Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/Script/InGame/rayInfoUI.cs
Koha9 de066f3a65 Delete near Enemy Detect future. Use different density sensor.
Unity:
No more detect Closest enemy info. Add different density sensor let agent get more state information on the center of view. 
Adjust Start Scene UI manager. Add in game visible rayCast & information that rayCast detect.
Python:
Start use mypy black and flake8 to format Python.
2022-09-30 22:36:47 +09:00

26 lines
688 B
C#

using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class rayInfoUI : MonoBehaviour
{
TextMeshProUGUI infoText;
// Start is called before the first frame update
void Start()
{
infoText = transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>();
}
public void updateInfo(string info,Vector3 infoPosition, Color infoColor)
{
infoText.text = info;
infoText.color = infoColor;
transform.position = infoPosition;
Vector3 v = Camera.main.transform.position - infoPosition;
v.x = v.z = 0.0f;
transform.LookAt(Camera.main.transform.position - v);
transform.Rotate(0, 180, 0);
}
}