum);
|
enemyCon.RandomInitEnemys(hudCon.enemyNum);
|
||||||
MoveAgentToSpwanArea();
|
MoveAgentToSpwanArea();
|
||||||
blockCont.DestroyBlock();
|
sceneBlockCon.DestroyBlock();
|
||||||
}
|
}
|
||||||
UpdateTargetStates();
|
UpdateTargetStates();
|
||||||
envUICon.UpdateTargetType(targetTypeInt);
|
envUICon.UpdateTargetType(targetTypeInt);
|
||||||
}
|
}
|
||||||
|
|
||||||
// get target observation states
|
// get target observation states
|
||||||
private void UpdateTargetStates()
|
private void UpdateTargetStates(Vector3? thisTargetPosition = null)
|
||||||
{
|
{
|
||||||
// targettype, x,y,z, firebasesAreaDiameter
|
// targettype, x,y,z, firebasesAreaDiameter
|
||||||
targetState[0] = targetTypeInt;
|
targetState[0] = targetTypeInt;
|
||||||
|
if (thisTargetPosition != null)
|
||||||
|
{
|
||||||
|
targetPosition = (Vector3)thisTargetPosition;
|
||||||
|
}
|
||||||
if (targetTypeInt == (int)SceneBlockContainer.Targets.Free || targetTypeInt == (int)SceneBlockContainer.Targets.Stay)
|
if (targetTypeInt == (int)SceneBlockContainer.Targets.Free || targetTypeInt == (int)SceneBlockContainer.Targets.Stay)
|
||||||
{
|
{
|
||||||
for (int i = 1; i < targetState.Length; i++)
|
for (int i = 1; i < targetState.Length; i++)
|
||||||
@ -188,14 +192,11 @@ private void UpdateTargetStates()
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
/* targetState[1] = targetPosition.x / raySensors.viewDistance; // normalization
|
targetState[1] = targetPosition.x;
|
||||||
targetState[2] = targetPosition.y / raySensors.viewDistance;
|
|
||||||
targetState[3] = targetPosition.z / raySensors.viewDistance;*/
|
|
||||||
targetState[1] = targetPosition.x; // normalization
|
|
||||||
targetState[2] = targetPosition.y;
|
targetState[2] = targetPosition.y;
|
||||||
targetState[3] = targetPosition.z;
|
targetState[3] = targetPosition.z;
|
||||||
targetState[4] = blockCont.thisBlock.firebasesAreaDiameter / raySensors.viewDistance;
|
targetState[4] = sceneBlockCon.thisBlock.firebasesAreaDiameter;
|
||||||
targetState[5] = blockCont.thisBlock.belongRatio;
|
targetState[5] = sceneBlockCon.thisBlock.belongRatio;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -242,11 +243,11 @@ public void MoveAgentTo(Vector3 thisPosition)
|
|||||||
{
|
{
|
||||||
case (int)SceneBlockContainer.Targets.Go:
|
case (int)SceneBlockContainer.Targets.Go:
|
||||||
// goto
|
// goto
|
||||||
(nowDistance, inArea) = blockCont.GetAgentTargetDistanceAndInside(agentObj.transform.position);
|
(nowDistance, inArea) = sceneBlockCon.GetAgentTargetDistanceAndInside(agentObj.transform.position);
|
||||||
envUICon.UpdateTargetGauge(blockCont.thisBlock.firebasesBelong, blockCont.thisBlock.belongMaxPoint);
|
envUICon.UpdateTargetGauge(sceneBlockCon.thisBlock.firebasesBelong, sceneBlockCon.thisBlock.belongMaxPoint);
|
||||||
float areaTargetReward = GetDistanceReward(nowDistance, inArea);
|
float areaTargetReward = GetDistanceReward(nowDistance, inArea);
|
||||||
//if(inArea != 0)
|
//if(inArea != 0)
|
||||||
if (blockCont.thisBlock.firebasesBelong >= blockCont.thisBlock.belongMaxPoint)
|
if (sceneBlockCon.thisBlock.firebasesBelong >= sceneBlockCon.thisBlock.belongMaxPoint)
|
||||||
{
|
{
|
||||||
// win
|
// win
|
||||||
// let the area belongs to me
|
// let the area belongs to me
|
||||||
@ -273,11 +274,10 @@ public void MoveAgentTo(Vector3 thisPosition)
|
|||||||
|
|
||||||
case (int)SceneBlockContainer.Targets.Attack:
|
case (int)SceneBlockContainer.Targets.Attack:
|
||||||
// attack
|
// attack
|
||||||
(nowDistance, inArea) = blockCont.GetAgentTargetDistanceAndInside(agentObj.transform.position);
|
(nowDistance, inArea) = sceneBlockCon.GetAgentTargetDistanceAndInside(agentObj.transform.position);
|
||||||
envUICon.UpdateTargetGauge(blockCont.thisBlock.firebasesBelong, blockCont.thisBlock.belongMaxPoint);
|
envUICon.UpdateTargetGauge(sceneBlockCon.thisBlock.firebasesBelong, sceneBlockCon.thisBlock.belongMaxPoint);
|
||||||
if (blockCont.thisBlock.GetInAreaNumber(group2Tag) <= 0 && targetEnemySpawnFinish)
|
if (sceneBlockCon.thisBlock.GetInAreaNumber(group2Tag) <= 0 && targetEnemySpawnFinish)
|
||||||
{
|
{
|
||||||
Debug.Log(blockCont.thisBlock.GetInAreaNumber(group2Tag));
|
|
||||||
// win
|
// win
|
||||||
// let the area belongs to me and kill every enmy in this area.
|
// let the area belongs to me and kill every enmy in this area.
|
||||||
thisReward = 0;
|
thisReward = 0;
|
||||||
@ -309,9 +309,9 @@ public void MoveAgentTo(Vector3 thisPosition)
|
|||||||
case (int)SceneBlockContainer.Targets.Defence:
|
case (int)SceneBlockContainer.Targets.Defence:
|
||||||
//defence
|
//defence
|
||||||
// !!! DIDN't FINISH!!!
|
// !!! DIDN't FINISH!!!
