Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Runtime/Serie/Candlestick/SimplifiedCandlestick.cs
Koha9 2d404cfdf2 Aimbot Enviroment very first
Basic environment include Multi scene, Reward Change, Visible chart, etc....
2022-09-05 20:46:08 +09:00

39 lines
1.3 KiB
C#

using UnityEngine;
namespace XCharts.Runtime
{
[System.Serializable]
[SerieHandler(typeof(SimplifiedCandlestickHandler), true)]
[DefaultAnimation(AnimationType.LeftToRight)]
[SerieExtraComponent()]
[SerieDataExtraComponent()]
[SerieDataExtraField()]
public class SimplifiedCandlestick : Serie, INeedSerieContainer, ISimplifiedSerie
{
public int containerIndex { get; internal set; }
public int containterInstanceId { get; internal set; }
public static Serie AddDefaultSerie(BaseChart chart, string serieName)
{
var serie = chart.AddSerie<SimplifiedCandlestick>(serieName);
var lastValue = 50d;
for (int i = 0; i < 50; i++)
{
lastValue += UnityEngine.Random.Range(-10, 20);
var open = lastValue + Random.Range(-10, 5);
var close = lastValue + Random.Range(-5, 10);
var lowest = lastValue + Random.Range(-15, -10);
var heighest = lastValue + Random.Range(10, 20);
chart.AddData(serie.index, open, close, lowest, heighest);
}
return serie;
}
public static SimplifiedCandlestick CovertSerie(Serie serie)
{
var newSerie = serie.Clone<SimplifiedCandlestick>();
return newSerie;
}
}
}