From 13e5c828621005cb4a655f985aa69e06fa071e40 Mon Sep 17 00:00:00 2001 From: Koha9 Date: Tue, 11 Jul 2023 18:32:28 +0800 Subject: [PATCH] =?UTF-8?q?V3.1.4=20=E5=BA=94=E7=94=A8Parameter=E6=95=B0?= =?UTF-8?q?=E5=80=BC=E5=88=B0Script?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 应用Parameter数值到Script --- Assets/Scenes/Play.unity | 12 +- Assets/Scenes/Train.unity | 43099 ++++++++++++++++++- Assets/Script/InGame/AgentController.cs | 2 +- Assets/Script/InGame/ParameterContainer.cs | 52 +- Assets/Script/InGame/RaySensors.cs | 2 +- Assets/Script/InGame/TargetController.cs | 8 +- UserSettings/Layouts/default-2021.dwlt | 136 +- 7 files changed, 43198 insertions(+), 113 deletions(-) diff --git a/Assets/Scenes/Play.unity b/Assets/Scenes/Play.unity index 508b428..99f3dfd 100644 --- a/Assets/Scenes/Play.unity +++ b/Assets/Scenes/Play.unity @@ -6610,7 +6610,7 @@ MonoBehaviour: vX: 0 vZ: 0 thisMovement: {x: 0, y: 0, z: 0} - acceleration: 0.1 + acceleration: 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--- !u!33 &1225757329775303767 MeshFilter: m_ObjectHideFlags: 0 diff --git a/Assets/Script/InGame/AgentController.cs b/Assets/Script/InGame/AgentController.cs index b8a1d26..3009fa6 100644 --- a/Assets/Script/InGame/AgentController.cs +++ b/Assets/Script/InGame/AgentController.cs @@ -20,7 +20,7 @@ public class AgentController : MonoBehaviour public float vX = 0f; public float vZ = 0f; public Vector3 thisMovement; - public float acceleration = 0.1f; // 加速度 + public float acceleration = 0.9f; // 加速度 public float mouseXSensitivity = 100; public float mouseYSensitivity = 200; public float yRotation = 0.1f;//定义一个浮点类型的量,记录‘围绕’X轴旋转的角度 diff --git a/Assets/Script/InGame/ParameterContainer.cs b/Assets/Script/InGame/ParameterContainer.cs index f9b843f..8192285 100644 --- a/Assets/Script/InGame/ParameterContainer.cs +++ b/Assets/Script/InGame/ParameterContainer.cs @@ -19,90 +19,90 @@ public class ParameterContainer : MonoBehaviour public int timeLimit = 30; public bool lockCameraX = false; public bool lockCameraY = true; - public bool spawnAgentInAllMap = false; - public int spinRecordMax = 20; - public float spinPenaltyThreshold = 50; + public bool spawnAgentInAllMap = true; + public int spinRecordMax = 40; + public float spinPenaltyThreshold = 10; public float facingInviewEnemyDisCOEF = 0.5f; [Header("Dynamic Defaut Rewards")] //[Tooltip("Hit Enemy reward")] //public float hitRewardDefault = 60.0f; [Tooltip("Free mode Hit Enemy reward")] - public float hitTargetRewardDefault = 60.0f; + public float hitTargetRewardDefault = 25f; //[Tooltip("Enemy down reward")] //public float killRewardDefault = 60.0f; [Tooltip("Enemy down in area Reward")] - public float killTargetEnemyRewardDefault = 100.0f; + public float killTargetEnemyRewardDefault = 25f; [Tooltip("stay in firebasesArea reward")] - public float inAreaRewardDefault = 10.0f; + public float inAreaRewardDefault = 12f; [Tooltip("free left time bonus reward. ALLR + leftTime * r")] public float freeTimeBonusPerSec = 1.0f; [Tooltip("target left time bonus reward. ALLR + leftTime * r")] - public float targetTimeBonusPerSec = 3.0f; + public float targetTimeBonusPerSec = 0.5f; [Tooltip("in area left time bonus reward. ALLR + leftTime * r")] - public float areaTimeBonusPerSec = 1.0f; + public float areaTimeBonusPerSec = 0.2f; [Tooltip("distance reward reward = r*(1-(nowDis/startDis))")] - public float distanceReward = 20.0f; + public float distanceReward = 50.0f; [Tooltip("facing to Target distance reward reward = r*(1-(nowDis/startDis))")] - public float facingTargetReward = 20.0f; + public