|
||||||
(nowDistance, inArea) = blockCont.GetAgentTargetDistanceAndInside(agentObj.transform.position);
|
(nowDistance, inArea) = sceneBlockCon.GetAgentTargetDistanceAndInside(agentObj.transform.position);
|
||||||
envUICon.UpdateTargetGauge(blockCont.thisBlock.firebasesBelong, blockCont.thisBlock.belongMaxPoint);
|
envUICon.UpdateTargetGauge(sceneBlockCon.thisBlock.firebasesBelong, sceneBlockCon.thisBlock.belongMaxPoint);
|
||||||
if (leftTime <= 0 && blockCont.thisBlock.firebasesBelong >= 0f)
|
if (leftTime <= 0 && sceneBlockCon.thisBlock.firebasesBelong >= 0f)
|
||||||
{
|
{
|
||||||
// win
|
// win
|
||||||
// time over and the area still mine
|
// time over and the area still mine
|
||||||
@ -319,7 +319,7 @@ public void MoveAgentTo(Vector3 thisPosition)
|
|||||||
//thisReward = (paramCon.inAreaReward * inArea) + getSceneReward(nowDistance);
|
//thisReward = (paramCon.inAreaReward * inArea) + getSceneReward(nowDistance);
|
||||||
endTypeInt = (int)EndType.Win;
|
endTypeInt = (int)EndType.Win;
|
||||||
}
|
}
|
||||||
else if (blockCont.thisBlock.firebasesBelong <= blockCont.thisBlock.belongMaxPoint)
|
else if (sceneBlockCon.thisBlock.firebasesBelong <= sceneBlockCon.thisBlock.belongMaxPoint)
|
||||||
{
|
{
|
||||||
// lost area lose
|
// lost area lose
|
||||||
thisReward = paramCon.loseReward;
|
thisReward = paramCon.loseReward;
|
||||||
@ -375,18 +375,18 @@ public void MoveAgentTo(Vector3 thisPosition)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// initialize scene block by target type
|
// initialize scene block by target type
|
||||||
private void SpawnSceneBlock(SceneBlockContainer.Targets thisTargetType)
|
private void RandomSpawnSceneBlock(SceneBlockContainer.Targets thisTargetType)
|
||||||
{
|
{
|
||||||
int randBlockType = 0;
|
int randBlockType = 0;
|
||||||
switch (thisTargetType)
|
switch (thisTargetType)
|
||||||
{
|
{
|
||||||
case SceneBlockContainer.Targets.Go:
|
case SceneBlockContainer.Targets.Go:
|
||||||
randBlockType = Random.Range(0, blockCont.goBlockPrefabs.Length);
|
randBlockType = Random.Range(0, sceneBlockCon.goBlockPrefabs.Length);
|
||||||
sceneBlockSize = blockCont.goBlockPrefabs[randBlockType].GetComponent<SceneBlock>().blockSize;
|
sceneBlockSize = sceneBlockCon.goBlockPrefabs[randBlockType].GetComponent<SceneBlock>().blockSize;
|
||||||
break;
|
break;
|
||||||
case SceneBlockContainer.Targets.Attack:
|
case SceneBlockContainer.Targets.Attack:
|
||||||
randBlockType = Random.Range(0, blockCont.attackBlockPrefabs.Length);
|
randBlockType = Random.Range(0, sceneBlockCon.attackBlockPrefabs.Length);
|
||||||
sceneBlockSize = blockCont.attackBlockPrefabs[randBlockType].GetComponent<SceneBlock>().blockSize;
|
sceneBlockSize = sceneBlockCon.attackBlockPrefabs[randBlockType].GetComponent<SceneBlock>().blockSize;
|
||||||
break;
|
break;
|
||||||
case SceneBlockContainer.Targets.Defence:
|
case SceneBlockContainer.Targets.Defence:
|
||||||
// randBlockType = Random.Range(0, blockCont.defenceBlockPrefabs.Length);
|
// randBlockType = Random.Range(0, blockCont.defenceBlockPrefabs.Length);
|
||||||
@ -402,11 +402,11 @@ private void SpawnSceneBlock(SceneBlockContainer.Targets thisTargetType)
|
|||||||
targetPosition = new Vector3(randX, 0, randZ);
|
targetPosition = new Vector3(randX, 0, randZ);
|
||||||
|
|
||||||
// init scene block
|
// init scene block
|
||||||
blockCont.DestroyBlock();
|
sceneBlockCon.DestroyBlock();
|
||||||
blockCont.CreateNewBlock(thisTargetType, randBlockType, targetPosition, group1Tag, group2Tag);
|
sceneBlockCon.CreateNewBlock(thisTargetType, randBlockType, targetPosition, group1Tag, group2Tag);
|
||||||
enemyCont.DestroyAllEnemys();
|
enemyCon.DestroyAllEnemys();
|
||||||
enemyCont.RandomInitEnemysExcept(hudCon.enemyNum, targetPosition, sceneBlockSize);
|
enemyCon.RandomInitEnemysExcept(hudCon.enemyNum, targetPosition, sceneBlockSize);
|
||||||
blockCont.thisBlock.InitBlock(environmentObj);
|
sceneBlockCon.thisBlock.InitBlock(environmentObj);
|
||||||
}
|
}
|
||||||
|
|
||||||
// caulculate sceneReward if close to target then get great reward
|
// caulculate sceneReward if close to target then get great reward
|
||||||
@ -415,7 +415,7 @@ private float GetDistanceReward(float nowDistance, int inarea)
|
|||||||
if (firstRewardFlag)
|
if (firstRewardFlag)
|
||||||
{
|
{
|
||||||
// first distance record
|
// first distance record
|
||||||
(lastDistance, _) = blockCont.GetAgentTargetDistanceAndInside(agentObj.transform.position);
|
(lastDistance, _) = sceneBlockCon.GetAgentTargetDistanceAndInside(agentObj.transform.position);
|
||||||
firstRewardFlag = false;
|
firstRewardFlag = false;
|
||||||
}
|
}
|
||||||
float thisSceneReward = 0f;
|
float thisSceneReward = 0f;
|
||||||
@ -441,7 +441,7 @@ public float KillReward(Vector3 enemyPosition)
|
|||||||
if (targetTypeInt == (int)SceneBlockContainer.Targets.Attack)
|
if (targetTypeInt == (int)SceneBlockContainer.Targets.Attack)
|
||||||
{
|
{
|
||||||
// attack mode
|
// attack mode
|
||||||
(_, int isInArea) = blockCont.thisBlock.GetDistInArea(enemyPosition);
|
(_, int isInArea) = sceneBlockCon.thisBlock.GetDistInArea(enemyPosition);
|
||||||
if (isInArea == 1)
|
if (isInArea == 1)
|
||||||
{
|
{
|
||||||
// kill in area enemy
|
// kill in area enemy
|
||||||
@ -472,7 +472,7 @@ public float HitEnemyReward(Vector3 enemyPosition)
|
|||||||
if (targetTypeInt == (int)SceneBlockContainer.Targets.Attack)
|
if (targetTypeInt == (int)SceneBlockContainer.Targets.Attack)
|
||||||
{
|
{
|
||||||
// attack mode
|
// attack mode
|
||||||
(_, int isInArea) = blockCont.thisBlock.GetDistInArea(enemyPosition);
|
(_, int isInArea) = sceneBlockCon.thisBlock.GetDistInArea(enemyPosition);
|
||||||
if (isInArea == 1)
|
if (isInArea == 1)
|
||||||
{
|
{
|
||||||
// hit in area enemy
|
// hit in area enemy
|
||||||
@ -515,16 +515,18 @@ public int GetInAreaState()
|
|||||||
public void PlayInitialize()
|
public void PlayInitialize()
|
||||||
{
|
{
|
||||||
