43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using XCharts.Runtime;
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namespace XCharts.Editor
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{
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[CustomPropertyDrawer(typeof(Emphasis), true)]
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public class EmphasisDrawer : BasePropertyDrawer
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{
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public override string ClassName { get { return "Emphasis"; } }
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Show", true))
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{
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++EditorGUI.indentLevel;
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PropertyField(prop, "m_Label");
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PropertyField(prop, "m_LabelLine");
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PropertyField(prop, "m_ItemStyle");
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--EditorGUI.indentLevel;
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}
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}
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}
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[CustomPropertyDrawer(typeof(EmphasisItemStyle), true)]
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public class EmphasisItemStyleDrawer : ItemStyleDrawer
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{
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public override string ClassName { get { return "EmphasisItemStyle"; } }
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}
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[CustomPropertyDrawer(typeof(EmphasisLabelStyle), true)]
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public class EmphasisLabelStyleDrawer : LabelStyleDrawer
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{
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public override string ClassName { get { return "EmphasisLabel"; } }
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}
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[CustomPropertyDrawer(typeof(EmphasisLabelLine), true)]
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public class EmphasisLabelLineDrawer : LabelLineDrawer
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{
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public override string ClassName { get { return "EmphasisLabelLine"; } }
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}
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} |