26 lines
877 B
C#
26 lines
877 B
C#
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
namespace XCharts.Runtime
|
||
|
{
|
||
|
public class DataZoomContext : MainComponentContext
|
||
|
{
|
||
|
public float x { get; internal set; }
|
||
|
public float y { get; internal set; }
|
||
|
public float width { get; internal set; }
|
||
|
public float height { get; internal set; }
|
||
|
public bool isDrag { get; internal set; }
|
||
|
public bool isCoordinateDrag { get; internal set; }
|
||
|
public bool isStartDrag { get; internal set; }
|
||
|
public bool isEndDrag { get; internal set; }
|
||
|
/// <summary>
|
||
|
/// 运行时实际范围的开始值
|
||
|
/// </summary>
|
||
|
public double startValue { get; set; }
|
||
|
/// <summary>
|
||
|
/// 运行时实际范围的结束值
|
||
|
/// </summary>
|
||
|
public double endValue { get; set; }
|
||
|
public bool invert { get; set; }
|
||
|
}
|
||
|
}
|