start画面button颜色动画添加
start画面button颜色动画添加 button颜色Changer修改为通用。
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environmentUIControlObj: {fileID: 156390936}
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targetControllerObj: {fileID: 1692325237}
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HUDObj: {fileID: 2082200184}
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nowCam: {fileID: 1633276149}
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fpsCam: {fileID: 1633276149}
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attackLevelProbs: []
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attackLevelProbs:
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gotoProb: 0.33333334
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gotoProb: 0.33333334
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gotoLevelProbs: []
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gotoLevelProbs:
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defenceProb: 0.33333334
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- 0.2
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- 0.2
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- 0.2
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- 0.2
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- 0.1
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defenceLevelProbs: []
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Transform:
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Transform:
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@ -5,7 +5,7 @@
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using UnityEngine.EventSystems;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using UnityEngine.UI;
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public class TargetButtonActivateColorChanger : MonoBehaviour
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public class ButtonActivateColorChanger : MonoBehaviour
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{
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{
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public List<Button> clickableButton = new List<Button>();
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public List<Button> clickableButton = new List<Button>();
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public List<Button> unclickableButton = new List<Button>();
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public List<Button> unclickableButton = new List<Button>();
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@ -133,7 +133,7 @@ public void ChangeInteractableColor(Button btn, bool changeTo)
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/// </summary>
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/// </summary>
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/// <param name="btn">The button object to add to the button list.</param>
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/// <param name="btn">The button object to add to the button list.</param>
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/// <param name="clickable">Indicates whether the button is clickable.</param>
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/// <param name="clickable">Indicates whether the button is clickable.</param>
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public void AddButtonToColorChangerButtonList(Button btn,bool clickable)
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public void AddButtonToColorChangerButtonList(Button btn, bool clickable)
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{
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{
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if (clickable)
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if (clickable)
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{
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{
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@ -149,7 +149,7 @@ public void AddButtonToColorChangerButtonList(Button btn,bool clickable)
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public void InitializeAllButtonColor()
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public void InitializeAllButtonColor()
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{
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{
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foreach(Button btn in clickableButton)
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foreach (Button btn in clickableButton)
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{
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{
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btn.image.color = normalBGColor;
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btn.image.color = normalBGColor;
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btn.GetComponentInChildren<TextMeshProUGUI>().color = normalTextColor;
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btn.GetComponentInChildren<TextMeshProUGUI>().color = normalTextColor;
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@ -160,4 +160,4 @@ public void InitializeAllButtonColor()
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btn.GetComponentInChildren<TextMeshProUGUI>().color = disableTextColor;
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btn.GetComponentInChildren<TextMeshProUGUI>().color = disableTextColor;
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}
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}
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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externalObjects: {}
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serializedVersion: 2
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/// </remarks>
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/// </remarks>
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private void RandomSpawnSceneBlock(SceneBlockContainer.Targets targetType)
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private void RandomSpawnSceneBlock(SceneBlockContainer.Targets targetType)
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{
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{
