188 lines
8.2 KiB
C#
188 lines
8.2 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using XUGL;
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namespace XCharts.Runtime
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{
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[UnityEngine.Scripting.Preserve]
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internal sealed class RadiusAxisHandler : AxisHandler<RadiusAxis>
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{
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public override void InitComponent()
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{
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InitRadiusAxis(component);
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}
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public override void Update()
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{
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UpdateAxisMinMaxValue(component);
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UpdatePointerValue(component);
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}
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public override void DrawBase(VertexHelper vh)
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{
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DrawRadiusAxis(vh, component);
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}
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protected override void UpdatePointerValue(Axis axis)
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{
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var polar = chart.GetChartComponent<PolarCoord>(axis.polarIndex);
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if (polar == null)
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return;
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if (!polar.context.isPointerEnter)
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{
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axis.context.pointerValue = double.PositiveInfinity;
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return;
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}
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var angleAxis = ComponentHelper.GetAngleAxis(chart.components, polar.index);
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if (angleAxis == null)
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return;
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var dist = Vector3.Distance(chart.pointerPos, polar.context.center);
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axis.context.pointerValue = axis.context.minValue + (dist / polar.context.radius) * axis.context.minMaxRange;
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axis.context.pointerLabelPosition = GetLabelPosition(polar, axis, angleAxis.context.startAngle, dist);
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}
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private void UpdateAxisMinMaxValue(RadiusAxis axis, bool updateChart = true)
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{
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if (axis.IsCategory() || !axis.show) return;
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double tempMinValue = 0;
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double tempMaxValue = 0;
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SeriesHelper.GetXMinMaxValue(chart.series, null, axis.polarIndex, true, axis.inverse, out tempMinValue,
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out tempMaxValue, true);
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AxisHelper.AdjustMinMaxValue(axis, ref tempMinValue, ref tempMaxValue, true);
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if (tempMinValue != axis.context.minValue || tempMaxValue != axis.context.maxValue)
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{
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axis.UpdateMinMaxValue(tempMinValue, tempMaxValue);
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axis.context.offset = 0;
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axis.context.lastCheckInverse = axis.inverse;
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UpdateAxisTickValueList(axis);
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if (updateChart)
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{
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UpdateAxisLabelText(axis);
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chart.RefreshChart();
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}
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}
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}
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internal void UpdateAxisLabelText(RadiusAxis axis)
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{
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var polar = chart.GetChartComponent<PolarCoord>(axis.polarIndex);
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if (axis.context.labelObjectList.Count <= 0)
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InitRadiusAxis(axis);
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else
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axis.UpdateLabelText(polar.context.radius, null, false);
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}
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private void InitRadiusAxis(RadiusAxis axis)
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{
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var polar = chart.GetChartComponent<PolarCoord>(axis.index);
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if (polar == null)
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return;
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var angleAxis = ComponentHelper.GetAngleAxis(chart.components, polar.index);
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if (angleAxis == null)
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return;
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PolarHelper.UpdatePolarCenter(polar, chart.chartPosition, chart.chartWidth, chart.chartHeight);
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axis.context.labelObjectList.Clear();
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var radius = polar.context.radius;
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var objName = component.GetType().Name + axis.index;
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var axisObj = ChartHelper.AddObject(objName, chart.transform, chart.chartMinAnchor,
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chart.chartMaxAnchor, chart.chartPivot, chart.chartSizeDelta);
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axisObj.transform.localPosition = Vector3.zero;
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axisObj.SetActive(axis.show && axis.axisLabel.show);
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axisObj.hideFlags = chart.chartHideFlags;
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ChartHelper.HideAllObject(axisObj);
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var textStyle = axis.axisLabel.textStyle;
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var splitNumber = AxisHelper.GetScaleNumber(axis, radius, null);
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var totalWidth = 0f;
