Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Runtime/Internal/BaseGraph.cs
Koha9 2d404cfdf2 Aimbot Enviroment very first
Basic environment include Multi scene, Reward Change, Visible chart, etc....
2022-09-05 20:46:08 +09:00

318 lines
11 KiB
C#

using System;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace XCharts.Runtime
{
[RequireComponent(typeof(CanvasRenderer))]
public partial class BaseGraph : MaskableGraphic, IPointerDownHandler, IPointerUpHandler,
IPointerEnterHandler, IPointerExitHandler, IBeginDragHandler, IPointerClickHandler,
IDragHandler, IEndDragHandler, IScrollHandler
{
[SerializeField] protected bool m_EnableTextMeshPro = false;
[SerializeField] protected DebugInfo m_DebugInfo = new DebugInfo();
protected Painter m_Painter;
protected int m_SiblingIndex;
protected float m_GraphWidth;
protected float m_GraphHeight;
protected float m_GraphX;
protected float m_GraphY;
protected Vector3 m_GraphPosition = Vector3.zero;
protected Vector2 m_GraphMinAnchor;
protected Vector2 m_GraphMaxAnchor;
protected Vector2 m_GraphPivot;
protected Vector2 m_GraphSizeDelta;
protected Vector2 m_GraphAnchoredPosition;
protected Rect m_GraphRect = new Rect(0, 0, 0, 0);
protected bool m_RefreshChart = false;
protected bool m_ForceOpenRaycastTarget;
protected bool m_IsControlledByLayout = false;
protected bool m_PainerDirty = false;
protected bool m_IsOnValidate = false;
protected Vector3 m_LastLocalPosition;
protected Action<PointerEventData, BaseGraph> m_OnPointerClick;
protected Action<PointerEventData, BaseGraph> m_OnPointerDown;
protected Action<PointerEventData, BaseGraph> m_OnPointerUp;
protected Action<PointerEventData, BaseGraph> m_OnPointerEnter;
protected Action<PointerEventData, BaseGraph> m_OnPointerExit;
protected Action<PointerEventData, BaseGraph> m_OnBeginDrag;
protected Action<PointerEventData, BaseGraph> m_OnDrag;
protected Action<PointerEventData, BaseGraph> m_OnEndDrag;
protected Action<PointerEventData, BaseGraph> m_OnScroll;
protected Vector2 graphAnchorMax { get { return m_GraphMinAnchor; } }
protected Vector2 graphAnchorMin { get { return m_GraphMaxAnchor; } }
protected Vector2 graphPivot { get { return m_GraphPivot; } }
public HideFlags chartHideFlags { get { return m_DebugInfo.showAllChartObject ? HideFlags.None : HideFlags.HideInHierarchy; } }
public DebugInfo debug { get { return m_DebugInfo; } }
private ScrollRect m_ScrollRect;
public Painter painter { get { return m_Painter; } }
protected virtual void InitComponent()
{
InitPainter();
}
protected override void Awake()
{
CheckTextMeshPro();
m_SiblingIndex = 0;
m_LastLocalPosition = transform.localPosition;
UpdateSize();
InitComponent();
CheckIsInScrollRect();
}
protected override void Start()
{
m_RefreshChart = true;
}
protected virtual void Update()
{
CheckSize();
if (m_IsOnValidate)
{
m_IsOnValidate = false;
m_RefreshChart = true;
CheckTextMeshPro();
InitComponent();
}
else
{
CheckComponent();
}
CheckPointerPos();
CheckRefreshChart();
CheckRefreshPainter();
}
protected virtual void SetAllComponentDirty()
{
#if UNITY_EDITOR
if (!Application.isPlaying)
{
m_IsOnValidate = true;
}
#endif
m_PainerDirty = true;
}
protected virtual void CheckComponent()
{
if (m_PainerDirty)
{
InitPainter();
m_PainerDirty = false;
}
}
private void CheckTextMeshPro()
{
#if dUI_TextMeshPro
var enableTextMeshPro = true;
#else
var enableTextMeshPro = false;
#endif
if (m_EnableTextMeshPro != enableTextMeshPro)
{
m_EnableTextMeshPro = enableTextMeshPro;
RebuildChartObject();
}
}
#if UNITY_EDITOR
protected override void Reset()
{ }
protected override void OnValidate()
{
m_IsOnValidate = true;
}
#endif
protected override void OnDestroy()
{
for (int i = transform.childCount - 1; i >= 0; i--)
{
DestroyImmediate(transform.GetChild(i).gameObject);
}
}
protected override void OnPopulateMesh(VertexHelper vh)
{
vh.Clear();
}
protected virtual void InitPainter()
