Aimbot-ParallelEnv/Assets/Script/Start/SceneLoader.cs

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using UnityEngine;
using UnityEngine.SceneManagement;
public class SceneLoader : MonoBehaviour
{
public enum SceneType
{
Train,
Play,
}
public void LoadGameScene(SceneType sceneType)
{
switch (sceneType)
{
case SceneType.Train:
SceneManager.LoadScene("Train");
break;
case SceneType.Play:
SceneManager.LoadScene("Play");
break;
default:
Debug.LogError("SceneLoader:loadScene: unknown scene type");
break;
}
}
}