using UnityEngine; namespace XCharts.Runtime { [System.Serializable] [SerieHandler(typeof(SimplifiedCandlestickHandler), true)] [DefaultAnimation(AnimationType.LeftToRight)] [SerieExtraComponent()] [SerieDataExtraComponent()] [SerieDataExtraField()] public class SimplifiedCandlestick : Serie, INeedSerieContainer, ISimplifiedSerie { public int containerIndex { get; internal set; } public int containterInstanceId { get; internal set; } public static Serie AddDefaultSerie(BaseChart chart, string serieName) { var serie = chart.AddSerie(serieName); var lastValue = 50d; for (int i = 0; i < 50; i++) { lastValue += UnityEngine.Random.Range(-10, 20); var open = lastValue + Random.Range(-10, 5); var close = lastValue + Random.Range(-5, 10); var lowest = lastValue + Random.Range(-15, -10); var heighest = lastValue + Random.Range(10, 20); chart.AddData(serie.index, open, close, lowest, heighest); } return serie; } public static SimplifiedCandlestick CovertSerie(Serie serie) { var newSerie = serie.Clone(); return newSerie; } } }