7497ffcb0f
Parallel Environment Discrete PPO finish
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Parallel Environment Discrete PPO finish. Runnable.
2022-10-30 04:13:14 +09:00
742529ccd7
Archive all tensorflow agents and env
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archive all TF py&ipynb
turn face to pytorch.
2022-10-26 03:15:37 +09:00
cf2e4cee2c
Unity Fix Timelimit UI didn't work
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Unity Fix Timelimit UI didn't work
2022-10-24 00:14:06 +09:00
818928a5aa
Add Gun State, fix PPO GAIL class bug
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Add Gun state
fix PPO GAIL class errors
2022-10-23 23:38:07 +09:00
6ab56880d8
GAIL class fix some bug, now runnable
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GAIL class fix , no new function
2022-10-15 01:08:08 +09:00
2a498f18f6
GAIL Class, human action record future added
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add GAIL GAILMem GAILConfig Class.
add HumanAction record to save expert data.
add tackState future for stack multiple states to let agent knows what happened before.
2022-10-14 19:05:02 +09:00
ae8a1ba8e2
Update PPO class,add python human control
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Python:
Update PPO class
add python human control
Unity:
add FP/TP choose button
2022-10-11 06:40:15 +09:00
de066f3a65
Delete near Enemy Detect future. Use different density sensor.
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Unity:
No more detect Closest enemy info. Add different density sensor let agent get more state information on the center of view.
Adjust Start Scene UI manager. Add in game visible rayCast & information that rayCast detect.
Python:
Start use mypy black and flake8 to format Python.
2022-09-30 22:36:47 +09:00
1aaf6c7069
Add Message Box & TimeLimit Change Button
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Add Message Box & TimeLimit Change Button.
Start Using XXManager to keep script, now changed in UIManger GameObject.
2022-09-07 06:48:37 +09:00
885dbb92e9
Add Enemy Change Button
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Add Enemy Change Button. Tidy up Unity Script folder.
2022-09-06 23:01:55 +09:00
0a07b03b7b
Fix python can't save score file issue
2022-09-05 21:39:17 +09:00
8eb64fb75e
Unity repair LoadDir toggle too big issue
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change loadDir toggle size to 20x20. delete toggle label.
2022-09-05 21:29:01 +09:00
763d704efd
Add Save model weights immediately future
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add save button@Unity then send "saveNow" Toggle to Python.
delete useless method "saveModel" and "loadModel". Use Save/load weights instead.
2022-09-05 21:22:34 +09:00
2d404cfdf2
Aimbot Enviroment very first
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Basic environment include Multi scene, Reward Change, Visible chart, etc....
2022-09-05 20:46:08 +09:00
aa337c5fc2
Initial commit
2022-09-05 20:31:53 +09:00