V2.1 Easier game!
Build-ParallelEnv-Target-OffPolicy-SingleStack-SideChannel-EndReward-Easy-V2.1 move remain time position after target state easier game reward get, while watching or shoot at target area u get reward(attack mode), watching enemy u also get reward(Freemode)
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@ -1 +1 @@
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{"count":1,"self":10.5192528,"total":10.849220899999999,"children":{"InitializeActuators":{"count":16,"self":0.0015046,"total":0.0015046,"children":null},"InitializeSensors":{"count":16,"self":0.0015007,"total":0.0015007,"children":null},"AgentSendState":{"count":286,"self":0.0080161,"total":0.2672959,"children":{"CollectObservations":{"count":2288,"self":0.2547756,"total":0.2547756,"children":null},"WriteActionMask":{"count":2288,"self":0.0010035,"total":0.0010035,"children":null},"RequestDecision":{"count":2288,"self":0.0035007,"total":0.0035007,"children":null}}},"DecideAction":{"count":286,"self":0.0080269,"total":0.0080269,"children":null},"AgentAct":{"count":286,"self":0.0511388,"total":0.0511388,"children":null}},"gauges":{},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1670110662","unity_version":"2021.3.14f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2021.3.14f1\\Editor\\Unity.exe -projectpath C:\\Users\\UCUNI\\OneDrive\\Unity\\ML-Agents\\Aimbot-ParallelEnv -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-UCUNI -hubSessionId e96bd570-7311-11ed-acd6-8dc2264f2f57 -accessToken MoIZzq15aBLxocQuZONQNXLroHJT33mJvl_8kIgeC9I00ef","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"InGame","end_time_seconds":"1670110673"}}
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{"count":1,"self":88.4663168,"total":93.048173699999992,"children":{"InitializeActuators":{"count":16,"self":0.0015,"total":0.0015,"children":null},"InitializeSensors":{"count":16,"self":0.0005015,"total":0.0005015,"children":null},"AgentSendState":{"count":4400,"self":0.078127,"total":3.6409806999999996,"children":{"CollectObservations":{"count":35200,"self":3.5124752,"total":3.5124754,"children":null},"WriteActionMask":{"count":35200,"self":0.015002399999999999,"total":0.015002399999999999,"children":null},"RequestDecision":{"count":35200,"self":0.0353759,"total":0.0353759,"children":null}}},"DecideAction":{"count":4400,"self":0.078818199999999991,"total":0.078818199999999991,"children":null},"AgentAct":{"count":4400,"self":0.86005639999999994,"total":0.86005639999999994,"children":null}},"gauges":{"AKMAgent.CumulativeReward":{"count":17,"max":1351.60059,"min":-5950.65674,"runningAverage":-3077.54785,"value":-1979.05139,"weightedAverage":-1586.92932}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1670219582","unity_version":"2021.3.14f1","command_line_arguments":"C:\\Program Files\\Unity\\Hub\\Editor\\2021.3.14f1\\Editor\\Unity.exe -projectpath C:\\Users\\UCUNI\\OneDrive\\Unity\\ML-Agents\\Aimbot-ParallelEnv -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-UCUNI -hubSessionId 17fd75c0-73f2-11ed-ae93-8b2766ae699b -accessToken xyv47LyYfxjrKoKJF2JxRySrgVkeGaEV5onFZkcJqLE00ef","communication_protocol_version":"1.5.0","com.unity.ml-agents_version":"2.0.1","scene_name":"InGame","end_time_seconds":"1670219675"}}
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@ -587,6 +587,7 @@ MonoBehaviour:
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- 0
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- 0
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- 0
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- 0
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- 0
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- 0
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targetPosition: {x: 0, y: 0, z: 0}
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--- !u!1 &14770079
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--- !u!1 &14770079
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -6159,6 +6160,7 @@ MonoBehaviour:
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- 0
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- 0
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- 0
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- 0
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- 0
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- 0
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targetPosition: {x: 0, y: 0, z: 0}
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--- !u!1 &202817962
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--- !u!1 &202817962
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -8249,6 +8251,8 @@ MonoBehaviour:
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killReward: 5
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killReward: 5
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shootWithoutReadyReward: -0.15
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shootWithoutReadyReward: -0.15
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killBonusReward: 0
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killBonusReward: 0
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facingReward: 2
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shootTargetAreaReward: 5
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speedPenalty: 0
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speedPenalty: 0
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spinPenalty: 0.04
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spinPenalty: 0.04
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hitTargetReward: 60
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hitTargetReward: 60
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@ -9573,6 +9577,8 @@ MonoBehaviour:
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killReward: 5
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killReward: 5
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shootWithoutReadyReward: -0.15
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shootWithoutReadyReward: -0.15
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killBonusReward: 0
