using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class StartSceneEnemyNumChanger : MonoBehaviour { public GameObject DataTransfer; public InputField EnemyNumInput; public Text EnemyNumText; public void onValueChanged() { if (EnemyNumInput.GetComponent().text == "" || EnemyNumInput.GetComponent().text.Contains("-")) { EnemyNumText.color = Color.gray; } else { EnemyNumText.color = Color.yellow; DataTransfer.GetComponent().EnemyNum = Math.Abs(int.Parse(EnemyNumInput.GetComponent().text)); } } }