using System;
using UnityEngine;
namespace XCharts.Runtime
{
[Serializable]
public class VisualMapTheme : ComponentTheme
{
[SerializeField] protected float m_BorderWidth;
[SerializeField] protected Color32 m_BorderColor;
[SerializeField] protected Color32 m_BackgroundColor;
[SerializeField][Range(10, 50)] protected float m_TriangeLen = 20f;
///
/// the width of border.
/// |边框线宽。
///
public float borderWidth
{
get { return m_BorderWidth; }
set { if (PropertyUtil.SetStruct(ref m_BorderWidth, value)) SetVerticesDirty(); }
}
///
/// the color of dataZoom border.
/// |边框颜色。
///
public Color32 borderColor
{
get { return m_BorderColor; }
set { if (PropertyUtil.SetColor(ref m_BorderColor, value)) SetComponentDirty(); }
}
///
/// the background color of visualmap.
/// |背景颜色。
///
public Color32 backgroundColor
{
get { return m_BackgroundColor; }
set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetComponentDirty(); }
}
///
/// 可视化组件的调节三角形边长。
///
///
public float triangeLen
{
get { return m_TriangeLen; }
set { if (PropertyUtil.SetStruct(ref m_TriangeLen, value < 0 ? 1f : value)) SetVerticesDirty(); }
}
public VisualMapTheme(ThemeType theme) : base(theme)
{
m_BorderWidth = XCSettings.visualMapBorderWidth;
m_TriangeLen = XCSettings.visualMapTriangeLen;
m_FontSize = XCSettings.fontSizeLv4;
switch (theme)
{
case ThemeType.Default:
m_TextColor = ColorUtil.GetColor("#333");
m_BorderColor = ColorUtil.GetColor("#ccc");
m_BackgroundColor = ColorUtil.clearColor32;
break;
case ThemeType.Light:
m_TextColor = ColorUtil.GetColor("#333");
m_BorderColor = ColorUtil.GetColor("#ccc");
m_BackgroundColor = ColorUtil.clearColor32;
break;
case ThemeType.Dark:
m_TextColor = ColorUtil.GetColor("#B9B8CE");
m_BorderColor = ColorUtil.GetColor("#ccc");
m_BackgroundColor = ColorUtil.clearColor32;
break;
}
}
public void Copy(VisualMapTheme theme)
{
base.Copy(theme);
m_TriangeLen = theme.triangeLen;
m_BorderWidth = theme.borderWidth;
m_BorderColor = theme.borderColor;
m_BackgroundColor = theme.backgroundColor;
}
}
}