using UnityEditor; using XCharts.Runtime; namespace XCharts.Editor { [ComponentEditor(typeof(GridCoord))] public class GridCoordEditor : MainComponentEditor { public override void OnInspectorGUI() { ++EditorGUI.indentLevel; PropertyField("m_Left"); PropertyField("m_Right"); PropertyField("m_Top"); PropertyField("m_Bottom"); PropertyField("m_BackgroundColor"); PropertyField("m_ShowBorder"); PropertyField("m_BorderWidth"); PropertyField("m_BorderColor"); --EditorGUI.indentLevel; } } }