Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Runtime/Serie/Bar/Bar.cs
Koha9 2d404cfdf2 Aimbot Enviroment very first
Basic environment include Multi scene, Reward Change, Visible chart, etc....
2022-09-05 20:46:08 +09:00

32 lines
1.2 KiB
C#

namespace XCharts.Runtime
{
[System.Serializable]
[SerieHandler(typeof(BarHandler), true)]
[SerieConvert(typeof(Line), typeof(Pie))]
[RequireChartComponent(typeof(GridCoord))]
[DefaultAnimation(AnimationType.BottomToTop)]
[SerieExtraComponent(typeof(LabelStyle), typeof(EmphasisItemStyle), typeof(EmphasisLabelStyle))]
[SerieDataExtraComponent(typeof(ItemStyle), typeof(LabelStyle), typeof(EmphasisItemStyle), typeof(EmphasisLabelStyle))]
[SerieDataExtraField("m_Ignore")]
public class Bar : Serie, INeedSerieContainer
{
public int containerIndex { get; internal set; }
public int containterInstanceId { get; internal set; }
public static Serie AddDefaultSerie(BaseChart chart, string serieName)
{
var serie = chart.AddSerie<Bar>(serieName);
for (int i = 0; i < 5; i++)
{
chart.AddData(serie.index, UnityEngine.Random.Range(10, 90));
}
return serie;
}
public static Bar CovertSerie(Serie serie)
{
var newSerie = SerieHelper.CloneSerie<Bar>(serie);
return newSerie;
}
}
}