84 lines
2.8 KiB
C#
84 lines
2.8 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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namespace XCharts.Runtime
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{
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[AddComponentMenu("XCharts/HeatmapChart", 18)]
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[ExecuteInEditMode]
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[RequireComponent(typeof(RectTransform))]
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[DisallowMultipleComponent]
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public class HeatmapChart : BaseChart
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{
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protected override void DefaultChart()
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{
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var tooltip = GetChartComponent<Tooltip>();
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tooltip.type = Tooltip.Type.None;
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tooltip.trigger = Tooltip.Trigger.Axis;
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var grid = GetOrAddChartComponent<GridCoord>();
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grid.left = 0.12f;
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var xAxis = GetOrAddChartComponent<XAxis>();
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xAxis.type = Axis.AxisType.Category;
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xAxis.boundaryGap = true;
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xAxis.splitNumber = 10;
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var yAxis = GetOrAddChartComponent<YAxis>();
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yAxis.type = Axis.AxisType.Category;
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yAxis.boundaryGap = true;
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yAxis.splitNumber = 10;
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RemoveData();
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var heatmapGridWid = 10f;
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int xSplitNumber = (int) (grid.context.width / heatmapGridWid);
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int ySplitNumber = (int) (grid.context.height / heatmapGridWid);
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Heatmap.AddDefaultSerie(this, GenerateDefaultSerieName());
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var visualMap = GetOrAddChartComponent<VisualMap>();
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visualMap.max = 10;
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visualMap.range[0] = 0f;
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visualMap.range[1] = 10f;
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visualMap.orient = Orient.Vertical;
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visualMap.calculable = true;
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visualMap.location.align = Location.Align.BottomLeft;
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visualMap.location.bottom = 100;
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visualMap.location.left = 30;
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var colors = new List<string>
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{
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"#313695",
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"#4575b4",
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"#74add1",
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"#abd9e9",
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"#e0f3f8",
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"#ffffbf",
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"#fee090",
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"#fdae61",
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"#f46d43",
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"#d73027",
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"#a50026"
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};
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visualMap.AddColors(colors);
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for (int i = 0; i < xSplitNumber; i++)
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{
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xAxis.data.Add((i + 1).ToString());
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}
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for (int i = 0; i < ySplitNumber; i++)
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{
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yAxis.data.Add((i + 1).ToString());
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}
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for (int i = 0; i < xSplitNumber; i++)
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{
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for (int j = 0; j < ySplitNumber; j++)
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{
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var value = 0f;
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var rate = Random.Range(0, 101);
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if (rate > 70) value = Random.Range(8f, 10f);
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else value = Random.Range(1f, 8f);
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var list = new List<double> { i, j, value };
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AddData(0, list);
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}
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}
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}
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}
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} |