V2.8 移动算法更新
过去X与Y可同时达到maxspeed致使速度会超过maxspeed,本次修正了该错误。 追加移动Penalty。
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@ -8476,8 +8640,8 @@ MonoBehaviour:
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gotoProb: 0.333
|
gotoProb: 0
|
||||||
defenceProb: 0
|
defenceProb: 0
|
||||||
targetState:
|
targetState:
|
||||||
- 0
|
- 0
|
||||||
@ -45824,8 +45831,8 @@ MonoBehaviour:
|
|||||||
group1Tag: Player
|
group1Tag: Player
|
||||||
group2Tag: Enemy
|
group2Tag: Enemy
|
||||||
minEnemyAreaX: 0
|
minEnemyAreaX: 0
|
||||||
attackProb: 0.333
|
attackProb: 1
|
||||||
gotoProb: 0.333
|
gotoProb: 0
|
||||||
defenceProb: 0
|
defenceProb: 0
|
||||||
targetState:
|
targetState:
|
||||||
- 0
|
- 0
|
||||||
@ -46941,8 +46948,8 @@ MonoBehaviour:
|
|||||||
group1Tag: Player
|
group1Tag: Player
|
||||||
group2Tag: Enemy
|
group2Tag: Enemy
|
||||||
minEnemyAreaX: 0
|
minEnemyAreaX: 0
|
||||||
attackProb: 0.333
|
attackProb: 1
|
||||||
gotoProb: 0.333
|
gotoProb: 0
|
||||||
defenceProb: 0
|
defenceProb: 0
|
||||||
targetState:
|
targetState:
|
||||||
- 0
|
- 0
|
||||||
@ -47975,7 +47982,7 @@ Mesh:
|
|||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: pb_Mesh23596
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m_Name: pb_Mesh23770
|
||||||
serializedVersion: 10
|
serializedVersion: 10
|
||||||
m_SubMeshes:
|
m_SubMeshes:
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
@ -50155,10 +50162,11 @@ MonoBehaviour:
|
|||||||
TargetControllerObj: {fileID: 502694778}
|
TargetControllerObj: {fileID: 502694778}
|
||||||
HUDObj: {fileID: 2082200184}
|
HUDObj: {fileID: 2082200184}
|
||||||
thisCam: {fileID: 337932549}
|
thisCam: {fileID: 337932549}
|
||||||
MoveSpeed: 3
|
MoveSpeed: 9
|
||||||
vX: 0
|
vX: 0
|
||||||
vZ: 0
|
vZ: 0
|
||||||
acceleration: 0.3
|
thisMovement: {x: 0, y: 0, z: 0}
|
||||||
|
acceleration: 0.9
|
||||||
mouseXSensitivity: 100
|
mouseXSensitivity: 100
|
||||||
mouseYSensitivity: 200
|
mouseYSensitivity: 200
|
||||||
yRotation: 0.1
|
yRotation: 0.1
|
||||||
@ -50278,7 +50286,7 @@ MeshCollider:
|
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serializedVersion: 4
|
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m_CookingOptions: 30
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m_Mesh: {fileID: 878509639}
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m_Mesh: {fileID: 98340202}
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--- !u!33 &1790388461
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--- !u!33 &1790388461
|
||||||
MeshFilter:
|
MeshFilter:
|
||||||
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m_ObjectHideFlags: 10
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@ -50286,7 +50294,7 @@ MeshFilter:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1790388458}
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m_Mesh: {fileID: 878509639}
|
m_Mesh: {fileID: 98340202}
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||||||
--- !u!23 &1790388462
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--- !u!23 &1790388462
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
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|
m_ObjectHideFlags: 0
|
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@ -50540,8 +50548,8 @@ MonoBehaviour:
|
|||||||
m_AreaError: 15
|
m_AreaError: 15
|
||||||
m_PreserveMeshAssetOnDestroy: 0
|
m_PreserveMeshAssetOnDestroy: 0
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assetGuid:
