using System; using UnityEngine; namespace XCharts.Runtime { /// /// Polar coordinate can be used in scatter and line chart. Every polar coordinate has an angleAxis and a radiusAxis. /// |极坐标系组件。 /// 极坐标系,可以用于散点图和折线图。每个极坐标系拥有一个角度轴和一个半径轴。 /// [Serializable] [ComponentHandler(typeof(PolarCoordHandler), true)] public class PolarCoord : CoordSystem, ISerieContainer { [SerializeField] private bool m_Show = true; [SerializeField] private float[] m_Center = new float[2] { 0.5f, 0.45f }; [SerializeField] private float m_Radius = 0.35f; [SerializeField] private Color m_BackgroundColor; public PolarCoordContext context = new PolarCoordContext(); /// /// Whether to show the polor component. /// |是否显示极坐标。 /// public bool show { get { return m_Show; } set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); } } /// /// The center of ploar. The center[0] is the x-coordinate, and the center[1] is the y-coordinate. /// When value between 0 and 1 represents a percentage relative to the chart. /// |极坐标的中心点。数组的第一项是横坐标,第二项是纵坐标。 /// 当值为0-1之间时表示百分比,设置成百分比时第一项是相对于容器宽度,第二项是相对于容器高度。 /// public float[] center { get { return m_Center; } set { if (value != null) { m_Center = value; SetAllDirty(); } } } /// /// the radius of polar. /// |极坐标的半径。 /// public float radius { get { return m_Radius; } set { if (PropertyUtil.SetStruct(ref m_Radius, value)) SetAllDirty(); } } /// /// Background color of polar, which is transparent by default. /// |极坐标的背景色,默认透明。 /// public Color backgroundColor { get { return m_BackgroundColor; } set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetVerticesDirty(); } } public bool IsPointerEnter() { return context.isPointerEnter; } public bool Contains(Vector3 pos) { return Vector3.Distance(pos, context.center) < context.radius; } } }