Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Runtime/Chart/BarChart.cs
Koha9 2d404cfdf2 Aimbot Enviroment very first
Basic environment include Multi scene, Reward Change, Visible chart, etc....
2022-09-05 20:46:08 +09:00

29 lines
841 B
C#

using UnityEngine;
namespace XCharts.Runtime
{
[AddComponentMenu("XCharts/BarChart", 14)]
[ExecuteInEditMode]
[RequireComponent(typeof(RectTransform))]
[DisallowMultipleComponent]
public class BarChart : BaseChart
{
protected override void DefaultChart()
{
AddChartComponentWhenNoExist<GridCoord>();
AddChartComponentWhenNoExist<XAxis>();
AddChartComponentWhenNoExist<YAxis>();
var tooltip = GetOrAddChartComponent<Tooltip>();
tooltip.type = Tooltip.Type.Shadow;
tooltip.trigger = Tooltip.Trigger.Axis;
RemoveData();
Bar.AddDefaultSerie(this, GenerateDefaultSerieName());
for (int i = 0; i < 5; i++)
{
AddXAxisData("x" + (i + 1));
}
}
}
}