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assetGuid:
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m_Mesh: {fileID: 878509639}
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m_Mesh: {fileID: 98340202}
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m_VersionIndex: 3
|
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m_IsSelectable: 1
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m_IsSelectable: 1
|
||||||
m_SelectedFaces:
|
m_SelectedFaces:
|
||||||
m_SelectedEdges: []
|
m_SelectedEdges: []
|
||||||
@ -57429,8 +57437,8 @@ MonoBehaviour:
|
|||||||
group1Tag: Player
|
group1Tag: Player
|
||||||
group2Tag: Enemy
|
group2Tag: Enemy
|
||||||
minEnemyAreaX: 0
|
minEnemyAreaX: 0
|
||||||
attackProb: 0.333
|
attackProb: 1
|
||||||
gotoProb: 0.333
|
gotoProb: 0
|
||||||
defenceProb: 0
|
defenceProb: 0
|
||||||
targetState:
|
targetState:
|
||||||
- 0
|
- 0
|
||||||
|
@ -33,9 +33,10 @@ public class AgentWithGun : Agent
|
|||||||
public Camera thisCam;
|
public Camera thisCam;
|
||||||
|
|
||||||
[Header("GetAxis() Simulate")]
|
[Header("GetAxis() Simulate")]
|
||||||
public float MoveSpeed = 2.0f;
|
public float MoveSpeed = 9.0f;
|
||||||
public float vX = 0f;
|
public float vX = 0f;
|
||||||
public float vZ = 0f;
|
public float vZ = 0f;
|
||||||
|
public Vector3 thisMovement;
|
||||||
public float acceleration = 0.1f; // 加速度
|
public float acceleration = 0.1f; // 加速度
|
||||||
public float mouseXSensitivity = 100;
|
public float mouseXSensitivity = 100;
|
||||||
public float mouseYSensitivity = 200;
|
public float mouseYSensitivity = 200;
|
||||||
@ -107,7 +108,7 @@ private void Start()
|
|||||||
// moveAgent 用于模拟Input.GetAxis移动
|
// moveAgent 用于模拟Input.GetAxis移动
|
||||||
public void moveAgent(int vertical, int horizontal)
|
public void moveAgent(int vertical, int horizontal)
|
||||||
{
|
{
|
||||||
Vector3 thisMovement;
|
// Vector3 thisMovement;
|
||||||
|
|
||||||
if (horizontal != 0)//当按下按键(水平方向)
|
if (horizontal != 0)//当按下按键(水平方向)
|
||||||
{
|
{
|
||||||
@ -170,9 +171,13 @@ public void moveAgent(int vertical, int horizontal)
|
|||||||
vZ = 0;
|
vZ = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
thisMovement = (transform.forward * vZ + transform.right * vX) * MoveSpeed;
|
thisMovement = (transform.forward * vZ + transform.right * vX);
|
||||||
//PlayerController下的.Move为实现物体运动的函数
|
//PlayerController下的.Move为实现物体运动的函数
|
||||||
//Move()括号内放入一个Vector3类型的量,本例中为Player_Move
|
//Move()括号内放入一个Vector3类型的量,本例中为Player_Move
|
||||||
|
if (thisMovement.magnitude > MoveSpeed)
|
||||||
|
{
|
||||||
|
thisMovement = thisMovement.normalized * MoveSpeed;
|
||||||
|
}
|
||||||
PlayerController.Move(thisMovement * Time.deltaTime);
|
PlayerController.Move(thisMovement * Time.deltaTime);
|
||||||
// update Key Viewer
|
// update Key Viewer
|
||||||
}
|
}
|
||||||
@ -362,7 +367,7 @@ float facingReward()
|
|||||||
|
|
||||||
// ------------Reward--------------
|
// ------------Reward--------------
|
||||||
// rewardCalculate 计算本动作的Reward
|
// rewardCalculate 计算本动作的Reward
|
||||||
public float rewardCalculate(float sceneReward,float mouseX)
|
public float rewardCalculate(float sceneReward,float mouseX,float movement)
|
||||||
{
|
{
|
||||||
float epreward = 0f;
|
float epreward = 0f;
|
||||||
// 击杀reward判断
|
// 击杀reward判断
|
||||||
@ -383,6 +388,7 @@ public float rewardCalculate(float sceneReward,float mouseX)
|
|||||||
