add new reward function in attack mode calculate distance between closest enemy and facing center line. let agent could spawn in whole map area. add penalty while mouseX is moving. |
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InGame_timers.json | ||
InGame_timers.json.meta | ||
SampleScene_timers.json | ||
SampleScene_timers.json.meta | ||
Start_timers.json | ||
Start_timers.json.meta |