{
m_Painter = ChartHelper.AddPainterObject("painter_b", transform, m_GraphMinAnchor,
m_GraphMaxAnchor, m_GraphPivot, new Vector2(m_GraphWidth, m_GraphHeight), chartHideFlags, 1);
m_Painter.type = Painter.Type.Base;
m_Painter.onPopulateMesh = OnDrawPainterBase;
m_Painter.transform.SetSiblingIndex(0);
}
private void CheckSize()
{
var currWidth = rectTransform.rect.width;
var currHeight = rectTransform.rect.height;
if (m_GraphWidth == 0 && m_GraphHeight == 0 && (currWidth != 0 || currHeight != 0))
{
Awake();
}
if (m_GraphWidth != currWidth ||
m_GraphHeight != currHeight ||
m_GraphMinAnchor != rectTransform.anchorMin ||
m_GraphMaxAnchor != rectTransform.anchorMax ||
m_GraphAnchoredPosition != rectTransform.anchoredPosition)
{
UpdateSize();
}
if (!ChartHelper.IsValueEqualsVector3(m_LastLocalPosition, transform.localPosition))
{
m_LastLocalPosition = transform.localPosition;
OnLocalPositionChanged();
}
}
protected void UpdateSize()
{
m_GraphWidth = rectTransform.rect.width;
m_GraphHeight = rectTransform.rect.height;
m_GraphMaxAnchor = rectTransform.anchorMax;
m_GraphMinAnchor = rectTransform.anchorMin;
m_GraphSizeDelta = rectTransform.sizeDelta;
m_GraphAnchoredPosition = rectTransform.anchoredPosition;
rectTransform.pivot = LayerHelper.ResetChartPositionAndPivot(m_GraphMinAnchor, m_GraphMaxAnchor,
m_GraphWidth, m_GraphHeight, ref m_GraphX, ref m_GraphY);
m_GraphPivot = rectTransform.pivot;
m_GraphRect.x = m_GraphX;
m_GraphRect.y = m_GraphY;
m_GraphRect.width = m_GraphWidth;
m_GraphRect.height = m_GraphHeight;
m_GraphPosition.x = m_GraphX;
m_GraphPosition.y = m_GraphY;
OnSizeChanged();
}
private void CheckPointerPos()
{
if (!isPointerInChart) return;
if (canvas == null) return;
Vector2 local;
if (!ScreenPointToChartPoint(Input.mousePosition, out local))
{
pointerPos = Vector2.zero;
}
else
{
pointerPos = local;
}
}
protected virtual void CheckIsInScrollRect()
{
m_ScrollRect = GetComponentInParent<ScrollRect>();
}
protected virtual void CheckRefreshChart()
{
if (m_RefreshChart)
{
m_Painter.Refresh();
m_RefreshChart = false;
}
}
protected virtual void CheckRefreshPainter()
{
m_Painter.CheckRefresh();
}
internal virtual void RefreshPainter(Painter painter)
{
if (painter == null) return;
painter.Refresh();
}
protected virtual void OnSizeChanged()
{
m_RefreshChart = true;
}
protected virtual void OnLocalPositionChanged()
{ }
protected virtual void OnDrawPainterBase(VertexHelper vh, Painter painter)
{
DrawPainterBase(vh);
}
protected virtual void DrawPainterBase(VertexHelper vh)
{ }
public virtual void OnPointerClick(PointerEventData eventData)
{
if (m_OnPointerClick != null) m_OnPointerClick(eventData, this);
}
public virtual void OnPointerDown(PointerEventData eventData)
{
if (m_OnPointerDown != null) m_OnPointerDown(eventData, this);
}
public virtual void OnPointerUp(PointerEventData eventData)
{
if (m_OnPointerUp != null) m_OnPointerUp(eventData, this);
}
public virtual void OnPointerEnter(PointerEventData eventData)
{
isPointerInChart = true;
if (m_OnPointerEnter != null) m_OnPointerEnter(eventData, this);
}
public virtual void OnPointerExit(PointerEventData eventData)
{
isPointerInChart = false;
if (m_OnPointerExit != null) m_OnPointerExit(eventData, this);
}
public virtual void OnBeginDrag(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnBeginDrag(eventData);
if (m_OnBeginDrag != null) m_OnBeginDrag(eventData, this);
}
public virtual void OnEndDrag(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnEndDrag(eventData);
if (m_OnEndDrag != null) m_OnEndDrag(eventData, this);
}
public virtual void OnDrag(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnDrag(eventData);
if (m_OnDrag != null) m_OnDrag(eventData, this);
}
public virtual void OnScroll(PointerEventData eventData)
{
if (m_ScrollRect != null) m_ScrollRect.OnScroll(eventData);
if (m_OnScroll != null) m_OnScroll(eventData, this);
}
}
}