epreward += ballistic() + sceneReward;
|
epreward += ballistic() + sceneReward;
|
||||||
// facing reward
|
// facing reward
|
||||||
epreward += facingReward();
|
epreward += facingReward();
|
||||||
|
// Penalty
|
||||||
// spin penalty
|
// spin penalty
|
||||||
spinRecord.Add(mouseX);
|
spinRecord.Add(mouseX);
|
||||||
if (spinRecord.Count >= paramContainer.spinRecordMax)
|
if (spinRecord.Count >= paramContainer.spinRecordMax)
|
||||||
@ -398,6 +404,11 @@ public float rewardCalculate(float sceneReward,float mouseX)
|
|||||||
{
|
{
|
||||||
epreward -= Math.Abs(mouseX) * paramContainer.mousePenalty;
|
epreward -= Math.Abs(mouseX) * paramContainer.mousePenalty;
|
||||||
}
|
}
|
||||||
|
// move penalty
|
||||||
|
if (movement != 0)
|
||||||
|
{
|
||||||
|
epreward -= paramContainer.movePenalty;
|
||||||
|
}
|
||||||
return epreward;
|
return epreward;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -484,7 +495,7 @@ public override void OnActionReceived(ActionBuffers actionBuffers)
|
|||||||
float sceneReward = 0f;
|
float sceneReward = 0f;
|
||||||
float endReward = 0f;
|
float endReward = 0f;
|
||||||
(finishedState, sceneReward, endReward) = targetCon.checkOverAndRewards();
|
(finishedState, sceneReward, endReward) = targetCon.checkOverAndRewards();
|
||||||
float thisRoundReward = rewardCalculate(sceneReward+ endReward,Mouse_X);
|
float thisRoundReward = rewardCalculate(sceneReward+ endReward,Mouse_X,Math.Abs(vertical)+Math.Abs(horizontal));
|
||||||
if (hudController.chartOn)
|
if (hudController.chartOn)
|
||||||
{
|
{
|
||||||
EnvUICon.updateChart(thisRoundReward);
|
EnvUICon.updateChart(thisRoundReward);
|
||||||
|
@ -76,8 +76,8 @@ public class ParameterContainer : MonoBehaviour
|
|||||||
public float shootTargetAreaReward = 5.0f;
|
public float shootTargetAreaReward = 5.0f;
|
||||||
|
|
||||||
[Header("Penalty Rewards")]
|
[Header("Penalty Rewards")]
|
||||||
[Tooltip("Speed Penalty Reward")]
|
[Tooltip("move Penalty Reward")]
|
||||||
public float speedPenalty = 0f;
|
public float movePenalty = 0f;
|
||||||
[Tooltip("spiiiiiiin Panalty Reward")]
|
[Tooltip("spiiiiiiin Panalty Reward")]
|
||||||
public float spinPenalty = 0f;
|
public float spinPenalty = 0f;
|
||||||
[Tooltip("while move mouse a little bit's penalty")]
|
[Tooltip("while move mouse a little bit's penalty")]
|
||||||
|
@ -264,8 +264,8 @@ public void moveAgentTo(Vector3 thisPosition)
|
|||||||
(nowDistance, inArea) = blockCont.getAgentTargetDistanceAndInside(AgentObj.transform.position);
|
(nowDistance, inArea) = blockCont.getAgentTargetDistanceAndInside(AgentObj.transform.position);
|
||||||
envUICon.updateTargetGauge(blockCont.thisBlock.firebasesBelong, blockCont.thisBlock.belongMaxPoint);
|
envUICon.updateTargetGauge(blockCont.thisBlock.firebasesBelong, blockCont.thisBlock.belongMaxPoint);
|
||||||
float areaTargetReward = getDistanceReward(nowDistance, inArea);
|
float areaTargetReward = getDistanceReward(nowDistance, inArea);
|
||||||
// if (blockCont.thisBlock.firebasesBelong >= blockCont.thisBlock.belongMaxPoint)
|
//if(inArea != 0)
|
||||||
if(inArea != 0)
|
if (blockCont.thisBlock.firebasesBelong >= blockCont.thisBlock.belongMaxPoint)
|
||||||
{
|
{
|
||||||
// win
|
// win
|
||||||
// let the area belongs to me
|
// let the area belongs to me
|
||||||
@ -284,7 +284,6 @@ public void moveAgentTo(Vector3 thisPosition)
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// keep on keeping on!
