Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/Script/Start/StartSceneTimeLimChanger.cs

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using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class StartSceneTimeLimChanger : MonoBehaviour
{
public GameObject DataTransfer;
public Text TimeLimText;
public InputField TimelimInput;
public void onValueTimeChanged()
{
if (TimelimInput.GetComponent<InputField>().text == "" || TimelimInput.GetComponent<InputField>().text.Contains("-"))
{
TimeLimText.color = Color.gray;
}
else
{
TimeLimText.color = Color.yellow;
DataTransfer.GetComponent<StartSeneData>().Timelim = Math.Abs(int.Parse(TimelimInput.GetComponent<InputField>().text));
}
}
}