238 lines
7.2 KiB
C#
238 lines
7.2 KiB
C#
using UnityEngine;
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namespace XCharts.Runtime
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{
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/// <summary>
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/// The style of line.
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/// |线条样式。
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/// 注: 修改 lineStyle 中的颜色不会影响图例颜色,如果需要图例颜色和折线图颜色一致,需修改 itemStyle.color,线条颜色默认也会取该颜色。
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/// toColor,toColor2可设置水平方向的渐变,如需要设置垂直方向的渐变,可使用VisualMap。
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/// </summary>
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[System.Serializable]
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public class LineStyle : ChildComponent, ISerieDataComponent
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{
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/// <summary>
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/// 线的类型。
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/// </summary>
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public enum Type
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{
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/// <summary>
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/// 实线
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/// </summary>
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Solid,
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/// <summary>
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/// 虚线
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/// </summary>
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Dashed,
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/// <summary>
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/// 点线
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/// </summary>
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Dotted,
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/// <summary>
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/// 点划线
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/// </summary>
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DashDot,
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/// <summary>
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/// 双点划线
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/// </summary>
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DashDotDot,
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None,
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}
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[SerializeField] private bool m_Show = true;
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[SerializeField] private Type m_Type = Type.Solid;
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[SerializeField] private Color32 m_Color;
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[SerializeField] private Color32 m_ToColor;
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[SerializeField] private Color32 m_ToColor2;
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[SerializeField] private float m_Width = 0;
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[SerializeField] private float m_Length = 0;
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[SerializeField][Range(0, 1)] private float m_Opacity = 1;
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/// <summary>
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/// Whether show line.
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/// |是否显示线条。当作为子组件,它的父组件有参数控制是否显示时,改参数无效。
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/// </summary>
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public bool show
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{
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get { return m_Show; }
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set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the type of line.
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/// |线的类型。
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/// </summary>
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public Type type
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{
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get { return m_Type; }
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set { if (PropertyUtil.SetStruct(ref m_Type, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the color of line, default use serie color.
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/// |线的颜色。
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/// </summary>
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public Color32 color
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{
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get { return m_Color; }
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set { if (PropertyUtil.SetColor(ref m_Color, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the middle color of line, default use serie color.
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/// |线的渐变颜色(需要水平方向渐变时)。
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/// </summary>
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public Color32 toColor
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{
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get { return m_ToColor; }
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set { if (PropertyUtil.SetColor(ref m_ToColor, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the end color of line, default use serie color.
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/// |线的渐变颜色2(需要水平方向三个渐变色的渐变时)。
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/// </summary>
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public Color32 toColor2
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{
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get { return m_ToColor2; }
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set { if (PropertyUtil.SetColor(ref m_ToColor2, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the width of line.
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/// |线宽。
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/// </summary>
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public float width
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{
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get { return m_Width; }
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set { if (PropertyUtil.SetStruct(ref m_Width, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// the length of line.
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/// |线长。
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/// </summary>
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public float length
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{
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get { return m_Length; }
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set { if (PropertyUtil.SetStruct(ref m_Length, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// Opacity of the line. Supports value from 0 to 1, and the line will not be drawn when set to 0.
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/// |线的透明度。支持从 0 到 1 的数字,为 0 时不绘制该图形。
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/// </summary>
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public float opacity
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{
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get { return m_Opacity; }
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set { if (PropertyUtil.SetStruct(ref m_Opacity, value)) SetVerticesDirty(); }
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}
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public LineStyle()
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{ }
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public LineStyle(float width)
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{
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this.width = width;
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}
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public LineStyle(LineStyle.Type type)
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{
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this.type = type;
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}
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public LineStyle(LineStyle.Type type, float width)
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{
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this.type = type;
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this.width = width;
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}
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public LineStyle Clone()
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{
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var lineStyle = new LineStyle();
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lineStyle.show = show;
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lineStyle.type = type;
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lineStyle.color = color;
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lineStyle.toColor = toColor;
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lineStyle.toColor2 = toColor2;
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lineStyle.width = width;
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lineStyle.opacity = opacity;
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return lineStyle;
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}
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public void Copy(LineStyle lineStyle)
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{
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show = lineStyle.show;
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type = lineStyle.type;
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color = lineStyle.color;
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toColor = lineStyle.toColor;
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toColor2 = lineStyle.toColor2;
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width = lineStyle.width;
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opacity = lineStyle.opacity;
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}
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public Color32 GetColor()
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{
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if (m_Opacity == 1)
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return m_Color;
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var color = m_Color;
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color.a = (byte) (color.a * m_Opacity);
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return color;
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}
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public bool IsNeedGradient()
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{
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return !ChartHelper.IsClearColor(m_ToColor) || !ChartHelper.IsClearColor(m_ToColor2);
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}
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public Color32 GetGradientColor(float value, Color32 defaultColor)
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{
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var color = ChartConst.clearColor32;
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if (!IsNeedGradient())
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return color;
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value = Mathf.Clamp01(value);
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var startColor = ChartHelper.IsClearColor(m_Color) ? defaultColor : m_Color;
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if (!ChartHelper.IsClearColor(m_ToColor2))
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{
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if (value <= 0.5f)
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color = Color32.Lerp(startColor, m_ToColor, 2 * value);
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else
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color = Color32.Lerp(m_ToColor, m_ToColor2, 2 * (value - 0.5f));
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}
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else
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{
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color = Color32.Lerp(startColor, m_ToColor, value);
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}
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if (m_Opacity != 1)
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{
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color.a = (byte) (color.a * m_Opacity);
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}
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return color;
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}
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public Type GetType(Type themeType)
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{
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return type == Type.None ? themeType : type;
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}
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public float GetWidth(float themeWidth)
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{
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return width == 0 ? themeWidth : width;
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}
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public float GetLength(float themeLength)
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{
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return length == 0 ? themeLength : length;
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}
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public Color32 GetColor(Color32 themeColor)
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{
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if (!ChartHelper.IsClearColor(color))
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{
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return GetColor();
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}
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else
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{
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var color = themeColor;
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color.a = (byte) (color.a * opacity);
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return color;
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}
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}
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}
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} |