|
// keep on keeping on!
|
||||||
|
|
||||||
thisReward = areaTargetReward;
|
thisReward = areaTargetReward;
|
||||||
endReward = 0;
|
endReward = 0;
|
||||||
endTypeInt = (int)EndType.Running;
|
endTypeInt = (int)EndType.Running;
|
||||||
@ -392,6 +391,7 @@ public float getDistanceReward(float nowDistance,int inarea)
|
|||||||
float thisSceneReward = 0f;
|
float thisSceneReward = 0f;
|
||||||
if (inarea != 0)
|
if (inarea != 0)
|
||||||
{
|
{
|
||||||
|
// in area
|
||||||
thisSceneReward = paramCon.inAreaReward;
|
thisSceneReward = paramCon.inAreaReward;
|
||||||
}
|
}
|
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else
|
else
|
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@ -1,30 +1,6 @@
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@ -114,9 +114,9 @@ MonoBehaviour:
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@ -166,9 +166,9 @@ MonoBehaviour:
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width: 335
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m_MinSize: {x: 102, y: 121}
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m_MinSize: {x: 102, y: 121}
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m_MaxSize: {x: 4002, y: 4021}
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m_MaxSize: {x: 4002, y: 4021}
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m_ActualView: {fileID: 22}
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m_ActualView: {fileID: 22}
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@ -193,14 +193,14 @@ MonoBehaviour:
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- {fileID: 7}
|
- {fileID: 7}
|
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m_Position:
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m_Position:
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serializedVersion: 2
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width: 335
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height: 969
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height: 987
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m_MinSize: {x: 100, y: 200}
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m_MinSize: {x: 100, y: 200}
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m_MaxSize: {x: 8096, y: 16192}
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m_MaxSize: {x: 8096, y: 16192}
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controlID: 123
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controlID: 141
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--- !u!114 &9
|
--- !u!114 &9
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_ObjectHideFlags: 52
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@ -218,8 +218,8 @@ MonoBehaviour:
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serializedVersion: 2
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serializedVersion: 2
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width: 335
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height: 714
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m_MinSize: {x: 202, y: 221}
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m_MinSize: {x: 202, y: 221}
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m_MaxSize: {x: 4002, y: 4021}
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m_MaxSize: {x: 4002, y: 4021}
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m_ActualView: {fileID: 20}
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m_ActualView: {fileID: 20}
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@ -247,12 +247,12 @@ MonoBehaviour:
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serializedVersion: 2
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width: 1858
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m_MinSize: {x: 300, y: 200}
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m_MinSize: {x: 300, y: 200}
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m_MaxSize: {x: 24288, y: 16192}
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m_MaxSize: {x: 24288, y: 16192}
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controlID: 79
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--- !u!114 &11
|
--- !u!114 &11
|
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MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
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@ -268,10 +268,10 @@ MonoBehaviour:
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m_Children: []
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m_Children: []
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m_Position:
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m_Position:
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serializedVersion: 2
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height: 987
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m_MinSize: {x: 276, y: 71}
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m_MinSize: {x: 276, y: 71}
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m_MaxSize: {x: 4001, y: 4021}
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m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 19}
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m_ActualView: {fileID: 19}
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@ -299,8 +299,8 @@ MonoBehaviour:
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serializedVersion: 2
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serializedVersion: 2
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width: 1858
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m_MinSize: {x: 875, y: 300}
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m_MinSize: {x: 875, y: 300}
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m_MaxSize: {x: 10000, y: 10000}
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m_MaxSize: {x: 10000, y: 10000}
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m_UseTopView: 1
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m_UseTopView: 1
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@ -324,7 +324,7 @@ MonoBehaviour:
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serializedVersion: 2
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serializedVersion: 2
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m_MinSize: {x: 0, y: 0}
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m_MinSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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@ -345,8 +345,8 @@ MonoBehaviour:
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m_Position:
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m_Position:
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serializedVersion: 2
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serializedVersion: 2
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m_MinSize: {x: 0, y: 0}
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m_MinSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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m_MaxSize: {x: 0, y: 0}