targetTypeInt = (int)SceneBlockContainer.Targets.Stay;
|
targetTypeInt = (int)SceneBlockContainer.Targets.Stay;
|
||||||
|
UpdateTargetStates();
|
||||||
envUICon.UpdateTargetType(targetTypeInt);
|
envUICon.UpdateTargetType(targetTypeInt);
|
||||||
MoveAgentToSpwanArea();
|
MoveAgentToSpwanArea();
|
||||||
enemyCont.DestroyAllEnemys();
|
enemyCon.DestroyAllEnemys();
|
||||||
blockCont.DestroyBlock();
|
sceneBlockCon.DestroyBlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
// change to attack mode
|
// change to attack mode
|
||||||
public void AttackModeChange()
|
public void AttackModeChange(Vector3 thisTargetPosition)
|
||||||
{
|
{
|
||||||
targetTypeInt = (int)SceneBlockContainer.Targets.Attack;
|
targetTypeInt = (int)SceneBlockContainer.Targets.Attack;
|
||||||
|
UpdateTargetStates(thisTargetPosition);
|
||||||
envUICon.UpdateTargetType(targetTypeInt);
|
envUICon.UpdateTargetType(targetTypeInt);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -532,13 +534,15 @@ public void AttackModeChange()
|
|||||||
public void FreeModeChange()
|
public void FreeModeChange()
|
||||||
{
|
{
|
||||||
targetTypeInt = (int)SceneBlockContainer.Targets.Free;
|
targetTypeInt = (int)SceneBlockContainer.Targets.Free;
|
||||||
|
UpdateTargetStates();
|
||||||
envUICon.UpdateTargetType(targetTypeInt);
|
envUICon.UpdateTargetType(targetTypeInt);
|
||||||
}
|
}
|
||||||
|
|
||||||
// change to goto mode
|
// change to goto mode
|
||||||
public void GotoModeChange()
|
public void GotoModeChange(Vector3 thisTargetPosition)
|
||||||
{
|
{
|
||||||
targetTypeInt = (int)SceneBlockContainer.Targets.Go;
|
targetTypeInt = (int)SceneBlockContainer.Targets.Go;
|
||||||
|
UpdateTargetStates(thisTargetPosition);
|
||||||
envUICon.UpdateTargetType(targetTypeInt);
|
envUICon.UpdateTargetType(targetTypeInt);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -546,6 +550,7 @@ public void GotoModeChange()
|
|||||||
public void StayModeChange()
|
public void StayModeChange()
|
||||||
{
|
{
|
||||||
targetTypeInt = (int)SceneBlockContainer.Targets.Stay;
|
targetTypeInt = (int)SceneBlockContainer.Targets.Stay;
|
||||||
|
UpdateTargetStates();
|
||||||
envUICon.UpdateTargetType(targetTypeInt);
|
envUICon.UpdateTargetType(targetTypeInt);
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -33,7 +33,7 @@ public void ReactToHit(float Damage, GameObject damageSource)
|
|||||||
{
|
{
|
||||||
if (damageSource.tag == "Player")
|
if (damageSource.tag == "Player")
|
||||||
{
|
{
|
||||||
damageSource.GetComponent<AgentWithGun>().KillRecord(transform.position);
|
damageSource.GetComponent<AgentController>().KillRecord(transform.position);
|
||||||
Destroy(this.gameObject);
|
Destroy(this.gameObject);
|
||||||
isDead = true;
|
isDead = true;
|
||||||
}
|
}
|
||||||
|
@ -4,14 +4,14 @@ public class MouseInMap : MonoBehaviour
|
|||||||
{
|
{
|
||||||
public Camera playCamera;
|
public Camera playCamera;
|
||||||
public GameObject environmentObj;
|
public GameObject environmentObj;
|
||||||
public GameObject selectEffect;
|
public GameObject mousePreviewObj;
|
||||||
public GameObject enemyContainerObj;
|
public GameObject enemyContainerObj;
|
||||||
public GameObject sceneBlockContainerObj;
|
public GameObject sceneBlockContainerObj;
|
||||||
public GameObject targetControllerObj;
|
public GameObject targetControllerObj;
|
||||||
public GameObject HUDObj;
|
public GameObject HUDObj;
|
||||||
|
|
||||||
private Vector3 mouseInMapPosition = Vector3.zero;
|
|
||||||
private Vector3 nowHitPosition = Vector3.zero;
|
private Vector3 nowHitPosition = Vector3.zero;
|
||||||
|
private Vector3 nowHitPositionRelative = Vector3.zero;
|
||||||
private LayerMask groundMask;
|
private LayerMask groundMask;
|
||||||
private int randBlockNum;
|
private int randBlockNum;
|
||||||
private GameObject preSet;
|
private GameObject preSet;
|
||||||
@ -35,7 +35,7 @@ private void Start()
|
|||||||
{
|
{
|
||||||
groundMask = LayerMask.GetMask("Ground");
|
groundMask = LayerMask.GetMask("Ground");
|
||||||
targetCon = targetControllerObj.GetComponent<TargetController>();
|
targetCon = targetControllerObj.GetComponent<TargetController>();
|
||||||
mousePreviewCon = this.GetComponent<MousePreview>();
|
mousePreviewCon = mousePreviewObj.GetComponent<MousePreview>();
|
||||||
enemyCon = enemyContainerObj.GetComponent<EnemyContainer>();
|
enemyCon = enemyContainerObj.GetComponent<EnemyContainer>();
|
||||||
sceneBlockCon = sceneBlockContainerObj.GetComponent<SceneBlockContainer>();
|
sceneBlockCon = sceneBlockContainerObj.GetComponent<SceneBlockContainer>();
|
||||||
targetUICon = HUDObj.GetComponent<TargetUIController>();
|
targetUICon = HUDObj.GetComponent<TargetUIController>();
|
||||||
@ -44,32 +44,32 @@ private void Start()
|
|||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
nowHitPosition = GetMouseOnMapPosition();
|
nowHitPosition = GetMouseOnMapPosition();
|
||||||
|
nowHitPositionRelative = nowHitPosition - environmentObj.transform.position;
|
||||||
// if mouse position in area, update mouseInMapPosition as nowHitPosition
|
// if mouse position in area, update mouseInMapPosition as nowHitPosition
|
||||||
if (nowHitPosition.x < targetCon.maxAgentAreaX && nowHitPosition.x > targetCon.minAgentAreaX && nowHitPosition.z < targetCon.maxEnemyAreaZ && nowHitPosition.z > targetCon.minAgentAreaZ)
|
if (nowHitPositionRelative.x < targetCon.maxAgentAreaX && nowHitPositionRelative.x > targetCon.minAgentAreaX && nowHitPositionRelative.z < targetCon.maxEnemyAreaZ && nowHitPositionRelative.z > targetCon.minAgentAreaZ)
|
||||||
{
|
{
|
||||||
mouseInMapPosition = nowHitPosition;
|
mousePreviewCon.UpdatePreviewPosition(nowHitPosition);
|
||||||
mousePreviewCon.UpdatePreviewPosition(mouseInMapPosition);
|
|
||||||
// Mouse button R pressed
|
// Mouse button R pressed
|
||||||
if (Input.GetMouseButtonDown(1))
|
if (Input.GetMouseButtonDown(1))
|
||||||
{
|
{
|
||||||
switch (mouseMode)
|
switch (mouseMode)
|
||||||
{
|
{
|
||||||
