trackSelection = true fetchPreview = true defaultFlags = 0 keepOpen = false queryFolder = "Assets" onBoardingDoNotAskAgain = true showPackageIndexes = false showStatusBar = false scopes = { "last_search.DD5CDD96" = "" "OpenInspectorPreview.DD5CDD96" = "0" "currentGroup.DD5CDD96" = "scene" "last_search.2138236A" = "t:selectEffect" "OpenInspectorPreview.2138236A" = "0" "currentGroup.2138236A" = "asset" "last_search.DA949528" = "" "OpenInspectorPreview.DA949528" = "0" "currentGroup.DA949528" = "all" } providers = { adb = { active = false priority = 2500 defaultAction = null } asset = { active = true priority = 25 defaultAction = null } store = { active = true priority = 100 defaultAction = null } find = { active = true priority = 25 defaultAction = null } log = { active = false priority = 210 defaultAction = null } packages = { active = true priority = 90 defaultAction = null } performance = { active = false priority = 100 defaultAction = null } scene = { active = true priority = 50 defaultAction = null } } objectSelectors = { } recentSearches = [ "ray" "StartUIManager" "t:PlayerCamera" "t" "t:PlayGameModeController" "t:TargetUIController" "SelectEffect" "t:selectEffect" "t:MouseSelector" "M" "t:WorldUIController" "t:rayInfoUI" "t:我使用Unity制作游戏,我想知道哪些gameobject使用了某个script,我该怎么做?" "t:" "rayInfoUIrayInfoUI" "rayInfoUI" "SceneBlockContainer" "HUDController" ] searchItemFavorites = [ ] savedSearchesSortOrder = 0 showSavedSearchPanel = false expandedQueries = [ ] queryBuilder = false ignoredProperties = "id;name;classname;imagecontentshash" helperWidgetCurrentArea = "all" disabledIndexers = ""