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@ -367,8 +367,8 @@ MonoBehaviour:
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serializedVersion: 2
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serializedVersion: 2
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m_MinSize: {x: 201, y: 221}
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m_MinSize: {x: 201, y: 221}
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m_MaxSize: {x: 4001, y: 4021}
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m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 21}
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m_ActualView: {fileID: 21}
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@ -396,10 +396,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_Pos:
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serializedVersion: 2
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serializedVersion: 2
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height: 615
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m_ViewDataDictionary: {fileID: 0}
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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m_LastAppliedPresetName: Default
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@ -410,7 +410,7 @@ MonoBehaviour:
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m_ShowGizmos: 0
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m_ShowGizmos: 0
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m_TargetDisplay: 0
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m_TargetDisplay: 0
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m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
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m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
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m_TargetSize: {x: 1080, y: 553}
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m_TargetSize: {x: 1080, y: 594}
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m_TextureFilterMode: 0
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m_TextureFilterMode: 0
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m_TextureHideFlags: 61
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m_TextureHideFlags: 61
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m_RenderIMGUI: 1
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m_RenderIMGUI: 1
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@ -418,7 +418,7 @@ MonoBehaviour:
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m_UseMipMap: 0
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m_UseMipMap: 0
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m_VSyncEnabled: 0
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m_VSyncEnabled: 0
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m_Gizmos: 0
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m_Gizmos: 0
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m_Stats: 1
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m_Stats: 0
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m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000
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m_SelectedSizes: 00000000000000000000000000000000000000000000000000000000000000000000000000000000
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m_ZoomArea:
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m_ZoomArea:
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m_HRangeLocked: 0
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m_HRangeLocked: 0
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@ -427,8 +427,8 @@ MonoBehaviour:
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vZoomLockedByDefault: 0
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vZoomLockedByDefault: 0
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m_HBaseRangeMin: -540
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m_HBaseRangeMin: -540
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m_HBaseRangeMax: 540
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m_HBaseRangeMax: 540
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m_VBaseRangeMin: -276.5
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m_VBaseRangeMin: -297
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m_VBaseRangeMax: 276.5
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m_VBaseRangeMax: 297
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m_HAllowExceedBaseRangeMin: 1
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m_HAllowExceedBaseRangeMin: 1
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m_HAllowExceedBaseRangeMax: 1
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m_HAllowExceedBaseRangeMax: 1
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m_VAllowExceedBaseRangeMin: 1
|
m_VAllowExceedBaseRangeMin: 1
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@ -447,9 +447,9 @@ MonoBehaviour:
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x: 0
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x: 0
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y: 21
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y: 21
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width: 1080
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width: 1080
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height: 594
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m_Scale: {x: 1, y: 1}
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m_Scale: {x: 1, y: 1}
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m_Translation: {x: 540, y: 276.5}
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m_Translation: {x: 540, y: 297}
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m_MarginLeft: 0
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m_MarginRight: 0
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m_MarginRight: 0
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m_MarginTop: 0
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m_MarginTop: 0
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@ -457,12 +457,12 @@ MonoBehaviour:
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m_LastShownAreaInsideMargins:
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m_LastShownAreaInsideMargins:
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serializedVersion: 2
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serializedVersion: 2
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width: 1080
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width: 1080
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height: 594
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m_MinimalGUI: 1
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m_MinimalGUI: 1
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m_defaultScale: 1
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m_defaultScale: 1