case MouseMode.AttackSet:
|
case MouseMode.AttackSet:
|
||||||
sceneBlockCon.CreateNewBlock(SceneBlockContainer.Targets.Attack, randBlockNum, mouseInMapPosition);
|
sceneBlockCon.CreateNewBlock(SceneBlockContainer.Targets.Attack, randBlockNum, nowHitPositionRelative);
|
||||||
sceneBlockCon.InitializeBlock(environmentObj);
|
sceneBlockCon.InitializeBlock(environmentObj);
|
||||||
targetCon.AttackModeChange();
|
targetCon.AttackModeChange(nowHitPositionRelative);
|
||||||
ChangeMouseModeTo(MouseMode.Default);
|
ChangeMouseModeTo(MouseMode.Default);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case MouseMode.GotoSet:
|
case MouseMode.GotoSet:
|
||||||
sceneBlockCon.CreateNewBlock(SceneBlockContainer.Targets.Go, randBlockNum, mouseInMapPosition);
|
sceneBlockCon.CreateNewBlock(SceneBlockContainer.Targets.Go, randBlockNum, nowHitPositionRelative);
|
||||||
sceneBlockCon.InitializeBlock(environmentObj);
|
sceneBlockCon.InitializeBlock(environmentObj);
|
||||||
targetCon.GotoModeChange();
|
targetCon.GotoModeChange(nowHitPositionRelative);
|
||||||
ChangeMouseModeTo(MouseMode.Default);
|
ChangeMouseModeTo(MouseMode.Default);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case MouseMode.EnemySet:
|
case MouseMode.EnemySet:
|
||||||
enemyCon.InitEnemyAtHere(new Vector3(mouseInMapPosition.x, 1, mouseInMapPosition.z));
|
enemyCon.InitEnemyAtHere(new Vector3(nowHitPositionRelative.x, 1, nowHitPositionRelative.z));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
@ -109,20 +109,18 @@ public void ChangeMouseModeTo(MouseMode thisMouseMode)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// get mouse position on map, return a Vector3
|
// get mouse position on map, return an absolute Vector3 coordinate
|
||||||
public Vector3 GetMouseOnMapPosition()
|
public Vector3 GetMouseOnMapPosition()
|
||||||
{
|
{
|
||||||
// shoot raycast from mainCamera center to mousepositon
|
// shoot raycast from mainCamera center to mousepositon
|
||||||
RaycastHit thisHit;
|
RaycastHit thisHit;
|
||||||
Color rayColor = Color.red;
|
|
||||||
Vector3 onMapPosition;
|
|
||||||
Ray ray = playCamera.ScreenPointToRay(Input.mousePosition);
|
Ray ray = playCamera.ScreenPointToRay(Input.mousePosition);
|
||||||
// if raycast hit gameobject
|
// if raycast hit gameobject
|
||||||
if (Physics.Raycast(ray, out thisHit, Mathf.Infinity, groundMask))
|
if (Physics.Raycast(ray, out thisHit, Mathf.Infinity, groundMask))
|
||||||
{
|
{
|
||||||
//draw raycast
|
//draw raycast
|
||||||
Debug.DrawRay(ray.origin, ray.direction * 100, rayColor);
|
Debug.DrawRay(ray.origin, ray.direction * 100, Color.red);
|
||||||
return onMapPosition = thisHit.point;
|
return thisHit.point;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -1,22 +1,20 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Xml.Serialization;
|
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class MousePreview : MonoBehaviour
|
public class MousePreview : MonoBehaviour
|
||||||
{
|
{
|
||||||
|
|
||||||
// show mousePreviewObj in mouse position
|
// show mousePreviewObj in mouse position
|
||||||
public void ChangePreviewTo(GameObject mousePreviewObj)
|
public void ChangePreviewTo(GameObject mousePreviewObj)
|
||||||
{
|
{
|
||||||
DeleteAllPreviewModele();
|
DeleteAllPreviewModele();
|
||||||
Instantiate(mousePreviewObj, this.transform.position, Quaternion.identity, this.transform);
|
Instantiate(mousePreviewObj, transform.position, Quaternion.identity, this.transform);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdatePreviewPosition(Vector3 previewPos)
|
public void UpdatePreviewPosition(Vector3 previewPos)
|
||||||
{
|
{
|
||||||
// move this gameobject to previewPos
|
// move this gameobject to previewPos
|
||||||
this.transform.position = previewPos;
|
transform.position = previewPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DeleteAllPreviewModele()
|
public void DeleteAllPreviewModele()
|
||||||
{
|
{
|
||||||
// delete all child object
|
// delete all child object
|
||||||
@ -26,4 +24,4 @@ public void DeleteAllPreviewModele()
|
|||||||
Destroy(childObj.gameObject);
|
Destroy(childObj.gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -6,7 +6,6 @@ public class TargetUIController : MonoBehaviour
|
|||||||
// Controller to control the UI of the target,
|
// Controller to control the UI of the target,
|
||||||
// select target type, select prefeb to set or sth.
|
// select target type, select prefeb to set or sth.
|
||||||
public GameObject targetControllerObj;
|
public GameObject targetControllerObj;
|
||||||
|
|
||||||
public GameObject mouseSelectorObj;
|
public GameObject mouseSelectorObj;
|
||||||
public GameObject environmentUIObj;
|
public GameObject environmentUIObj;
|
||||||
|
|
||||||
@ -24,6 +23,7 @@ private void Start()
|
|||||||
targetCon = targetControllerObj.GetComponent<TargetController>();
|
targetCon = targetControllerObj.GetComponent<TargetController>();
|
||||||
mouseInMapCon = mouseSelectorObj.GetComponent<MouseInMap>();
|
mouseInMapCon = mouseSelectorObj.GetComponent<MouseInMap>();
|
||||||
envUICon = environmentUIObj.GetComponent<EnvironmentUIControl>();
|
envUICon = environmentUIObj.GetComponent<EnvironmentUIControl>();
|
||||||
|
ClearGamePressed();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ClearGamePressed()
|
public void ClearGamePressed()
|
||||||
@ -47,11 +47,19 @@ public void SetEnemyPressed()
|
|||||||
public void SetGotoPressed()
|
public void SetGotoPressed()
|
||||||
{
|
{
|
||||||
mouseInMapCon.ChangeMouseModeTo(MouseInMap.MouseMode.GotoSet);
|
mouseInMapCon.ChangeMouseModeTo(MouseInMap.MouseMode.GotoSet);
|
||||||
|
setStayButton.interactable = true;
|
||||||
|
setAttackButton.interactable = true;
|
||||||
|
setGotoButton.interactable = false;
|
||||||
|
setFreeButton.interactable = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetAttackPressed()
|
public void SetAttackPressed()
|
||||||
{
|
{
|
||||||
mouseInMapCon.ChangeMouseModeTo(MouseInMap.MouseMode.AttackSet);