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killBonusReward: 0
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facingReward: 2
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shootTargetAreaReward: 5
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speedPenalty: 0
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speedPenalty: 0
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spinPenalty: 0.04
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spinPenalty: 0.04
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hitTargetReward: 60
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hitTargetReward: 60
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@ -13439,6 +13445,7 @@ MonoBehaviour:
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- 0
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- 0
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- 0
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- 0
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- 0
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- 0
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targetPosition: {x: 0, y: 0, z: 0}
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--- !u!1 &482717377
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--- !u!1 &482717377
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -16520,6 +16527,7 @@ MonoBehaviour:
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- 0
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- 0
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- 0
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- 0
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- 0
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- 0
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targetPosition: {x: 0, y: 0, z: 0}
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--- !u!1 &588745181
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--- !u!1 &588745181
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -19617,6 +19625,8 @@ MonoBehaviour:
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killReward: 5
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killReward: 5
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shootWithoutReadyReward: -0.15
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shootWithoutReadyReward: -0.15
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killBonusReward: 0
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killBonusReward: 0
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facingReward: 2
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shootTargetAreaReward: 5
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speedPenalty: 0
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speedPenalty: 0
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spinPenalty: 0.04
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spinPenalty: 0.04
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hitTargetReward: 60
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hitTargetReward: 60
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@ -28488,6 +28498,7 @@ MonoBehaviour:
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- 0
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- 0
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- 0
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- 0
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- 0
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- 0
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targetPosition: {x: 0, y: 0, z: 0}
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--- !u!1 &1033213894
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--- !u!1 &1033213894
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -30893,6 +30904,8 @@ MonoBehaviour:
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killReward: 5
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killReward: 5
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shootWithoutReadyReward: -0.15
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shootWithoutReadyReward: -0.15
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killBonusReward: 0
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killBonusReward: 0
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facingReward: 2
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shootTargetAreaReward: 5
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speedPenalty: 0
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speedPenalty: 0
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spinPenalty: 0.04
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spinPenalty: 0.04
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hitTargetReward: 60
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hitTargetReward: 60
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@ -38483,6 +38496,8 @@ MonoBehaviour:
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killReward: 5
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killReward: 5
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shootWithoutReadyReward: -0.15
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shootWithoutReadyReward: -0.15
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killBonusReward: 0
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killBonusReward: 0
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facingReward: 2
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shootTargetAreaReward: 5
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speedPenalty: 0
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speedPenalty: 0
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spinPenalty: 0.04
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spinPenalty: 0.04
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hitTargetReward: 60
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hitTargetReward: 60
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@ -42968,6 +42983,8 @@ MonoBehaviour:
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killReward: 5
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killReward: 5
