Aimbot-ParallelEnv/Assets/Script/Play/MouseSelector.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MouseSelector : MonoBehaviour
{
// Update is called once per frame
void Update()
{
if (Input.GetMouseButtonDown(1))
{
// shoot raycast from mainCamera center to mousepositon
}
}
}