Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/Script/Start/StartSceneEnemyNumChanger.cs
Koha9 1aaf6c7069 Add Message Box & TimeLimit Change Button
Add Message Box & TimeLimit Change Button.
Start Using XXManager to keep script, now changed in UIManger GameObject.
2022-09-07 06:48:37 +09:00

26 lines
731 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class StartSceneEnemyNumChanger : MonoBehaviour
{
public GameObject DataTransfer;
public InputField EnemyNumInput;
public Text EnemyNumText;
public void onValueChanged()
{
if (EnemyNumInput.GetComponent<InputField>().text == "" || EnemyNumInput.GetComponent<InputField>().text.Contains("-"))
{
EnemyNumText.color = Color.gray;
}
else
{
EnemyNumText.color = Color.yellow;
DataTransfer.GetComponent<StartSeneData>().EnemyNum = Math.Abs(int.Parse(EnemyNumInput.GetComponent<InputField>().text));
}
}
}