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m_LastWindowPixelSize: {x: 1080, y: 574}
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m_LastWindowPixelSize: {x: 1080, y: 615}
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m_ClearInEditMode: 1
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m_ClearInEditMode: 1
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m_NoCameraWarning: 1
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m_NoCameraWarning: 1
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m_LowResolutionForAspectRatios: 01000000000000000000
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m_LowResolutionForAspectRatios: 01000000000000000000
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@ -488,10 +488,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_Pos:
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serializedVersion: 2
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m_LastAppliedPresetName: Default
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m_LastAppliedPresetName: Default
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@ -516,10 +516,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_Pos:
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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m_LastAppliedPresetName: Default
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@ -549,10 +549,10 @@ MonoBehaviour:
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m_LockTracker:
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m_LockTracker:
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m_IsLocked: 0
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m_IsLocked: 0
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m_FolderTreeState:
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scrollPos: {x: 0, y: 0}
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scrollPos: {x: 0, y: 104}
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m_SelectedIDs: ca780000
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m_SelectedIDs: ea780000
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m_LastClickedID: 30922
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m_ExpandedIDs: 00000000a0780000a2780000a4780000a6780000a8780000c478000000ca9a3b
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m_ExpandedIDs: 00000000a0780000a2780000a4780000a6780000a8780000e478000000ca9a3b
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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m_Name:
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@ -632,10 +632,10 @@ MonoBehaviour:
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m_Icon: {fileID: 0}
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m_Icon: {fileID: 0}
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m_ResourceFile:
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m_ResourceFile:
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m_NewAssetIndexInList: -1
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m_NewAssetIndexInList: -1
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m_ScrollPosition: {x: 0, y: 0}
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m_ScrollPosition: {x: 0, y: 83}
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m_GridSize: 16
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m_SkipHiddenPackages: 0
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m_DirectoriesAreaWidth: 334
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m_DirectoriesAreaWidth: 355
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--- !u!114 &19
|
--- !u!114 &19
|
||||||
MonoBehaviour:
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MonoBehaviour:
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m_ObjectHideFlags: 52
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m_ObjectHideFlags: 52
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@ -656,10 +656,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_Pos:
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m_ViewDataDictionary: {fileID: 0}
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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m_LastAppliedPresetName: Default
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@ -697,10 +697,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_Pos:
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m_ViewDataDictionary: {fileID: 0}
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m_ViewDataDictionary: {fileID: 0}
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m_OverlayCanvas:
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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m_LastAppliedPresetName: Default
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@ -708,9 +708,9 @@ MonoBehaviour:
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m_SceneHierarchy:
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m_SceneHierarchy:
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m_TreeViewState:
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m_TreeViewState:
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scrollPos: {x: 0, y: 0}
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs: 46b50000
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m_ExpandedIDs: c0efffff1af0ffff9af1ffff32fbffffe0ab0000
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m_ExpandedIDs: 32fbffffc06a0000
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m_UserAcceptedRename: 0
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@ -754,10 +754,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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m_Pos:
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m_LastAppliedPresetName: Default
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m_LastAppliedPresetName: Default
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@ -811,7 +811,7 @@ MonoBehaviour:
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floating: 0
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id: unity-transform-toolbar
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@ -992,9 +992,9 @@ MonoBehaviour:
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m_PlayAudio: 0
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m_Value: {x: -235.76265, y: -96.757225, z: -37.648766}
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@ -1041,13 +1041,13 @@ MonoBehaviour:
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m_Value: {x: 0.5423804, y: 0.009795822, z: -0.006357068, w: 0.84005183}
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m_Size:
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@ -1092,10 +1092,10 @@ MonoBehaviour:
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m_Tooltip:
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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m_LastAppliedPresetName: Default
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||||||
|
Loading…
Reference in New Issue
Block a user