Aimbot-ParallelEnv/Assets/XCharts/Resources
Koha9 25eac00c53 Target & dynamic reward System V1.0
太多了...总之能用了,就这样吧,也懒得用英文写了(;´Д`)
ParameterContainer用于管理所有的Reward和Parameter.
TargetController用于生成目标,然后再让SceneBlockContainer实际生成目标块,并且兼顾reward计算功能和目标观察结果的获取.
EnemyContainer用于生成和删除敌人.
SceneBlockContainer用于生成和删除目标块.

States用于管理HP.
SceneBlock用于管理目标块的...一堆东西,比如目标大小,目标区内人数等和目标所属状态等.
2022-11-29 07:54:08 +09:00
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XCLang-EN.asset Fist Sub 2022-10-26 04:07:39 +09:00
XCLang-EN.asset.meta In-game real time reward chart, free camera, result viewer and etc... 2022-11-03 07:10:00 +09:00
XCLang-ZH.asset Fist Sub 2022-10-26 04:07:39 +09:00
XCLang-ZH.asset.meta In-game real time reward chart, free camera, result viewer and etc... 2022-11-03 07:10:00 +09:00
XCSettings.asset Target & dynamic reward System V1.0 2022-11-29 07:54:08 +09:00
XCSettings.asset.meta In-game real time reward chart, free camera, result viewer and etc... 2022-11-03 07:10:00 +09:00
XCTheme-Dark.asset Fist Sub 2022-10-26 04:07:39 +09:00
XCTheme-Dark.asset.meta In-game real time reward chart, free camera, result viewer and etc... 2022-11-03 07:10:00 +09:00
XCTheme-Default.asset Fist Sub 2022-10-26 04:07:39 +09:00
XCTheme-Default.asset.meta In-game real time reward chart, free camera, result viewer and etc... 2022-11-03 07:10:00 +09:00