Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Examples/Example90_Candlestick.cs
Koha9 2d404cfdf2 Aimbot Enviroment very first
Basic environment include Multi scene, Reward Change, Visible chart, etc....
2022-09-05 20:46:08 +09:00

68 lines
2.0 KiB
C#

using UnityEngine;
using XCharts.Runtime;
namespace XCharts.Example
{
[DisallowMultipleComponent]
[ExecuteInEditMode]
public class Example90_Candlestick : MonoBehaviour
{
private CandlestickChart chart;
private float updateTime;
public int dataCount = 100;
void Awake()
{
chart = gameObject.GetComponent<CandlestickChart>();
if (chart == null)
{
chart = gameObject.AddComponent<CandlestickChart>();
}
GenerateOHLC(dataCount);
}
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
AddData();
}
}
void AddData() { }
void GenerateOHLC(int count)
{
chart.ClearData();
var xValue = System.DateTime.Now;
var baseValue = Random.Range(0f, 1f) * 12000;
var boxVals = new float[4];
var dayRange = 12;
for (int i = 0; i < count; i++)
{
baseValue = baseValue + Random.Range(0f, 1f) * 30 - 10;
for (int j = 0; j < 4; j++)
{
boxVals[j] = (Random.Range(0f, 1f) - 0.5f) * dayRange + baseValue;
}
System.Array.Sort(boxVals);
var openIdx = Mathf.RoundToInt(Random.Range(0f, 1f) * 3);
var closeIdx = Mathf.RoundToInt(Random.Range(0f, 1f) * 2);
if (openIdx == closeIdx)
{
closeIdx++;
}
//var volumn = boxVals[3]*(1000+Random.Range(0f,1f) * 500);
var open = boxVals[openIdx];
var close = boxVals[closeIdx];
var lowest = boxVals[0];
var heighest = boxVals[3];
chart.AddXAxisData(i.ToString());
chart.AddData(0, open, close, lowest, heighest);
}
}
}
}