|
mouseInMapCon.ChangeMouseModeTo(MouseInMap.MouseMode.AttackSet);
|
||||||
|
setStayButton.interactable = true;
|
||||||
|
setAttackButton.interactable = false;
|
||||||
|
setGotoButton.interactable = true;
|
||||||
|
setFreeButton.interactable = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetFreePressed()
|
public void SetFreePressed()
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
public class StartSeneData : MonoBehaviour
|
public class StartSeneData : MonoBehaviour
|
||||||
{
|
{
|
||||||
[Header("Game mode")]
|
[Header("Game mode")]
|
||||||
public int gamemode = 0;// default trainning mode
|
public int gameMode = 0;// default trainning mode
|
||||||
[Header("Targets Prob")]
|
[Header("Targets Prob")]
|
||||||
public float attackProb = 0f;
|
public float attackProb = 0f;
|
||||||
public float gotoProb = 0f;
|
public float gotoProb = 0f;
|
||||||
|
@ -36,7 +36,7 @@ private void Update()
|
|||||||
// while StartButton-Play Pressed
|
// while StartButton-Play Pressed
|
||||||
public void OnPlayButtonPressed()
|
public void OnPlayButtonPressed()
|
||||||
{
|
{
|
||||||
startSceneData.gamemode = 1;
|
startSceneData.gameMode = 1;
|
||||||
sceneLoader.LoadGameScene(SceneLoader.SceneType.Play);
|
sceneLoader.LoadGameScene(SceneLoader.SceneType.Play);
|
||||||
messageTextObj.text = "Loading Play Scene...";
|
messageTextObj.text = "Loading Play Scene...";
|
||||||
}
|
}
|
||||||
|
@ -9,14 +9,14 @@ EditorUserSettings:
|
|||||||
value: 55090405535008090b5608764626074415151c79747c74602b7c1861e4b96c6c
|
value: 55090405535008090b5608764626074415151c79747c74602b7c1861e4b96c6c
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-1:
|
RecentlyUsedSceneGuid-1:
|
||||||
value: 5703025650035e5d090f087148715d4443161e2c7e2c20357b281b31b0e43060
|
|
||||||
flags: 0
|
|
||||||
RecentlyUsedSceneGuid-2:
|
|
||||||
value: 5453565f53020f085f5d0e72157a0844454f4c2b757d7265757a4f64b7b4313c
|
value: 5453565f53020f085f5d0e72157a0844454f4c2b757d7265757a4f64b7b4313c
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-3:
|
RecentlyUsedSceneGuid-2:
|
||||||
value: 06570c0704040b0e5a575520137b5e44154f192e292d22367c2c4866b7b3376f
|
value: 06570c0704040b0e5a575520137b5e44154f192e292d22367c2c4866b7b3376f
|
||||||
flags: 0
|
flags: 0
|
||||||
|
RecentlyUsedSceneGuid-3:
|
||||||
|
value: 5703025650035e5d090f087148715d4443161e2c7e2c20357b281b31b0e43060
|
||||||
|
flags: 0
|
||||||
RecentlyUsedScenePath-0:
|
RecentlyUsedScenePath-0:
|
||||||
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
||||||
flags: 0
|
flags: 0
|
||||||
|
@ -1,6 +1,30 @@
|
|||||||
%YAML 1.1
|
%YAML 1.1
|
||||||
%TAG !u! tag:unity3d.com,2011:
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
--- !u!114 &1
|
--- !u!114 &1
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 52
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_PixelRect:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: -1073
|
||||||
|
y: 58
|
||||||
|
width: 1080
|
||||||
|
height: 693
|
||||||
|
m_ShowMode: 0
|
||||||
|
m_Title: Scene
|
||||||
|
m_RootView: {fileID: 4}
|
||||||
|
m_MinSize: {x: 200, y: 221}
|
||||||
|
m_MaxSize: {x: 4000, y: 4021}
|
||||||
|
m_Maximized: 0
|
||||||
|
--- !u!114 &2
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -14,17 +38,67 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_PixelRect:
|
m_PixelRect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 64
|
x: 62
|
||||||
y: 43
|
y: 43
|
||||||
width: 1856
|
width: 1858
|
||||||
height: 1037
|
height: 1037
|
||||||
m_ShowMode: 4
|
m_ShowMode: 4
|
||||||
m_Title: Scene
|
m_Title: Console
|
||||||
m_RootView: {fileID: 9}
|
m_RootView: {fileID: 12}
|
||||||
m_MinSize: {x: 875, y: 300}
|
m_MinSize: {x: 875, y: 300}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
m_Maximized: 1
|
m_Maximized: 1
|
||||||
--- !u!114 &2
|
--- !u!114 &3
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 52
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name: SceneView
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Children: []
|
||||||
|
m_Position:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1080
|
||||||
|
height: 693
|
||||||
|
m_MinSize: {x: 200, y: 221}
|
||||||
|
m_MaxSize: {x: 4000, y: 4021}
|
||||||
|
m_ActualView: {fileID: 21}
|
||||||
|
m_Panes:
|
||||||
|
- {fileID: 21}
|
||||||
|
m_Selected: 0
|
||||||
|
m_LastSelected: 0
|
||||||
|
--- !u!114 &4
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 52
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 3}
|
||||||
|
m_Position:
|
||||||
|
serializedVersion: 2
|
||||||
|
x: 0
|
||||||
|
y: 0
|
||||||
|
width: 1080
|
||||||
|
height: 693
|
||||||
|
m_MinSize: {x: 200, y: 221}
|
||||||
|
m_MaxSize: {x: 4000, y: 4021}
|
||||||
|
vertical: 0
|
||||||
|
controlID: 105
|
||||||
|
--- !u!114 &5
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -41,17 +115,17 @@ MonoBehaviour:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 717
|
y: 717
|
||||||
width: 1083
|
width: 1082
|
||||||
height: 270
|
height: 270
|
||||||
m_MinSize: {x: 231, y: 271}
|
m_MinSize: {x: 231, y: 271}
|
||||||
m_MaxSize: {x: 10001, y: 10021}
|
m_MaxSize: {x: 10001, y: 10021}
|
||||||
m_ActualView: {fileID: 15}
|
m_ActualView: {fileID: 18}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 15}
|
- {fileID: 18}
|
||||||
- {fileID: 14}
|
- {fileID: 17}
|
||||||
m_Selected: 0
|
m_Selected: 0
|
||||||
m_LastSelected: 1
|
m_LastSelected: 1
|
||||||
--- !u!114 &3
|
--- !u!114 &6
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -64,19 +138,19 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 12}
|
- {fileID: 15}
|
||||||
- {fileID: 2}
|
- {fileID: 5}
|
||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 0
|
y: 0
|
||||||
width: 1083
|
width: 1082
|
||||||
height: 987
|
height: 987
|
||||||
m_MinSize: {x: 100, y: 200}
|
m_MinSize: {x: 100, y: 200}
|
||||||
m_MaxSize: {x: 8096, y: 16192}
|
m_MaxSize: {x: 8096, y: 16192}
|
||||||
vertical: 1
|
vertical: 1