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randLevel = GetRandomLevelIndex(targetType);
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randLevel = RollRandomLevelIndex(targetType);
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randBlockType = Random.Range(0, sceneBlockCon.scenePrefabSet.GetBlockNumber(targetType,randLevel));
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randBlockType = Random.Range(0, sceneBlockCon.scenePrefabSet.GetBlockNumber(targetType,randLevel));
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sceneBlockSize = sceneBlockCon.scenePrefabSet.GetBlockSize(targetType, randLevel, randBlockType);
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sceneBlockSize = sceneBlockCon.scenePrefabSet.GetBlockSize(targetType, randLevel, randBlockType);
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/// </summary>
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/// </summary>
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/// <param name="target">The target type.</param>
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/// <param name="target">The target type.</param>
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/// <returns>A random level index.</returns>
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/// <returns>A random level index.</returns>
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public int GetRandomLevelIndex(SceneBlockContainer.Targets target)
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public int RollRandomLevelIndex(SceneBlockContainer.Targets target)
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{
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{
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List<float> targetProbs;
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List<float> targetProbs;
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@ -34,7 +34,7 @@ public class TargetUIController : MonoBehaviour
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private EnvironmentUIControl envUICon;
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private EnvironmentUIControl envUICon;
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private TargetController targetCon;
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private TargetController targetCon;
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private MessageBoxController messageBoxController;
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private MessageBoxController messageBoxController;
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private TargetButtonActivateColorChanger buttonColorChanger;
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private ButtonActivateColorChanger buttonColorChanger;
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public enum PrimaryButtonType
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public enum PrimaryButtonType
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{ Goto, Attack, Free }
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{ Goto, Attack, Free }
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@ -47,7 +47,7 @@ private void Start()
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mouseInMapCon = mouseSelectorObj.GetComponent<MouseInMap>();
|
mouseInMapCon = mouseSelectorObj.GetComponent<MouseInMap>();
|
||||||
envUICon = environmentUIObj.GetComponent<EnvironmentUIControl>();
|
envUICon = environmentUIObj.GetComponent<EnvironmentUIControl>();
|
||||||
messageBoxController = GetComponent<MessageBoxController>();
|
messageBoxController = GetComponent<MessageBoxController>();
|
||||||
buttonColorChanger = GetComponent<TargetButtonActivateColorChanger>();
|
buttonColorChanger = GetComponent<ButtonActivateColorChanger>();
|
||||||
|
|
||||||
gotoLevelPanel.GetComponent<LevelPanel>().InitLevelPanel(
|
gotoLevelPanel.GetComponent<LevelPanel>().InitLevelPanel(
|
||||||
targetCon.gotoLevelNum,
|
targetCon.gotoLevelNum,
|
||||||
|
@ -11,6 +11,7 @@ public class StartUIManager : MonoBehaviour
|
|||||||
public TextMeshProUGUI waitTimeTextObj;
|
public TextMeshProUGUI waitTimeTextObj;
|
||||||
private SceneLoader sceneLoader;
|
private SceneLoader sceneLoader;
|
||||||
private StartSeneData startSceneData;
|
private StartSeneData startSceneData;
|
||||||
|
private ButtonActivateColorChanger buttonActivateColorChanger;
|
||||||
private float startTime;
|
private float startTime;
|
||||||
private float nowTime;
|
private float nowTime;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
@ -18,7 +19,9 @@ void Start()
|
|||||||
{
|
{
|
||||||
sceneLoader = sceneLoaderObj.GetComponent<SceneLoader>();
|
sceneLoader = sceneLoaderObj.GetComponent<SceneLoader>();
|
||||||
startSceneData = startSceneDataObj.GetComponent<StartSeneData>();
|
startSceneData = startSceneDataObj.GetComponent<StartSeneData>();
|
||||||
|
buttonActivateColorChanger = GetComponent<ButtonActivateColorChanger>();
|
||||||
messageTextObj.text = "";
|
messageTextObj.text = "";
|
||||||
|
buttonActivateColorChanger.InitializeAllButtonColor();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
|
@ -9,13 +9,13 @@ EditorUserSettings:
|
|||||||
value: 55090405535008090b5608764626074415151c79747c74602b7c1861e4b96c6c
|
value: 55090405535008090b5608764626074415151c79747c74602b7c1861e4b96c6c
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-1:
|
RecentlyUsedSceneGuid-1:
|
||||||
value: 5703025650035e5d090f087148715d4443161e2c7e2c20357b281b31b0e43060
|
value: 06570c0704040b0e5a575520137b5e44154f192e292d22367c2c4866b7b3376f
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-2:
|
RecentlyUsedSceneGuid-2:
|
||||||
value: 5453565f53020f085f5d0e72157a0844454f4c2b757d7265757a4f64b7b4313c
|
value: 5453565f53020f085f5d0e72157a0844454f4c2b757d7265757a4f64b7b4313c
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-3:
|
RecentlyUsedSceneGuid-3:
|
||||||
value: 06570c0704040b0e5a575520137b5e44154f192e292d22367c2c4866b7b3376f
|
value: 5703025650035e5d090f087148715d4443161e2c7e2c20357b281b31b0e43060
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-0:
|
RecentlyUsedScenePath-0:
|
||||||
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
||||||
|
Loading…
Reference in New Issue
Block a user