float facingTargetReward = 10.0f; [Space(10)] [Tooltip("Goto Win reward")] - public float goWinRewardDefault = 100.0f; + public float goWinRewardDefault = 999f; [Tooltip("Attack Win reward")] - public float attackWinRewardDefault = 100.0f; + public float attackWinRewardDefault = 999f; [Tooltip("Defence Win reward")] - public float defenceWinRewardDefault = 100.0f; + public float defenceWinRewardDefault = 999f; [Tooltip("free Win reward")] - public float freeWinRewardDefault = 100.0f; + public float freeWinRewardDefault = 999f; [Header("Static Rewards")] [Tooltip("Nothing happened reward")] - public float nonReward = -0.05f; + public float nonReward = -1f; [Tooltip("Episode Lose reward")] - public float loseReward = -0.05f; + public float loseReward = -999f; [Tooltip("Agent Do shoot action reward")] - public float shootReward = -0.1f; + public float shootReward = -0.5f; [Tooltip("Hit Not target Enemy reward")] - public float hitReward = 30.0f; + public float hitNonTargetReward = -5f; [Tooltip("Not Target Enemy down reward")] - public float killReward = 40.0f; + public float killNonTargetReward = -5f; [Tooltip("Agent Do shoot action but gun is not read")] - public float shootWithoutReadyReward = -0.15f; + public float shootWithoutReadyReward = -1.15f; [Tooltip("Kill bonus reward stack to nothing happend reward")] public float killBonusReward = 0.0f; [Tooltip("Facing to enemy's reward")] - public float facingReward = 2.0f; + public float facingReward = 5f; [Tooltip("Shoot at target area but didn't hit enemy")] - public float shootTargetAreaReward = 5.0f; + public float shootTargetAreaReward = 10f; [Header("Penalty Rewards")] [Tooltip("move Penalty Reward")] - public float movePenalty = 0f; + public float movePenalty = 0.1f; [Tooltip("spiiiiiiin Panalty Reward")] - public float spinPenalty = 0f; + public float spinPenalty = 0.08f; [Tooltip("while move mouse a little bit's penalty")] - public float mousePenalty = 0f; + public float mousePenalty = 0.06f; [Header("Dynamic Rewards")] [Tooltip("Free mode Hit Enemy reward")] @@ -112,7 +112,7 @@ public class ParameterContainer : MonoBehaviour public float killTargetEnemyReward = 80.0f; [Tooltip("stay in firebasesArea reward")] - public float inAreaReward = 1.0f; + public float inAreaReward = 5.0f; [Space(10)] [Tooltip("go Win reward")] diff --git a/Assets/Script/InGame/RaySensors.cs b/Assets/Script/InGame/RaySensors.cs index 777a034..77f50be 100644 --- a/Assets/Script/InGame/RaySensors.cs +++ b/Assets/Script/InGame/RaySensors.cs @@ -17,7 +17,7 @@ public class RaySensors : MonoBehaviour //[SerializeField, Range(0, 1)] public float totalRange = 1f; // Total view range Max = 1 [SerializeField, Range(0, 1)] public float focusRange = 0.15f; // center focus range - public int halfOuterRayNum = 3; // >=2 + public int halfOuterRayNum = 7; // >=2 public int focusRayNum = 5; // >= 1 and must be odd num! [Header("InGameLineSetting")] diff --git a/Assets/Script/InGame/TargetController.cs b/Assets/Script/InGame/TargetController.cs index bab92be..623fd5d 100644 --- a/Assets/Script/InGame/TargetController.cs +++ b/Assets/Script/InGame/TargetController.cs @@ -449,7 +449,7 @@ public float KillReward(Vector3 enemyPosition) } else { - thisKillReward = paramCon.killReward; + thisKillReward = paramCon.killNonTargetReward; } } else if (targetTypeInt == (int)SceneBlockContainer.Targets.Free) @@ -460,7 +460,7 @@ public float KillReward(Vector3 enemyPosition) else { // goto & defence - thisKillReward = paramCon.killReward; + thisKillReward = paramCon.killNonTargetReward; } return thisKillReward; } @@ -481,7 +481,7 @@ public float HitEnemyReward(Vector3 enemyPosition) else { // hit not in area enemy - thisHitReward = paramCon.hitReward; + thisHitReward = paramCon.hitNonTargetReward; } } else if (targetTypeInt == (int)SceneBlockContainer.Targets.Free) @@ -492,7 +492,7 @@ public float HitEnemyReward(Vector3 enemyPosition) else { // goto & defence - thisHitReward = paramCon.hitReward; + thisHitReward = paramCon.hitNonTargetReward; } return thisHitReward; } diff --git a/UserSettings/Layouts/default-2021.dwlt b/UserSettings/Layouts/default-2021.dwlt index ae120fa..7a33c35 100644 --- a/UserSettings/Layouts/default-2021.dwlt +++ b/UserSettings/Layouts/default-2021.dwlt @@ -14,16 +14,16 @@ MonoBehaviour: m_EditorClassIdentifier: m_PixelRect: serializedVersion: 2 - x: 637 - y: 162 - width: 1016 - height: 1021 + x: 64 + y: 43 + width: 1856 + height: 1037 m_ShowMode: 4 - m_Title: Game + m_Title: Scene m_RootView: {fileID: 9} m_MinSize: {x: 875, y: 300} m_MaxSize: {x: 10000, y: 10000} - m_Maximized: 0 + m_Maximized: 1 --- !u!114 &2 MonoBehaviour: m_ObjectHideFlags: 52 @@ -40,9 +40,9 @@ MonoBehaviour: m_Position: serializedVersion: 2 x: 0 - y: 705 - width: 593 - height: 266 + y: 717 + width: 1083 + height: 270 m_MinSize: {x: 231, y: 271} m_MaxSize: {x: 10001, y: 10021} m_ActualView: {fileID: 15} @@ -70,12 +70,12 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 0 - width: 593 - height: 971 + width: 1083 + height: 987 m_MinSize: {x: 100, y: 200} m_MaxSize: {x: 8096, y: 16192} vertical: 1 - controlID: 108 + controlID: 23 --- !u!114 &4 MonoBehaviour: m_ObjectHideFlags: 52 @@ -92,9 +92,9 @@ MonoBehaviour: m_Position: serializedVersion: 2 x: 0 - y: 705 - width: 173 - height: 266 + y: 717 + width: 316 + height: 270 m_MinSize: {x: 102, y: 121} m_MaxSize: {x: 4002, y: 4021} m_ActualView: {fileID: 19} @@ -119,14 +119,14 @@ MonoBehaviour: - {fileID: 4} m_Position: serializedVersion: 2 - x: 593 + x: 1083 y: 0 - width: 173 - height: 971 + width: 316 + height: 987 m_MinSize: {x: 100, y: 200} m_MaxSize: {x: 8096, y: 16192} vertical: 1 - controlID: 119 + controlID: 63 --- !u!114 &6 MonoBehaviour: m_ObjectHideFlags: 52 @@ -144,10 +144,10 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 0 - width: 173 - height: 705 - m_MinSize: {x: 200, y: 200} - m_MaxSize: {x: 4000, y: 4000} + width: 316 + height: 717 + m_MinSize: {x: 202, y: 221} + m_MaxSize: {x: 4002, y: 4021} m_ActualView: {fileID: 17} m_Panes: - {fileID: 17} @@ -173,12 +173,12 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 30 - width: 1016 - height: 971 + width: 1856 + height: 987 m_MinSize: {x: 300, y: 200} m_MaxSize: {x: 24288, y: 16192} vertical: 0 - controlID: 107 + controlID: 17 --- !u!114 &8 MonoBehaviour: m_ObjectHideFlags: 52 @@ -194,12 +194,12 @@ MonoBehaviour: m_Children: [] m_Position: serializedVersion: 2 - x: 766 + x: 1399 y: 0 - width: 250 - height: 971 - m_MinSize: {x: 275, y: 50} - m_MaxSize: {x: 4000, y: 4000} + width: 457 + height: 987 + m_MinSize: {x: 276, y: 71} + m_MaxSize: {x: 4001, y: 4021} m_ActualView: {fileID: 16} m_Panes: - {fileID: 16} @@ -225,8 +225,8 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 0 - width: 1016 - height: 1021 + width: 1856 + height: 1037 m_MinSize: {x: 875, y: 300} m_MaxSize: {x: 10000, y: 10000} m_UseTopView: 1 @@ -250,7 +250,7 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 0 - width: 1016 + width: 1856 height: 30 m_MinSize: {x: 0, y: 0} m_MaxSize: {x: 0, y: 0} @@ -271,8 +271,8 @@ MonoBehaviour: m_Position: serializedVersion: 2 x: 0 - y: 1001 - width: 1016 + y: 1017 + width: 1856 height: 20 m_MinSize: {x: 0, y: 