|
||||||
controlID: 23
|
controlID: 119
|
||||||
--- !u!114 &4
|
--- !u!114 &7
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -92,17 +166,17 @@ MonoBehaviour:
|
|||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 717
|
y: 470
|
||||||
width: 316
|
width: 316
|
||||||
height: 270
|
height: 517
|
||||||
m_MinSize: {x: 102, y: 121}
|
m_MinSize: {x: 102, y: 121}
|
||||||
m_MaxSize: {x: 4002, y: 4021}
|
m_MaxSize: {x: 4002, y: 4021}
|
||||||
m_ActualView: {fileID: 19}
|
m_ActualView: {fileID: 22}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 19}
|
- {fileID: 22}
|
||||||
m_Selected: 0
|
m_Selected: 0
|
||||||
m_LastSelected: 0
|
m_LastSelected: 0
|
||||||
--- !u!114 &5
|
--- !u!114 &8
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -115,19 +189,19 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 6}
|
- {fileID: 9}
|
||||||
- {fileID: 4}
|
- {fileID: 7}
|
||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1083
|
x: 1082
|
||||||
y: 0
|
y: 0
|
||||||
width: 316
|
width: 316
|
||||||
height: 987
|
height: 987
|
||||||
m_MinSize: {x: 100, y: 200}
|
m_MinSize: {x: 100, y: 200}
|
||||||
m_MaxSize: {x: 8096, y: 16192}
|
m_MaxSize: {x: 8096, y: 16192}
|
||||||
vertical: 1
|
vertical: 1
|
||||||
controlID: 63
|
controlID: 52
|
||||||
--- !u!114 &6
|
--- !u!114 &9
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -145,15 +219,15 @@ MonoBehaviour:
|
|||||||
x: 0
|
x: 0
|
||||||
y: 0
|
y: 0
|
||||||
width: 316
|
width: 316
|
||||||
height: 717
|
height: 470
|
||||||
m_MinSize: {x: 202, y: 221}
|
m_MinSize: {x: 202, y: 221}
|
||||||
m_MaxSize: {x: 4002, y: 4021}
|
m_MaxSize: {x: 4002, y: 4021}
|
||||||
m_ActualView: {fileID: 17}
|
m_ActualView: {fileID: 20}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 17}
|
- {fileID: 20}
|
||||||
m_Selected: 0
|
m_Selected: 0
|
||||||
m_LastSelected: 0
|
m_LastSelected: 0
|
||||||
--- !u!114 &7
|
--- !u!114 &10
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -166,20 +240,20 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 3}
|
- {fileID: 6}
|
||||||
- {fileID: 5}
|
|
||||||
- {fileID: 8}
|
- {fileID: 8}
|
||||||
|
- {fileID: 11}
|
||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 30
|
y: 30
|
||||||
width: 1856
|
width: 1858
|
||||||
height: 987
|
height: 987
|
||||||
m_MinSize: {x: 300, y: 200}
|
m_MinSize: {x: 300, y: 200}
|
||||||
m_MaxSize: {x: 24288, y: 16192}
|
m_MaxSize: {x: 24288, y: 16192}
|
||||||
vertical: 0
|
vertical: 0
|
||||||
controlID: 17
|
controlID: 118
|
||||||
--- !u!114 &8
|
--- !u!114 &11
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -194,18 +268,18 @@ MonoBehaviour:
|
|||||||
m_Children: []
|
m_Children: []
|
||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1399
|
x: 1398
|
||||||
y: 0
|
y: 0
|
||||||
width: 457
|
width: 460
|
||||||
height: 987
|
height: 987
|
||||||
m_MinSize: {x: 276, y: 71}
|
m_MinSize: {x: 276, y: 71}
|
||||||
m_MaxSize: {x: 4001, y: 4021}
|
m_MaxSize: {x: 4001, y: 4021}
|
||||||
m_ActualView: {fileID: 16}
|
m_ActualView: {fileID: 19}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 16}
|
- {fileID: 19}
|
||||||
m_Selected: 0
|
m_Selected: 0
|
||||||
m_LastSelected: 0
|
m_LastSelected: 0
|
||||||
--- !u!114 &9
|
--- !u!114 &12
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -218,14 +292,14 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children:
|
m_Children:
|
||||||
|
- {fileID: 13}
|
||||||
- {fileID: 10}
|
- {fileID: 10}
|
||||||
- {fileID: 7}
|
- {fileID: 14}
|
||||||
- {fileID: 11}
|
|
||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 0
|
y: 0
|
||||||
width: 1856
|
width: 1858
|
||||||
height: 1037
|
height: 1037
|
||||||
m_MinSize: {x: 875, y: 300}
|
m_MinSize: {x: 875, y: 300}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
@ -233,7 +307,7 @@ MonoBehaviour:
|
|||||||
m_TopViewHeight: 30
|
m_TopViewHeight: 30
|
||||||
m_UseBottomView: 1
|
m_UseBottomView: 1
|
||||||
m_BottomViewHeight: 20
|
m_BottomViewHeight: 20
|
||||||
--- !u!114 &10
|
--- !u!114 &13
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -250,12 +324,12 @@ MonoBehaviour:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 0
|
y: 0
|
||||||
width: 1856
|
width: 1858
|
||||||
height: 30
|
height: 30
|
||||||
m_MinSize: {x: 0, y: 0}
|
m_MinSize: {x: 0, y: 0}
|
||||||
m_MaxSize: {x: 0, y: 0}
|
m_MaxSize: {x: 0, y: 0}
|
||||||
m_LastLoadedLayoutName:
|
m_LastLoadedLayoutName:
|
||||||
--- !u!114 &11
|
--- !u!114 &14
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -272,11 +346,11 @@ MonoBehaviour:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 1017
|
y: 1017
|
||||||
width: 1856
|
width: 1858
|
||||||
height: 20
|
height: 20
|
||||||
m_MinSize: {x: 0, y: 0}
|
m_MinSize: {x: 0, y: 0}
|
||||||
m_MaxSize: {x: 0, y: 0}
|
m_MaxSize: {x: 0, y: 0}
|
||||||
--- !u!114 &12
|
--- !u!114 &15
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -286,24 +360,23 @@ MonoBehaviour:
|
|||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 1
|
m_EditorHideFlags: 1
|
||||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
m_Name: SceneView
|
m_Name: GameView
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 0
|
y: 0
|
||||||
width: 1083
|
width: 1082
|
||||||
height: 717
|
height: 717
|
||||||
m_MinSize: {x: 201, y: 221}
|
m_MinSize: {x: 101, y: 121}
|
||||||
m_MaxSize: {x: 4001, y: 4021}
|
m_MaxSize: {x: 4001, y: 4021}
|
||||||
m_ActualView: {fileID: 18}
|
m_ActualView: {fileID: 16}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 18}
|
- {fileID: 16}
|
||||||
- {fileID: 13}
|
|
||||||
m_Selected: 0
|
m_Selected: 0
|
||||||
m_LastSelected: 1
|
m_LastSelected: 0
|
||||||
--- !u!114 &13
|
--- !u!114 &16
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -323,9 +396,9 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 64
|
x: 62
|
||||||
y: 73
|
y: 73
|
||||||
width: 1082
|
width: 1081
|
||||||
height: 696
|
height: 696
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
@ -337,7 +410,7 @@ MonoBehaviour:
