Aimbot-ParallelEnv/Assets/Script/Start/StartSeneData.cs
Koha9 5226f1dbbf V3.2.2 开始创建MultiLevel
使用Multi level使AI适应更复杂环境
基本Level创建完成
UI逻辑创建中
2023-08-23 02:58:50 +09:00

21 lines
572 B
C#

using System.Collections.Generic;
using UnityEngine;
public class StartSeneData : MonoBehaviour
{
[Header("Game mode")]
public int gameMode = 0;// default trainning mode
[Header("Targets Prob")]
public float attackProb = 0f;
public List<float> attackLevelProbs = new List<float>();
public float gotoProb = 0f;
public List<float> gotoLevelProbs = new List<float>();
public float defenceProb = 0f;
public List<float> defenceLevelProbs = new List<float>();
void Awake()
{
DontDestroyOnLoad(transform.gameObject);
}
}