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shootWithoutReadyReward: -0.15
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shootWithoutReadyReward: -0.15
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killBonusReward: 0
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killBonusReward: 0
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facingReward: 2
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shootTargetAreaReward: 5
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speedPenalty: 0
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speedPenalty: 0
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spinPenalty: 0.04
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spinPenalty: 0.04
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hitTargetReward: 60
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hitTargetReward: 60
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@ -43227,6 +43244,7 @@ MonoBehaviour:
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- 0
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- 0
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- 0
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- 0
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- 0
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- 0
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targetPosition: {x: 0, y: 0, z: 0}
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--- !u!1 &1692325237
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--- !u!1 &1692325237
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -43296,6 +43314,7 @@ MonoBehaviour:
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- 0
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- 0
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- 0
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- 0
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- 0
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- 0
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targetPosition: {x: 0, y: 0, z: 0}
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--- !u!1 &1692888382
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--- !u!1 &1692888382
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -51369,6 +51388,8 @@ MonoBehaviour:
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killReward: 5
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killReward: 5
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shootWithoutReadyReward: -0.15
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shootWithoutReadyReward: -0.15
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killBonusReward: 0
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killBonusReward: 0
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facingReward: 2
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shootTargetAreaReward: 5
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speedPenalty: 0
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speedPenalty: 0
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spinPenalty: 0.04
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spinPenalty: 0.04
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hitTargetReward: 60
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hitTargetReward: 60
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@ -53633,6 +53654,8 @@ MonoBehaviour:
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killReward: 5
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killReward: 5
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shootWithoutReadyReward: -0.15
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shootWithoutReadyReward: -0.15
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killBonusReward: 0
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killBonusReward: 0
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facingReward: 2
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shootTargetAreaReward: 5
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speedPenalty: 0
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speedPenalty: 0
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spinPenalty: 0.04
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spinPenalty: 0.04
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hitTargetReward: 60
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hitTargetReward: 60
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@ -56197,6 +56220,7 @@ MonoBehaviour:
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- 0
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- 0
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- 0
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- 0
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- 0
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- 0
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targetPosition: {x: 0, y: 0, z: 0}
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--- !u!1 &2071905738
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--- !u!1 &2071905738
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -10,6 +10,8 @@
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using Unity.MLAgents.Sensors;
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using Unity.MLAgents.Sensors;
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using Unity.MLAgents.Actuators;
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using Unity.MLAgents.Actuators;
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using System.Linq;
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using System.Linq;
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using System.Drawing;
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using Color = UnityEngine.Color;
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/*TODO:
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/*TODO:
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√tag 攻击排他
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√tag 攻击排他
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@ -235,7 +237,7 @@ float ballistic()
