2023-04-09 14:35:38 +00:00
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class SceneLoader : MonoBehaviour
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{
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public enum SceneType
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{
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Train,
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Play,
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}
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2023-06-30 09:30:12 +00:00
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public void LoadGameScene(SceneType sceneType)
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2023-04-09 14:35:38 +00:00
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{
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switch (sceneType)
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{
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case SceneType.Train:
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SceneManager.LoadScene("Train");
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break;
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case SceneType.Play:
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SceneManager.LoadScene("Play");
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break;
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default:
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Debug.LogError("SceneLoader:loadScene: unknown scene type");
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break;
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}
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}
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}
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