Aimbot-ParallelEnv/Assets/XCharts/Editor/ChildComponents/LevelStyleDrawer.cs

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C#
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2022-10-25 19:07:39 +00:00
using UnityEditor;
using UnityEngine;
using XCharts.Runtime;
namespace XCharts.Editor
{
[CustomPropertyDrawer(typeof(LevelStyle), true)]
public class LevelStyleDrawer : BasePropertyDrawer
{
public override string ClassName { get { return "LevelStyle"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
if (MakeComponentFoldout(prop, "m_Show", true))
{
++EditorGUI.indentLevel;
PropertyListField(prop, "m_Levels");
--EditorGUI.indentLevel;
}
}
}
[CustomPropertyDrawer(typeof(Level), true)]
public class LevelDrawer : BasePropertyDrawer
{
public override string ClassName { get { return "Level"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
++EditorGUI.indentLevel;
PropertyField(prop, "m_Label");
PropertyField(prop, "m_UpperLabel");
PropertyField(prop, "m_ItemStyle");
--EditorGUI.indentLevel;
}
}
}