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Vector3 point = new Vector3(thisCam.pixelWidth / 2, thisCam.pixelHeight / 2, 0);//发射位置
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Vector3 point = new Vector3(thisCam.pixelWidth / 2, thisCam.pixelHeight / 2, 0);//发射位置
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Ray ray = thisCam.ScreenPointToRay(point);
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Ray ray = thisCam.ScreenPointToRay(point);
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RaycastHit hit;
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RaycastHit hit;
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Debug.DrawRay(ray.origin, ray.direction * 100, Color.blue);
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// Debug.DrawRay(ray.origin, ray.direction * 100, Color.blue);
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//按下鼠标左键
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//按下鼠标左键
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if (shoot != 0 && gunReadyToggle == true)
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if (shoot != 0 && gunReadyToggle == true)
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{
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{
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@ -245,27 +247,78 @@ float ballistic()
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{
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{
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if (hit.collider.tag != myTag && hit.collider.tag != "Wall")
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if (hit.collider.tag != myTag && hit.collider.tag != "Wall")
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{
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{
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// kill enemy
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GameObject gotHitObj = hit.transform.gameObject;//获取受到Ray撞击的对象
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GameObject gotHitObj = hit.transform.gameObject;//获取受到Ray撞击的对象
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gotHitObj.GetComponent<states>().ReactToHit(Damage, gameObject);
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gotHitObj.GetComponent<states>().ReactToHit(Damage, gameObject);
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shoot = 0;
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shoot = 0;
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return targetCon.hitEnemyReward(gotHitObj.transform.position);
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return targetCon.hitEnemyReward(gotHitObj.transform.position);
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}
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}
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}
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}
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if (targetCon.targetTypeInt == (int)TargetController.Targets.Attack)
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{
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// while if attack mode
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float targetDis = Vector3.Distance(blockContainer.thisBlock.transform.position, transform.position);
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if (targetDis <= rayScript.viewDistance)
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{
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// Debug.DrawRay(new Vector3(0,0,0), viewPoint, Color.red);
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if (Vector3.Distance(ray.origin + (ray.direction * targetDis), blockContainer.thisBlock.transform.position) <= blockContainer.thisBlock.firebasesAreaDiameter / 2)
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{
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// im shooting at target but didn't hit enemy
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// Debug.DrawRay(ray.origin, viewPoint-ray.origin, Color.blue);
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return paramContainer.shootTargetAreaReward;
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}
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}
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}
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shoot = 0;
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shoot = 0;
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return paramContainer.shootReward;
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return paramContainer.shootReward;
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}
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}
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else if (shoot != 0 && gunReadyToggle == false)
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else if (shoot != 0 && gunReadyToggle == false)
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{
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{
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// shoot without ready
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shoot = 0;
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shoot = 0;
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return paramContainer.shootWithoutReadyReward;
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return paramContainer.shootWithoutReadyReward;
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}
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}
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else
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else
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{
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{
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// do not shoot
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shoot = 0;
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shoot = 0;
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return paramContainer.nonReward;
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return paramContainer.nonReward;
