Aimbot-ParallelEnv/Assets/Script/Play/MousePreview.cs

27 lines
705 B
C#
Raw Normal View History

using UnityEngine;
public class MousePreview : MonoBehaviour
{
// show mousePreviewObj in mouse position
public void ChangePreviewTo(GameObject mousePreviewObj)
{
DeleteAllPreviewModele();
Instantiate(mousePreviewObj, transform.position, Quaternion.identity, this.transform);
}
public void UpdatePreviewPosition(Vector3 previewPos)
{
// move this gameobject to previewPos
transform.position = previewPos;
}
public void DeleteAllPreviewModele()
{
// delete all child object
foreach (Transform childObj in this.transform)
{
// destroy child
Destroy(childObj.gameObject);
}
}
}