39 lines
1.1 KiB
C#
39 lines
1.1 KiB
C#
using System;
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using Unity.MLAgents.SideChannels;
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using UnityEngine;
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public class AimbotSideChannel : SideChannel
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{
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public AimbotSideChannel()
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{
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ChannelId = new Guid("8bbfb62a-99b4-457c-879d-b78b69066b5e");
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}
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protected override void OnMessageReceived(IncomingMessage msg)
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{
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var receivedString = msg.ReadString();
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Debug.Log("From Python : " + receivedString);
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}
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public void SendDebugStatementToPython(string logString, string stackTrace, LogType type)
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{
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if (type == LogType.Warning)
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{
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var stringToSend = "Warning|" + logString;
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using (var msgOut = new OutgoingMessage())
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{
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msgOut.WriteString(stringToSend);
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QueueMessageToSend(msgOut);
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}
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}
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if (type == LogType.Error)
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{
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var stringToSend = "Error|" + logString;
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using (var msgOut = new OutgoingMessage())
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{
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msgOut.WriteString(stringToSend);
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QueueMessageToSend(msgOut);
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}
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}
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}
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} |