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}
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}
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}
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}
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float facingReward()
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{
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float thisReward = 0;
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Ray ray = thisCam.ScreenPointToRay(new Vector3(thisCam.pixelWidth / 2, thisCam.pixelHeight / 2, 0));
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if (targetCon.targetTypeInt == (int)TargetController.Targets.Free)
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{
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//free mode
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RaycastHit hit;
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if (Physics.Raycast(ray, out hit, 100))
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{
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if (hit.collider.tag != myTag && hit.collider.tag != "Wall")
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{
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thisReward = paramContainer.facingReward;
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}
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}
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}
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else if(targetCon.targetTypeInt == (int)TargetController.Targets.Attack)
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{
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float targetDis = Vector3.Distance(blockContainer.thisBlock.transform.position, transform.position);
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if(targetDis <= rayScript.viewDistance)
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{
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// Debug.DrawRay(new Vector3(0,0,0), viewPoint, Color.red);
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if (Vector3.Distance(ray.origin + (ray.direction * targetDis), blockContainer.thisBlock.transform.position) <= blockContainer.thisBlock.firebasesAreaDiameter / 2)
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{
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// im watching target
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// Debug.DrawRay(ray.origin, viewPoint-ray.origin, Color.blue);
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thisReward = paramContainer.facingReward;
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}
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}
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}
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return thisReward;
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}
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// getEnemyNum 获取现场除了自己以外的敌人数量
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// getEnemyNum 获取现场除了自己以外的敌人数量
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int getEnemyNum()
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int getEnemyNum()
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{
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{
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@ -322,6 +375,9 @@ public float rewardCalculate(float sceneReward,float mouseX)
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}
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}
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// 射击动作reward判断
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// 射击动作reward判断
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epreward += ballistic() + sceneReward;
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epreward += ballistic() + sceneReward;
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// facing reward
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epreward += facingReward();
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// spin penalty
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spinRecord.Add(mouseX);
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spinRecord.Add(mouseX);
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if (spinRecord.Count >= paramContainer.spinRecordMax)
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if (spinRecord.Count >= paramContainer.spinRecordMax)
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{
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{
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@ -372,8 +428,8 @@ public override void CollectObservations(VectorSensor sensor)
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//sensor.AddObservation(allEnemyNum); // 敌人数量 int
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//sensor.AddObservation(allEnemyNum); // 敌人数量 int
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sensor.AddObservation(targetStates);// targettype, target x,y,z, firebasesAreaDiameter
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sensor.AddObservation(targetStates);// targettype, target x,y,z, firebasesAreaDiameter
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sensor.AddObservation(remainTime);
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sensor.AddObservation(targetCon.getInAreaState());
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sensor.AddObservation(targetCon.getInAreaState());
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sensor.AddObservation(remainTime);
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sensor.AddObservation(myObserve); // 自机位置xyz+朝向 float[](4,1)
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sensor.AddObservation(myObserve); // 自机位置xyz+朝向 float[](4,1)
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sensor.AddObservation(rayTagResult); // 探测用RayTag结果 float[](raySensorNum,1)
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sensor.AddObservation(rayTagResult); // 探测用RayTag结果 float[](raySensorNum,1)
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sensor.AddObservation(rayDisResult); // 探测用RayDis结果 float[](raySensorNum,1)