0} m_MaxSize: {x: 0, y: 0} @@ -293,8 +293,8 @@ MonoBehaviour: serializedVersion: 2 x: 0 y: 0 - width: 593 - height: 705 + width: 1083 + height: 717 m_MinSize: {x: 201, y: 221} m_MaxSize: {x: 4001, y: 4021} m_ActualView: {fileID: 18} @@ -443,10 +443,10 @@ MonoBehaviour: m_Tooltip: m_Pos: serializedVersion: 2 - x: 637 - y: 897 - width: 592 - height: 245 + x: 64 + y: 790 + width: 1082 + height: 249 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default @@ -470,7 +470,7 @@ MonoBehaviour: m_ViewMode: 1 m_StartGridSize: 16 m_LastFolders: - - Assets + - Assets/Script/InGame m_LastFoldersGridSize: 16 m_LastProjectPath: C:\Users\UCUNI\OneDrive\Unity\ML-Agents\Aimbot-ParallelEnv m_LockTracker: @@ -479,7 +479,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: 05ca9a3b m_LastClickedID: 1000000005 - m_ExpandedIDs: 00000000ee660000f0660000f2660000f4660000f66600001467000000ca9a3b + m_ExpandedIDs: 000000006a7600006c7600006e760000707600007276000000ca9a3b m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -507,7 +507,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 00000000ee660000f0660000f2660000f4660000f6660000 + m_ExpandedIDs: 000000006a7600006c7600006e7600007076000072760000 m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -534,7 +534,7 @@ MonoBehaviour: m_ListAreaState: m_SelectedInstanceIDs: m_LastClickedInstanceID: 0 - m_HadKeyboardFocusLastEvent: 1 + m_HadKeyboardFocusLastEvent: 0 m_ExpandedInstanceIDs: c62300008a5c000000000000 m_RenameOverlay: m_UserAcceptedRename: 0 @@ -583,10 +583,10 @@ MonoBehaviour: m_Tooltip: m_Pos: serializedVersion: 2 - x: 1403 - y: 192 - width: 249 - height: 950 + x: 1463 + y: 73 + width: 456 + height: 966 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default @@ -624,10 +624,10 @@ MonoBehaviour: m_Tooltip: m_Pos: serializedVersion: 2 - x: 1230 - y: 192 - width: 171 - height: 684 + x: 1147 + y: 73 + width: 314 + height: 696 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default @@ -637,7 +637,7 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 - m_ExpandedIDs: 787bffffda7bffff22b3ffff3ab8ffff7cbdffffe6bdffff3cbeffff64c6ffff70cbffffcecbffff3cccffff9eccffff02d0ffff58d0ffff6ae5ffff40e6ffff90e6ffffe0e6ffff7aecffff18f3ffff6ef3ffffd8f3ffff32fbfffff87e00007c910000c6a3000054ca000034f100000e370100 + m_ExpandedIDs: 32fbffff m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -681,10 +681,10 @@ MonoBehaviour: m_Tooltip: m_Pos: serializedVersion: 2 - x: 637 - y: 192 - width: 592 - height: 684 + x: 64 + y: 73 + width: 1082 + height: 696 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default @@ -919,9 +919,9 @@ MonoBehaviour: m_PlayAudio: 0 m_AudioPlay: 0 m_Position: - m_Target: {x: 208.58499, y: -370.4251, z: 418.47623} + m_Target: {x: 35.909485, y: -489.08286, z: 447.1831} speed: 2 - m_Value: {x: 208.58499, y: -370.4251, z: 418.47623} + m_Value: {x: 35.909485, y: -489.08286, z: 447.1831} m_RenderMode: 0 m_CameraMode: drawMode: 0 @@ -970,11 +970,11 @@ MonoBehaviour: m_Rotation: m_Target: {x: 0.32789153, y: 0.21797852, z: -0.078089386, w: 0.9158536} speed: 2 - m_Value: {x: 0.32790574, y: 0.21798797, z: -0.07809277, w: 0.9158933} + m_Value: {x: -0.32789153, y: -0.21797852, z: 0.078089386, w: -0.9158537} m_Size: - m_Target: 472.939 + m_Target: 574.0399 speed: 2 - m_Value: 472.939 + m_Value: 574.0399 m_Ortho: m_Target: 0 speed: 2 @@ -1019,10 +1019,10 @@ MonoBehaviour: m_Tooltip: m_Pos: serializedVersion: 2 - x: 1230 - y: 897 - width: 171 - height: 245 + x: 1147 + y: 790 + width: 314 + height: 249 m_ViewDataDictionary: {fileID: 0} m_OverlayCanvas: m_LastAppliedPresetName: Default