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var txtHig = textStyle.GetFontSize(chart.theme.axis) + 2;
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for (int i = 0; i < splitNumber; i++)
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{
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var labelWidth = AxisHelper.GetScaleWidth(axis, radius, i + 1, null);
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var inside = axis.axisLabel.inside;
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var isPercentStack = SeriesHelper.IsPercentStack<Bar>(chart.series);
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var labelName = AxisHelper.GetLabelName(axis, radius, i, axis.context.minValue, axis.context.maxValue,
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null, isPercentStack);
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var label = ChartHelper.AddAxisLabelObject(splitNumber, i, objName + i, axisObj.transform,
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new Vector2(labelWidth, txtHig), axis, chart.theme.axis, labelName, Color.clear);
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if (i == 0)
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axis.axisLabel.SetRelatedText(label.text, labelWidth);
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label.text.SetAlignment(textStyle.GetAlignment(TextAnchor.MiddleCenter));
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label.SetText(labelName);
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label.SetPosition(GetLabelPosition(polar, axis, angleAxis.context.startAngle, totalWidth));
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label.SetActive(true);
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label.SetTextActive(true);
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axis.context.labelObjectList.Add(label);
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totalWidth += labelWidth;
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}
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}
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private Vector3 GetLabelPosition(PolarCoord polar, Axis axis, float startAngle, float totalWidth)
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{
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var cenPos = polar.context.center;
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var dire = ChartHelper.GetDire(startAngle, true).normalized;
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var tickLength = axis.axisTick.GetLength(chart.theme.axis.tickLength);
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var tickVector = ChartHelper.GetVertialDire(dire) *
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(tickLength + axis.axisLabel.distance);
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return ChartHelper.GetPos(cenPos, totalWidth, startAngle, true) + tickVector;
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}
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private void DrawRadiusAxis(VertexHelper vh, RadiusAxis radiusAxis)
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{
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var polar = chart.GetChartComponent<PolarCoord>(radiusAxis.polarIndex);
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if (polar == null)
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return;
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var angleAxis = ComponentHelper.GetAngleAxis(chart.components, polar.index);
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if (angleAxis == null)
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return;
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var startAngle = angleAxis.context.startAngle;
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var radius = polar.context.radius;
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var cenPos = polar.context.center;
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var size = AxisHelper.GetScaleNumber(radiusAxis, radius, null);
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var totalWidth = 0f;
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var dire = ChartHelper.GetDire(startAngle, true).normalized;
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var tickWidth = radiusAxis.axisTick.GetWidth(chart.theme.axis.tickWidth);
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var tickLength = radiusAxis.axisTick.GetLength(chart.theme.axis.tickLength);
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var tickVetor = ChartHelper.GetVertialDire(dire) * tickLength;
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for (int i = 0; i <= size; i++)
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{
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var scaleWidth = AxisHelper.GetScaleWidth(radiusAxis, radius, i);
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var pos = ChartHelper.GetPos(cenPos, totalWidth + tickWidth, startAngle, true);
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if (radiusAxis.show && radiusAxis.splitLine.show)
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{
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var outsideRaidus = totalWidth + radiusAxis.splitLine.GetWidth(chart.theme.axis.splitLineWidth) * 2;
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var splitLineColor = radiusAxis.splitLine.GetColor(chart.theme.axis.splitLineColor);
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UGL.DrawDoughnut(vh, cenPos, totalWidth, outsideRaidus, splitLineColor, Color.clear);
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}
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if (radiusAxis.show && radiusAxis.axisTick.show)
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{
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if ((i == 0 && radiusAxis.axisTick.showStartTick) ||
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(i == size && radiusAxis.axisTick.showEndTick) ||
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(i > 0 && i < size))
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{
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UGL.DrawLine(vh, pos, pos + tickVetor, tickWidth, chart.theme.axis.lineColor);
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}
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}
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totalWidth += scaleWidth;
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}
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if (radiusAxis.show && radiusAxis.axisLine.show)
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{
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var lineStartPos = polar.context.center - dire * tickWidth;
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var lineEndPos = polar.context.center + dire * (radius + tickWidth);
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var lineWidth = radiusAxis.axisLine.GetWidth(chart.theme.axis.lineWidth);
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UGL.DrawLine(vh, lineStartPos, lineEndPos, lineWidth, chart.theme.axis.lineColor);
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}
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}
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}
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} |