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sensor.AddObservation(rayDisResult); // 探测用RayDis结果 float[](raySensorNum,1)
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@ -70,6 +70,11 @@ public class ParameterContainer : MonoBehaviour
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public float shootWithoutReadyReward = -0.15f;
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public float shootWithoutReadyReward = -0.15f;
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[Tooltip("Kill bonus reward stack to nothing happend reward")]
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[Tooltip("Kill bonus reward stack to nothing happend reward")]
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public float killBonusReward = 0.0f;
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public float killBonusReward = 0.0f;
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[Tooltip("Facing to enemy's reward")]
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public float facingReward = 2.0f;
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[Tooltip("Shoot at target area but didn't hit enemy")]
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public float shootTargetAreaReward = 5.0f;
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|
||||||
[Header("Penalty Rewards")]
|
[Header("Penalty Rewards")]
|
||||||
[Tooltip("Speed Penalty Reward")]
|
[Tooltip("Speed Penalty Reward")]
|
||||||
public float speedPenalty = 0f;
|
public float speedPenalty = 0f;
|
||||||
|
@ -51,7 +51,7 @@ public enum EndType { Win, Lose, Running, Num };
|
|||||||
private float freeProb;
|
private float freeProb;
|
||||||
private float sceneSize;
|
private float sceneSize;
|
||||||
private float lastDistance;
|
private float lastDistance;
|
||||||
private Vector3 targetPosition;
|
public Vector3 targetPosition;
|
||||||
private Vector3 targetLocalPosition;
|
private Vector3 targetLocalPosition;
|
||||||
private bool firstRewardFlag = true;
|
private bool firstRewardFlag = true;
|
||||||
private bool targetEnemySpawnFinish = false;
|
private bool targetEnemySpawnFinish = false;
|
||||||
@ -248,7 +248,8 @@ public void moveAgentTo(Vector3 thisPosition)
|
|||||||
(nowDistance, inArea) = blockCont.getAgentTargetDistanceAndInside(AgentObj.transform.position);
|
(nowDistance, inArea) = blockCont.getAgentTargetDistanceAndInside(AgentObj.transform.position);
|
||||||
envUICon.updateTargetGauge(blockCont.thisBlock.firebasesBelong, blockCont.thisBlock.belongMaxPoint);
|
envUICon.updateTargetGauge(blockCont.thisBlock.firebasesBelong, blockCont.thisBlock.belongMaxPoint);
|
||||||
float areaTargetReward = getDistanceReward(nowDistance, inArea);
|
float areaTargetReward = getDistanceReward(nowDistance, inArea);
|
||||||
if (blockCont.thisBlock.firebasesBelong >= blockCont.thisBlock.belongMaxPoint)
|
// if (blockCont.thisBlock.firebasesBelong >= blockCont.thisBlock.belongMaxPoint)
|
||||||
|
if(inArea != 0)
|
||||||
{
|
{
|
||||||
// win
|
// win
|
||||||
// let the area belongs to me
|
// let the area belongs to me
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
--- !u!129 &1
|
--- !u!129 &1
|
||||||
PlayerSettings:
|
PlayerSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 22
|
serializedVersion: 23
|
||||||
productGUID: 6d8e5b7bfe71b01418058e48276cf380
|
productGUID: 6d8e5b7bfe71b01418058e48276cf380
|
||||||
AndroidProfiler: 0
|
AndroidProfiler: 0
|
||||||
AndroidFilterTouchesWhenObscured: 0
|
AndroidFilterTouchesWhenObscured: 0
|
||||||
@ -88,7 +88,7 @@ PlayerSettings:
|
|||||||
bakeCollisionMeshes: 0
|
bakeCollisionMeshes: 0
|
||||||
forceSingleInstance: 0
|
forceSingleInstance: 0
|
||||||
useFlipModelSwapchain: 1
|
useFlipModelSwapchain: 1
|
||||||
resizableWindow: 0
|
resizableWindow: 1
|
||||||
useMacAppStoreValidation: 0
|
useMacAppStoreValidation: 0
|
||||||
macAppStoreCategory: public.app-category.games
|
macAppStoreCategory: public.app-category.games
|
||||||
gpuSkinning: 1
|
gpuSkinning: 1
|
||||||
@ -97,7 +97,7 @@ PlayerSettings:
|
|||||||
xboxEnableKinect: 0
|
xboxEnableKinect: 0
|
||||||
xboxEnableKinectAutoTracking: 0
|
xboxEnableKinectAutoTracking: 0
|
||||||
xboxEnableFitness: 0
|
xboxEnableFitness: 0
|
||||||
visibleInBackground: 1
|
visibleInBackground: 0
|
||||||
allowFullscreenSwitch: 1
|
allowFullscreenSwitch: 1
|
||||||
fullscreenMode: 3
|
fullscreenMode: 3
|
||||||
xboxSpeechDB: 0
|
xboxSpeechDB: 0
|
||||||
@ -138,6 +138,8 @@ PlayerSettings:
|
|||||||
preloadedAssets:
|
preloadedAssets:
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
- {fileID: 0}
|
- {fileID: 0}
|
||||||
|
- {fileID: 0}
|
||||||
|
- {fileID: 0}
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
@ -147,11 +149,13 @@ PlayerSettings:
|
|||||||
enable360StereoCapture: 0
|
enable360StereoCapture: 0
|
||||||
isWsaHolographicRemotingEnabled: 0
|
isWsaHolographicRemotingEnabled: 0
|
||||||
enableFrameTimingStats: 0
|
enableFrameTimingStats: 0
|
||||||
|
enableOpenGLProfilerGPURecorders: 1
|
||||||
useHDRDisplay: 0
|
useHDRDisplay: 0
|
||||||
D3DHDRBitDepth: 0
|
D3DHDRBitDepth: 0
|
||||||
m_ColorGamuts: 00000000
|
m_ColorGamuts: 00000000
|
||||||
targetPixelDensity: 30
|
targetPixelDensity: 30
|
||||||
resolutionScalingMode: 0
|
resolutionScalingMode: 0
|
||||||
|
resetResolutionOnWindowResize: 0
|
||||||
androidSupportedAspectRatio: 1
|
androidSupportedAspectRatio: 1
|
||||||
androidMaxAspectRatio: 2.1
|
androidMaxAspectRatio: 2.1
|
||||||
applicationIdentifier: {}
|
applicationIdentifier: {}
|
||||||
@ -161,7 +165,7 @@ PlayerSettings:
|
|||||||
tvOS: 0
|
tvOS: 0
|
||||||
overrideDefaultApplicationIdentifier: 0
|
overrideDefaultApplicationIdentifier: 0
|
||||||
AndroidBundleVersionCode: 1
|
AndroidBundleVersionCode: 1
|
||||||
AndroidMinSdkVersion: 19
|
AndroidMinSdkVersion: 22
|
||||||
AndroidTargetSdkVersion: 0
|
AndroidTargetSdkVersion: 0
|
||||||
AndroidPreferredInstallLocation: 1
|
AndroidPreferredInstallLocation: 1
|
||||||
aotOptions:
|
aotOptions:
|
||||||
@ -217,6 +221,7 @@ PlayerSettings:
|
|||||||
iOSLaunchScreeniPadCustomStoryboardPath:
|
iOSLaunchScreeniPadCustomStoryboardPath:
|
