14 lines
238 B
C#
14 lines
238 B
C#
using UnityEngine;
|
|
|
|
namespace XCharts.Runtime
|
|
{
|
|
public class ChartObject
|
|
{
|
|
protected GameObject m_GameObject;
|
|
|
|
public virtual void Destroy()
|
|
{
|
|
GameObject.Destroy(m_GameObject);
|
|
}
|
|
}
|
|
} |