Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Runtime/Serie/Parallel/Parallel.cs
Koha9 2d404cfdf2 Aimbot Enviroment very first
Basic environment include Multi scene, Reward Change, Visible chart, etc....
2022-09-05 20:46:08 +09:00

36 lines
1.2 KiB
C#

using System.Collections.Generic;
using UnityEngine;
namespace XCharts.Runtime
{
[System.Serializable]
[SerieHandler(typeof(ParallelHandler), true)]
[RequireChartComponent(typeof(ParallelCoord))]
[SerieDataExtraComponent(typeof(ItemStyle), typeof(LabelStyle), typeof(EmphasisItemStyle), typeof(EmphasisLabelStyle))]
[SerieDataExtraField()]
public class Parallel : Serie, INeedSerieContainer
{
public int containerIndex { get; internal set; }
public int containterInstanceId { get; internal set; }
public static Serie AddDefaultSerie(BaseChart chart, string serieName)
{
var serie = chart.AddSerie<Parallel>(serieName);
serie.lineStyle.width = 0.8f;
serie.lineStyle.opacity = 0.6f;
for (int i = 0; i < 100; i++)
{
var data = new List<double>()
{
Random.Range(0f, 50f),
Random.Range(0f, 100f),
Random.Range(0f, 1000f),
Random.Range(0, 5),
};
serie.AddData(data, "data" + i);
}
chart.RefreshChart();
return serie;
}
}
}