||||||
iOSDeviceRequirements: []
|
iOSDeviceRequirements: []
|
||||||
iOSURLSchemes: []
|
iOSURLSchemes: []
|
||||||
|
macOSURLSchemes: []
|
||||||
iOSBackgroundModes: 0
|
iOSBackgroundModes: 0
|
||||||
iOSMetalForceHardShadows: 0
|
iOSMetalForceHardShadows: 0
|
||||||
metalEditorSupport: 1
|
metalEditorSupport: 1
|
||||||
@ -285,6 +290,7 @@ PlayerSettings:
|
|||||||
- m_BuildTarget: WebGL
|
- m_BuildTarget: WebGL
|
||||||
m_StaticBatching: 0
|
m_StaticBatching: 0
|
||||||
m_DynamicBatching: 0
|
m_DynamicBatching: 0
|
||||||
|
m_BuildTargetShaderSettings: []
|
||||||
m_BuildTargetGraphicsJobs:
|
m_BuildTargetGraphicsJobs:
|
||||||
- m_BuildTarget: MacStandaloneSupport
|
- m_BuildTarget: MacStandaloneSupport
|
||||||
m_GraphicsJobs: 0
|
m_GraphicsJobs: 0
|
||||||
@ -320,7 +326,7 @@ PlayerSettings:
|
|||||||
m_BuildTargetGraphicsAPIs:
|
m_BuildTargetGraphicsAPIs:
|
||||||
- m_BuildTarget: AndroidPlayer
|
- m_BuildTarget: AndroidPlayer
|
||||||
m_APIs: 150000000b000000
|
m_APIs: 150000000b000000
|
||||||
m_Automatic: 0
|
m_Automatic: 1
|
||||||
- m_BuildTarget: iOSSupport
|
- m_BuildTarget: iOSSupport
|
||||||
m_APIs: 10000000
|
m_APIs: 10000000
|
||||||
m_Automatic: 1
|
m_Automatic: 1
|
||||||
@ -336,6 +342,8 @@ PlayerSettings:
|
|||||||
m_Devices:
|
m_Devices:
|
||||||
- Oculus
|
- Oculus
|
||||||
- OpenVR
|
- OpenVR
|
||||||
|
m_DefaultShaderChunkSizeInMB: 16
|
||||||
|
m_DefaultShaderChunkCount: 0
|
||||||
openGLRequireES31: 0
|
openGLRequireES31: 0
|
||||||
openGLRequireES31AEP: 0
|
openGLRequireES31AEP: 0
|
||||||
openGLRequireES32: 0
|
openGLRequireES32: 0
|
||||||
@ -347,6 +355,7 @@ PlayerSettings:
|
|||||||
m_BuildTargetGroupLightmapEncodingQuality: []
|
m_BuildTargetGroupLightmapEncodingQuality: []
|
||||||
m_BuildTargetGroupLightmapSettings: []
|
m_BuildTargetGroupLightmapSettings: []
|
||||||
m_BuildTargetNormalMapEncoding: []
|
m_BuildTargetNormalMapEncoding: []
|
||||||
|
m_BuildTargetDefaultTextureCompressionFormat: []
|
||||||
playModeTestRunnerEnabled: 0
|
playModeTestRunnerEnabled: 0
|
||||||
runPlayModeTestAsEditModeTest: 0
|
runPlayModeTestAsEditModeTest: 0
|
||||||
actionOnDotNetUnhandledException: 1
|
actionOnDotNetUnhandledException: 1
|
||||||
@ -365,6 +374,7 @@ PlayerSettings:
|
|||||||
switchScreenResolutionBehavior: 2
|
switchScreenResolutionBehavior: 2
|
||||||
switchUseCPUProfiler: 0
|
switchUseCPUProfiler: 0
|
||||||
switchUseGOLDLinker: 0
|
switchUseGOLDLinker: 0
|
||||||
|
switchLTOSetting: 0
|
||||||
switchApplicationID: 0x01004b9000490000
|
switchApplicationID: 0x01004b9000490000
|
||||||
switchNSODependencies:
|
switchNSODependencies:
|
||||||
switchTitleNames_0:
|
switchTitleNames_0:
|
||||||
@ -495,7 +505,9 @@ PlayerSettings:
|
|||||||
switchPlayerConnectionEnabled: 1
|
switchPlayerConnectionEnabled: 1
|
||||||
switchUseNewStyleFilepaths: 0
|
switchUseNewStyleFilepaths: 0
|
||||||
switchUseMicroSleepForYield: 1
|
switchUseMicroSleepForYield: 1
|
||||||
|
switchEnableRamDiskSupport: 0
|
||||||
switchMicroSleepForYieldTime: 25
|
switchMicroSleepForYieldTime: 25
|
||||||
|
switchRamDiskSpaceSize: 12
|
||||||
ps4NPAgeRating: 12
|
ps4NPAgeRating: 12
|
||||||
ps4NPTitleSecret:
|
ps4NPTitleSecret:
|
||||||
ps4NPTrophyPackPath:
|
ps4NPTrophyPackPath:
|
||||||
@ -591,6 +603,7 @@ PlayerSettings:
|
|||||||
webGLLinkerTarget: 1
|
webGLLinkerTarget: 1
|
||||||
webGLThreadsSupport: 0
|
webGLThreadsSupport: 0
|
||||||
webGLDecompressionFallback: 0
|
webGLDecompressionFallback: 0
|
||||||
|
webGLPowerPreference: 2
|
||||||
scriptingDefineSymbols: {}
|
scriptingDefineSymbols: {}
|
||||||
additionalCompilerArguments: {}
|
additionalCompilerArguments: {}
|
||||||
platformArchitecture: {}
|
platformArchitecture: {}
|
||||||
@ -601,8 +614,8 @@ PlayerSettings:
|
|||||||
suppressCommonWarnings: 1
|
suppressCommonWarnings: 1
|
||||||
allowUnsafeCode: 0
|
allowUnsafeCode: 0
|
||||||
useDeterministicCompilation: 1
|
useDeterministicCompilation: 1
|
||||||
useReferenceAssemblies: 1
|
|
||||||
enableRoslynAnalyzers: 1
|
enableRoslynAnalyzers: 1
|
||||||
|
selectedPlatform: 0
|
||||||
additionalIl2CppArgs:
|
additionalIl2CppArgs:
|
||||||
scriptingRuntimeVersion: 1
|
scriptingRuntimeVersion: 1
|
||||||
gcIncremental: 1
|
gcIncremental: 1
|
||||||
@ -637,6 +650,7 @@ PlayerSettings:
|
|||||||
metroFTAName:
|
metroFTAName:
|
||||||
metroFTAFileTypes: []
|
metroFTAFileTypes: []
|
||||||
metroProtocolName:
|
metroProtocolName:
|
||||||
|
vcxProjDefaultLanguage:
|
||||||
XboxOneProductId:
|
XboxOneProductId:
|
||||||
XboxOneUpdateKey:
|
XboxOneUpdateKey:
|
||||||
XboxOneSandboxId:
|
XboxOneSandboxId:
|
||||||
@ -680,6 +694,7 @@ PlayerSettings:
|
|||||||
m_VersionName:
|
m_VersionName:
|
||||||
apiCompatibilityLevel: 6
|
apiCompatibilityLevel: 6
|
||||||
activeInputHandler: 0
|
activeInputHandler: 0
|
||||||
|
windowsGamepadBackendHint: 0
|
||||||
cloudProjectId:
|
cloudProjectId:
|
||||||
framebufferDepthMemorylessMode: 0
|
framebufferDepthMemorylessMode: 0
|
||||||
qualitySettingsNames: []
|
qualitySettingsNames: []
|
||||||
@ -687,4 +702,6 @@ PlayerSettings:
|
|||||||
organizationId:
|
organizationId:
|
||||||
cloudEnabled: 0
|
cloudEnabled: 0
|
||||||
legacyClampBlendShapeWeights: 0
|
legacyClampBlendShapeWeights: 0
|
||||||
|
playerDataPath:
|
||||||
|
forceSRGBBlit: 1
|
||||||
virtualTexturingSupportEnabled: 0
|
virtualTexturingSupportEnabled: 0
|
||||||
|
@ -15,90 +15,16 @@ MonoBehaviour:
|
|||||||
m_PixelRect:
|
m_PixelRect:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 70
|
x: 70
|
||||||
y: 37
|
y: 53
|
||||||
width: 1840
|
width: 1840
|
||||||
height: 1019
|
height: 1019
|
||||||
m_ShowMode: 4
|
m_ShowMode: 4
|
||||||
m_Title: Inspector
|
m_Title: Project
|
||||||
m_RootView: {fileID: 12}
|
m_RootView: {fileID: 9}
|
||||||
m_MinSize: {x: 875, y: 542}
|
m_MinSize: {x: 875, y: 542}
|
||||||
m_MaxSize: {x: 10000, y: 10000}
|
m_MaxSize: {x: 10000, y: 10000}
|
||||||
m_Maximized: 0
|
m_Maximized: 0
|
||||||
--- !u!114 &2
|
--- !u!114 &2
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 52
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 12004, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_PixelRect:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: -1113