|
|||||||
m_ShowGizmos: 0
|
m_ShowGizmos: 0
|
||||||
m_TargetDisplay: 0
|
m_TargetDisplay: 0
|
||||||
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
|
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
m_TargetSize: {x: 1082, y: 675}
|
m_TargetSize: {x: 1081, y: 675}
|
||||||
m_TextureFilterMode: 0
|
m_TextureFilterMode: 0
|
||||||
m_TextureHideFlags: 61
|
m_TextureHideFlags: 61
|
||||||
m_RenderIMGUI: 1
|
m_RenderIMGUI: 1
|
||||||
@ -352,8 +425,8 @@ MonoBehaviour:
|
|||||||
m_VRangeLocked: 0
|
m_VRangeLocked: 0
|
||||||
hZoomLockedByDefault: 0
|
hZoomLockedByDefault: 0
|
||||||
vZoomLockedByDefault: 0
|
vZoomLockedByDefault: 0
|
||||||
m_HBaseRangeMin: -541
|
m_HBaseRangeMin: -540.5
|
||||||
m_HBaseRangeMax: 541
|
m_HBaseRangeMax: 540.5
|
||||||
m_VBaseRangeMin: -337.5
|
m_VBaseRangeMin: -337.5
|
||||||
m_VBaseRangeMax: 337.5
|
m_VBaseRangeMax: 337.5
|
||||||
m_HAllowExceedBaseRangeMin: 1
|
m_HAllowExceedBaseRangeMin: 1
|
||||||
@ -364,7 +437,7 @@ MonoBehaviour:
|
|||||||
m_HSlider: 0
|
m_HSlider: 0
|
||||||
m_VSlider: 0
|
m_VSlider: 0
|
||||||
m_IgnoreScrollWheelUntilClicked: 0
|
m_IgnoreScrollWheelUntilClicked: 0
|
||||||
m_EnableMouseInput: 0
|
m_EnableMouseInput: 1
|
||||||
m_EnableSliderZoomHorizontal: 0
|
m_EnableSliderZoomHorizontal: 0
|
||||||
m_EnableSliderZoomVertical: 0
|
m_EnableSliderZoomVertical: 0
|
||||||
m_UniformScale: 1
|
m_UniformScale: 1
|
||||||
@ -373,29 +446,29 @@ MonoBehaviour:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 21
|
y: 21
|
||||||
width: 1082
|
width: 1081
|
||||||
height: 675
|
height: 675
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Translation: {x: 541, y: 337.5}
|
m_Translation: {x: 540.5, y: 337.5}
|
||||||
m_MarginLeft: 0
|
m_MarginLeft: 0
|
||||||
m_MarginRight: 0
|
m_MarginRight: 0
|
||||||
m_MarginTop: 0
|
m_MarginTop: 0
|
||||||
m_MarginBottom: 0
|
m_MarginBottom: 0
|
||||||
m_LastShownAreaInsideMargins:
|
m_LastShownAreaInsideMargins:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: -541
|
x: -540.5
|
||||||
y: -337.5
|
y: -337.5
|
||||||
width: 1082
|
width: 1081
|
||||||
height: 675
|
height: 675
|
||||||
m_MinimalGUI: 1
|
m_MinimalGUI: 1
|
||||||
m_defaultScale: 1
|
m_defaultScale: 1
|
||||||
m_LastWindowPixelSize: {x: 1082, y: 696}
|
m_LastWindowPixelSize: {x: 1081, y: 696}
|
||||||
m_ClearInEditMode: 1
|
m_ClearInEditMode: 1
|
||||||
m_NoCameraWarning: 1
|
m_NoCameraWarning: 1
|
||||||
m_LowResolutionForAspectRatios: 01000000000000000000
|
m_LowResolutionForAspectRatios: 01000000000000000000
|
||||||
m_XRRenderMode: 0
|
m_XRRenderMode: 0
|
||||||
m_RenderTexture: {fileID: 0}
|
m_RenderTexture: {fileID: 0}
|
||||||
--- !u!114 &14
|
--- !u!114 &17
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -423,7 +496,7 @@ MonoBehaviour:
|
|||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
m_SaveData: []
|
m_SaveData: []
|
||||||
--- !u!114 &15
|
--- !u!114 &18
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -443,9 +516,9 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 64
|
x: 62
|
||||||
y: 790
|
y: 790
|
||||||
width: 1082
|
width: 1081
|
||||||
height: 249
|
height: 249
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
@ -464,7 +537,7 @@ MonoBehaviour:
|
|||||||
m_SkipHidden: 0
|
m_SkipHidden: 0
|
||||||
m_SearchArea: 1
|
m_SearchArea: 1
|
||||||
m_Folders:
|
m_Folders:
|
||||||
- Assets/Scenes
|
- Assets/Script/InGame
|
||||||
m_Globs: []
|
m_Globs: []
|
||||||
m_OriginalText:
|
m_OriginalText:
|
||||||
m_ViewMode: 1
|
m_ViewMode: 1
|
||||||
@ -476,10 +549,10 @@ MonoBehaviour:
|
|||||||
m_LockTracker:
|
m_LockTracker:
|
||||||
m_IsLocked: 0
|
m_IsLocked: 0
|
||||||
m_FolderTreeState:
|
m_FolderTreeState:
|
||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 155}
|
||||||
m_SelectedIDs: 05ca9a3b
|
m_SelectedIDs: 46670000
|
||||||
m_LastClickedID: 1000000005
|
m_LastClickedID: 26438
|
||||||
m_ExpandedIDs: 000000006a7600006c7600006e760000707600007276000000ca9a3b
|
m_ExpandedIDs: 0000000000670000026700000467000006670000086700004067000000ca9a3b
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -495,7 +568,7 @@ MonoBehaviour:
|
|||||||
m_IsRenaming: 0
|
m_IsRenaming: 0
|
||||||
m_OriginalEventType: 11
|
m_OriginalEventType: 11
|
||||||
m_IsRenamingFilename: 1
|
m_IsRenamingFilename: 1
|
||||||
m_ClientGUIView: {fileID: 2}
|
m_ClientGUIView: {fileID: 5}
|
||||||
m_SearchString:
|
m_SearchString:
|
||||||
m_CreateAssetUtility:
|
m_CreateAssetUtility:
|
||||||
m_EndAction: {fileID: 0}
|
m_EndAction: {fileID: 0}
|
||||||
@ -507,7 +580,7 @@ MonoBehaviour:
|
|||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs:
|
m_SelectedIDs:
|
||||||
m_LastClickedID: 0
|
m_LastClickedID: 0
|
||||||
m_ExpandedIDs: 000000006a7600006c7600006e7600007076000072760000
|
m_ExpandedIDs: 000000000067000002670000046700000667000008670000
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -532,9 +605,9 @@ MonoBehaviour:
|
|||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_ResourceFile:
|
m_ResourceFile:
|
||||||
m_ListAreaState:
|
m_ListAreaState:
|
||||||
m_SelectedInstanceIDs:
|
m_SelectedInstanceIDs: c25a0000
|
||||||
m_LastClickedInstanceID: 0
|
m_LastClickedInstanceID: 23234
|
||||||
m_HadKeyboardFocusLastEvent: 0
|
m_HadKeyboardFocusLastEvent: 1
|
||||||
m_ExpandedInstanceIDs: c62300008a5c000000000000
|
m_ExpandedInstanceIDs: c62300008a5c000000000000
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
@ -551,7 +624,7 @@ MonoBehaviour:
|
|||||||
m_IsRenaming: 0
|
m_IsRenaming: 0
|
||||||
m_OriginalEventType: 11
|
m_OriginalEventType: 11
|
||||||
m_IsRenamingFilename: 1
|
m_IsRenamingFilename: 1
|
||||||
m_ClientGUIView: {fileID: 2}
|
m_ClientGUIView: {fileID: 5}
|
||||||
m_CreateAssetUtility:
|
m_CreateAssetUtility:
|
||||||
m_EndAction: {fileID: 0}
|
m_EndAction: {fileID: 0}
|
||||||
m_InstanceID: 0
|
m_InstanceID: 0
|
||||||
@ -559,11 +632,11 @@ MonoBehaviour:
|
|||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_ResourceFile:
|
m_ResourceFile:
|
||||||
