Aimbot-ParallelEnv/Assets/XCharts/Editor/ChildComponents/LocationDrawer.cs
Koha9 6bc1456e4b Fist Sub
based on aimbot multi seane
2022-10-26 04:07:39 +09:00

25 lines
789 B
C#

using UnityEditor;
using UnityEngine;
using XCharts.Runtime;
namespace XCharts.Editor
{
[CustomPropertyDrawer(typeof(Location), true)]
public class LocationDrawer : BasePropertyDrawer
{
public override string ClassName { get { return "Location"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
if (MakeComponentFoldout(prop, "m_Align", true))
{
++EditorGUI.indentLevel;
PropertyField(prop, "m_Top");
PropertyField(prop, "m_Bottom");
PropertyField(prop, "m_Left");
PropertyField(prop, "m_Right");
--EditorGUI.indentLevel;
}
}
}
}