137 lines
3.0 KiB
C#
137 lines
3.0 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace XCharts.Runtime
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{
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/// <summary>
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/// Language.
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/// |国际化语言表。
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/// </summary>
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[Serializable]
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[CreateAssetMenu(menuName = "XCharts/Export Lang")]
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public class Lang : ScriptableObject
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{
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public string langName = "EN";
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public LangTime time = new LangTime();
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public LangCandlestick candlestick = new LangCandlestick();
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public string GetMonthAbbr(int month)
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{
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if (month < 1 && month > 12) return month.ToString();
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else return time.monthAbbr[month - 1];
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}
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public string GetDay(int day)
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{
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day = day - 1;
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if (day >= 0 && day < time.dayOfMonth.Count - 1)
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return time.dayOfMonth[day];
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else
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return day.ToString();
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}
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public string GetCandlestickDimensionName(int i)
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{
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if (i >= 0 && i < candlestick.dimensionNames.Count)
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return candlestick.dimensionNames[i];
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else
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return string.Empty;
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}
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}
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[Serializable]
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public class LangTime
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{
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public List<string> months = new List<string>()
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{
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"January",
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"February",
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"March",
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"April",
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"May",
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"June",
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"July",
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"August",
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"September",
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"October",
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"November",
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"December"
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};
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public List<string> monthAbbr = new List<string>()
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{
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"Jan",
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"Feb",
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"Mar",
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"Apr",
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"May",
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"Jun",
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"Jul",
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"Aug",
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"Sep",
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"Oct",
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"Nov",
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"Dec"
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};
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public List<string> dayOfMonth = new List<string>()
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{
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"1",
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"2",
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"3",
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"4",
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"5",
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"6",
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"7",
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"8",
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"9",
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"10",
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"11",
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"12",
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"13",
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"14",
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"15",
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"16",
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"17",
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"18",
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"19",
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"20",
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"21",
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"22",
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"23",
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"24",
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"25",
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"26",
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"27",
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"28",
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"29",
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"30",
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"31"
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};
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public List<string> dayOfWeek = new List<string>()
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{
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"Sunday",
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"Monday",
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"Tuesday",
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"Wednesday",
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"Thursday",
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"Friday",
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"Saturday"
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};
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public List<string> dayOfWeekAbbr = new List<string>()
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{
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"Sun",
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"Mon",
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"Tue",
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"Wed",
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"Thu",
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"Fri",
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"Sat"
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};
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}
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[Serializable]
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public class LangCandlestick
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{
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public List<string> dimensionNames = new List<string>() { "open", "close", "lowest", "highest" };
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}
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} |