Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Editor/MainComponents/TitleEditor.cs
Koha9 2d404cfdf2 Aimbot Enviroment very first
Basic environment include Multi scene, Reward Change, Visible chart, etc....
2022-09-05 20:46:08 +09:00

21 lines
565 B
C#

using UnityEditor;
using XCharts.Runtime;
namespace XCharts.Editor
{
[ComponentEditor(typeof(Title))]
public class TitleEditor : MainComponentEditor<Title>
{
public override void OnInspectorGUI()
{
++EditorGUI.indentLevel;
PropertyField("m_Text");
PropertyField("m_SubText");
PropertyField("m_ItemGap");
PropertyField("m_Location");
PropertyField("m_LabelStyle");
PropertyField("m_SubLabelStyle");
--EditorGUI.indentLevel;
}
}
}