|
|
||||||
y: -679
|
|
||||||
width: 1117
|
|
||||||
height: 630
|
|
||||||
m_ShowMode: 0
|
|
||||||
m_Title: Game
|
|
||||||
m_RootView: {fileID: 4}
|
|
||||||
m_MinSize: {x: 100, y: 121}
|
|
||||||
m_MaxSize: {x: 4000, y: 4021}
|
|
||||||
m_Maximized: 0
|
|
||||||
--- !u!114 &3
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 52
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
m_Name: GameView
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Children: []
|
|
||||||
m_Position:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: 0
|
|
||||||
y: 0
|
|
||||||
width: 1117
|
|
||||||
height: 630
|
|
||||||
m_MinSize: {x: 100, y: 100}
|
|
||||||
m_MaxSize: {x: 4000, y: 4000}
|
|
||||||
m_ActualView: {fileID: 16}
|
|
||||||
m_Panes:
|
|
||||||
- {fileID: 16}
|
|
||||||
m_Selected: 0
|
|
||||||
m_LastSelected: 0
|
|
||||||
--- !u!114 &4
|
|
||||||
MonoBehaviour:
|
|
||||||
m_ObjectHideFlags: 52
|
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
|
||||||
m_PrefabInstance: {fileID: 0}
|
|
||||||
m_PrefabAsset: {fileID: 0}
|
|
||||||
m_GameObject: {fileID: 0}
|
|
||||||
m_Enabled: 1
|
|
||||||
m_EditorHideFlags: 0
|
|
||||||
m_Script: {fileID: 12010, guid: 0000000000000000e000000000000000, type: 0}
|
|
||||||
m_Name:
|
|
||||||
m_EditorClassIdentifier:
|
|
||||||
m_Children:
|
|
||||||
- {fileID: 3}
|
|
||||||
m_Position:
|
|
||||||
serializedVersion: 2
|
|
||||||
x: 0
|
|
||||||
y: 0
|
|
||||||
width: 1117
|
|
||||||
height: 630
|
|
||||||
m_MinSize: {x: 100, y: 121}
|
|
||||||
m_MaxSize: {x: 4000, y: 4021}
|
|
||||||
vertical: 0
|
|
||||||
controlID: 146
|
|
||||||
--- !u!114 &5
|
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -119,13 +45,13 @@ MonoBehaviour:
|
|||||||
height: 384
|
height: 384
|
||||||
m_MinSize: {x: 231, y: 271}
|
m_MinSize: {x: 231, y: 271}
|
||||||
m_MaxSize: {x: 10001, y: 10021}
|
m_MaxSize: {x: 10001, y: 10021}
|
||||||
m_ActualView: {fileID: 18}
|
m_ActualView: {fileID: 14}
|
||||||
m_Panes:
|
m_Panes:
|
||||||
- {fileID: 18}
|
- {fileID: 14}
|
||||||
- {fileID: 17}
|
- {fileID: 13}
|
||||||
m_Selected: 0
|
m_Selected: 0
|
||||||
m_LastSelected: 1
|
m_LastSelected: 1
|
||||||
--- !u!114 &6
|
--- !u!114 &3
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -138,8 +64,8 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 15}
|
- {fileID: 12}
|
||||||
- {fileID: 5}
|
- {fileID: 2}
|
||||||
m_Position:
|
m_Position:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
@ -149,8 +75,8 @@ MonoBehaviour:
|
|||||||
m_MinSize: {x: 100, y: 200}
|
m_MinSize: {x: 100, y: 200}
|
||||||
m_MaxSize: {x: 8096, y: 16192}
|
m_MaxSize: {x: 8096, y: 16192}
|
||||||
vertical: 1
|
vertical: 1
|
||||||
controlID: 17
|
controlID: 65
|
||||||
--- !u!114 &7
|
--- !u!114 &4
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -169,14 +95,14 @@ MonoBehaviour:
|
|||||||
y: 375
|
y: 375
|
||||||
width: 229
|
width: 229
|
||||||
height: 594
|
height: 594
|
||||||
m_MinSize: {x: 100, y: 100}
|
m_MinSize: {x: 102, y: 121}
|
||||||
m_MaxSize: {x: 4000, y: 4000}
|
m_MaxSize: {x: 4002, y: 4021}
|
||||||
m_ActualView: {fileID: 22}
|
m_ActualView: {fileID: 18}
|
||||||
m_Panes:
|
m_Panes:
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m_LastInspectedObjectInstanceID: -1
|
||||||
m_LastVerticalScrollValue: 257
|
m_LastVerticalScrollValue: 0
|
||||||
m_GlobalObjectId:
|
m_GlobalObjectId:
|
||||||
m_InspectorMode: 0
|
m_InspectorMode: 0
|
||||||
m_LockTracker:
|
m_LockTracker:
|
||||||
m_IsLocked: 0
|
m_IsLocked: 0
|
||||||
m_PreviewWindow: {fileID: 0}
|
m_PreviewWindow: {fileID: 0}
|
||||||
--- !u!114 &20
|
--- !u!114 &16
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -698,7 +532,7 @@ MonoBehaviour:
|
|||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1164
|
x: 1164
|
||||||
y: 67
|
y: 83
|
||||||
width: 227
|
width: 227
|
||||||
height: 354
|
height: 354
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
@ -708,9 +542,9 @@ MonoBehaviour:
|
|||||||
m_SceneHierarchy:
|
m_SceneHierarchy:
|
||||||
m_TreeViewState:
|
m_TreeViewState:
|
||||||
scrollPos: {x: 0, y: 0}
|
scrollPos: {x: 0, y: 0}
|
||||||
m_SelectedIDs: a8c40400aacb040018c10400aac00400bcd00400e6cf0400cec804005ecd0400
|
m_SelectedIDs: 180e0000
|
||||||
m_LastClickedID: 314718
|
m_LastClickedID: 0
|
||||||
m_ExpandedIDs: 26bcf7ff84bcf7ff06bef7ff7cfaf7ffd8faf7ff5afcf7ff2cfbffff02680000fa6a00000e6b0000
|
m_ExpandedIDs: 32fbffff
|
||||||
m_RenameOverlay:
|
m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -726,7 +560,7 @@ MonoBehaviour:
|
|||||||
m_IsRenaming: 0
|
m_IsRenaming: 0
|
||||||
m_OriginalEventType: 11
|
m_OriginalEventType: 11
|
||||||
m_IsRenamingFilename: 0
|
m_IsRenamingFilename: 0
|
||||||
m_ClientGUIView: {fileID: 9}
|
m_ClientGUIView: {fileID: 6}
|
||||||
m_SearchString:
|
m_SearchString:
|
||||||
m_ExpandedScenes: []
|
m_ExpandedScenes: []
|
||||||
m_CurrenRootInstanceID: 0
|
m_CurrenRootInstanceID: 0
|
||||||
@ -734,7 +568,7 @@ MonoBehaviour:
|
|||||||
m_IsLocked: 0
|
m_IsLocked: 0
|
||||||
m_CurrentSortingName: TransformSorting
|
m_CurrentSortingName: TransformSorting
|
||||||
m_WindowGUID: 4c969a2b90040154d917609493e03593
|
m_WindowGUID: 4c969a2b90040154d917609493e03593
|
||||||
--- !u!114 &21
|
--- !u!114 &17
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -755,7 +589,7 @@ MonoBehaviour:
|
|||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 70
|
x: 70
|
||||||
y: 67
|
y: 83
|
||||||
width: 1093
|
width: 1093
|
||||||
height: 564
|
height: 564
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
@ -1072,7 +906,7 @@ MonoBehaviour:
|
|||||||
m_SceneVisActive: 1
|
m_SceneVisActive: 1
|
||||||
m_LastLockedObject: {fileID: 0}
|
m_LastLockedObject: {fileID: 0}
|
||||||
m_ViewIsLockedToObject: 0
|
m_ViewIsLockedToObject: 0
|
||||||
--- !u!114 &22
|
--- !u!114 &18
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -1093,7 +927,7 @@ MonoBehaviour:
|
|||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 1164
|
x: 1164
|
||||||
y: 442
|
y: 458
|
||||||
width: 227
|
width: 227
|
||||||
height: 573
|
height: 573
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
|
Loading…
Reference in New Issue
Block a user