m_NewAssetIndexInList: -1
|
m_NewAssetIndexInList: -1
|
||||||
m_ScrollPosition: {x: 0, y: 0}
|
m_ScrollPosition: {x: 0, y: 59}
|
||||||
m_GridSize: 16
|
m_GridSize: 16
|
||||||
m_SkipHiddenPackages: 0
|
m_SkipHiddenPackages: 0
|
||||||
m_DirectoriesAreaWidth: 355
|
m_DirectoriesAreaWidth: 355
|
||||||
--- !u!114 &16
|
--- !u!114 &19
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -583,9 +656,9 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1463
|
x: 1460
|
||||||
y: 73
|
y: 73
|
||||||
width: 456
|
width: 459
|
||||||
height: 966
|
height: 966
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
@ -597,14 +670,14 @@ MonoBehaviour:
|
|||||||
m_CachedPref: 160
|
m_CachedPref: 160
|
||||||
m_ControlHash: -371814159
|
m_ControlHash: -371814159
|
||||||
m_PrefName: Preview_InspectorPreview
|
m_PrefName: Preview_InspectorPreview
|
||||||
m_LastInspectedObjectInstanceID: -1
|
m_LastInspectedObjectInstanceID: 23234
|
||||||
m_LastVerticalScrollValue: 0
|
m_LastVerticalScrollValue: 667
|
||||||
m_GlobalObjectId:
|
m_GlobalObjectId:
|
||||||
m_InspectorMode: 0
|
m_InspectorMode: 0
|
||||||
m_LockTracker:
|
m_LockTracker:
|
||||||
m_IsLocked: 0
|
m_IsLocked: 0
|
||||||
m_PreviewWindow: {fileID: 0}
|
m_PreviewWindow: {fileID: 0}
|
||||||
--- !u!114 &17
|
--- !u!114 &20
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -624,10 +697,10 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1147
|
x: 1144
|
||||||
y: 73
|
y: 73
|
||||||
width: 314
|
width: 314
|
||||||
height: 696
|
height: 449
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
@ -635,9 +708,9 @@ MonoBehaviour:
|
|||||||
m_SceneHierarchy:
|
m_SceneHierarchy:
|
||||||
m_TreeViewState:
|
m_TreeViewState:
|
||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs:
|
m_SelectedIDs: c25a0000
|
||||||
m_LastClickedID: 0
|
m_LastClickedID: 23234
|
||||||
m_ExpandedIDs: 32fbffff
|
m_ExpandedIDs: 32fbffff2a5b0000
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -653,7 +726,7 @@ MonoBehaviour:
|
|||||||
m_IsRenaming: 0
|
m_IsRenaming: 0
|
||||||
m_OriginalEventType: 11
|
m_OriginalEventType: 11
|
||||||
m_IsRenamingFilename: 0
|
m_IsRenamingFilename: 0
|
||||||
m_ClientGUIView: {fileID: 6}
|
m_ClientGUIView: {fileID: 9}
|
||||||
m_SearchString:
|
m_SearchString:
|
||||||
m_ExpandedScenes: []
|
m_ExpandedScenes: []
|
||||||
m_CurrenRootInstanceID: 0
|
m_CurrenRootInstanceID: 0
|
||||||
@ -661,7 +734,7 @@ MonoBehaviour:
|
|||||||
m_IsLocked: 0
|
m_IsLocked: 0
|
||||||
m_CurrentSortingName: TransformSorting
|
m_CurrentSortingName: TransformSorting
|
||||||
m_WindowGUID: 4c969a2b90040154d917609493e03593
|
m_WindowGUID: 4c969a2b90040154d917609493e03593
|
||||||
--- !u!114 &18
|
--- !u!114 &21
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -681,10 +754,10 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 64
|
x: -1073
|
||||||
y: 73
|
y: 58
|
||||||
width: 1082
|
width: 1080
|
||||||
height: 696
|
height: 672
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
@ -919,9 +992,9 @@ MonoBehaviour:
|
|||||||
m_PlayAudio: 0
|
m_PlayAudio: 0
|
||||||
m_AudioPlay: 0
|
m_AudioPlay: 0
|
||||||
m_Position:
|
m_Position:
|
||||||
m_Target: {x: 35.909485, y: -489.08286, z: 447.1831}
|
m_Target: {x: 32.245174, y: 39.198368, z: 44.195084}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: 35.909485, y: -489.08286, z: 447.1831}
|
m_Value: {x: 32.245174, y: 39.198368, z: 44.195084}
|
||||||
m_RenderMode: 0
|
m_RenderMode: 0
|
||||||
m_CameraMode:
|
m_CameraMode:
|
||||||
drawMode: 0
|
drawMode: 0
|
||||||
@ -968,13 +1041,13 @@ MonoBehaviour:
|
|||||||
m_GridAxis: 1
|
m_GridAxis: 1
|
||||||
m_gridOpacity: 0.5
|
m_gridOpacity: 0.5
|
||||||
m_Rotation:
|
m_Rotation:
|
||||||
m_Target: {x: 0.32789153, y: 0.21797852, z: -0.078089386, w: 0.9158536}
|
m_Target: {x: 0.6133127, y: 0.005624831, z: -0.004448684, w: 0.78973943}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: -0.32789153, y: -0.21797852, z: 0.078089386, w: -0.9158537}
|
m_Value: {x: 0.61334574, y: 0.0056251343, z: -0.0044489237, w: 0.789782}
|
||||||
m_Size:
|
m_Size:
|
||||||
m_Target: 574.0399
|
m_Target: 1.4054321
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: 574.0399
|
m_Value: 1.4054321
|
||||||
m_Ortho:
|
m_Ortho:
|
||||||
m_Target: 0
|
m_Target: 0
|
||||||
speed: 2
|
speed: 2
|
||||||
@ -999,7 +1072,7 @@ MonoBehaviour:
|
|||||||
m_SceneVisActive: 1
|
m_SceneVisActive: 1
|
||||||
m_LastLockedObject: {fileID: 0}
|
m_LastLockedObject: {fileID: 0}
|
||||||
m_ViewIsLockedToObject: 0
|
m_ViewIsLockedToObject: 0
|
||||||
--- !u!114 &19
|
--- !u!114 &22
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -1019,10 +1092,10 @@ MonoBehaviour:
|
|||||||
m_Tooltip:
|
m_Tooltip:
|
||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1147
|
x: 1144
|
||||||
y: 790
|
y: 543
|
||||||
width: 314
|
width: 314
|
||||||
height: 249
|
height: 496
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
|
@ -7,9 +7,9 @@ onBoardingDoNotAskAgain = true
|
|||||||
showPackageIndexes = false
|
showPackageIndexes = false
|
||||||
showStatusBar = false
|
showStatusBar = false
|
||||||
scopes = {
|
scopes = {
|
||||||
"last_search.DD5CDD96" = "StartUIManager"
|
"last_search.DD5CDD96" = "ray"
|
||||||
"OpenInspectorPreview.DD5CDD96" = "0"
|
"OpenInspectorPreview.DD5CDD96" = "0"
|
||||||
"currentGroup.DD5CDD96" = "scene"
|
"currentGroup.DD5CDD96" = "asset"
|
||||||
"last_search.2138236A" = "t:selectEffect"
|
"last_search.2138236A" = "t:selectEffect"
|
||||||
"OpenInspectorPreview.2138236A" = "0"
|
"OpenInspectorPreview.2138236A" = "0"
|
||||||
"currentGroup.2138236A" = "asset"
|
"currentGroup.2138236A" = "asset"
|
||||||
@ -59,6 +59,7 @@ providers = {
|
|||||||
objectSelectors = {
|
objectSelectors = {
|
||||||
}
|
}
|
||||||
recentSearches = [
|
recentSearches = [
|
||||||
|
"ray"
|
||||||
"StartUIManager"
|
"StartUIManager"
|
||||||
"t:PlayerCamera"
|
"t:PlayerCamera"
|
||||||
"t"
|
"t"
|
||||||
|
Loading…
Reference in New Issue
Block a user