using System; using UnityEngine; namespace XCharts.Runtime { /// /// comment of chart. /// |注解项。 /// [Serializable] public class CommentItem : ChildComponent { [SerializeField] private bool m_Show = true; [SerializeField] private string m_Content = "comment"; [SerializeField] private Vector3 m_Position; [SerializeField] private Rect m_MarkRect; [SerializeField] private CommentMarkStyle m_MarkStyle = new CommentMarkStyle() { show = false }; [SerializeField] private LabelStyle m_LabelStyle = new LabelStyle() { show = false }; /// /// Set this to false to prevent this comment item from showing. /// |是否显示当前注解项。 /// public bool show { get { return m_Show; } set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetComponentDirty(); } } /// /// position of comment. /// |注解项的位置坐标。 /// public Vector3 position { get { return m_Position; } set { if (PropertyUtil.SetStruct(ref m_Position, value)) SetComponentDirty(); } } /// /// content of comment. /// |注解的文本内容。支持模板参数,可以参考Tooltip的itemFormatter。 /// public string content { get { return m_Content; } set { if (PropertyUtil.SetClass(ref m_Content, value)) SetComponentDirty(); } } /// /// the mark rect of comment. /// |注解区域。 /// public Rect markRect { get { return m_MarkRect; } set { if (PropertyUtil.SetStruct(ref m_MarkRect, value)) SetVerticesDirty(); } } /// /// the mark rect style. /// |注解标记区域样式。 /// public CommentMarkStyle markStyle { get { return m_MarkStyle; } set { if (PropertyUtil.SetClass(ref m_MarkStyle, value)) SetVerticesDirty(); } } /// /// The text style of all comments. /// |注解项的文本样式。 /// public LabelStyle labelStyle { get { return m_LabelStyle; } set { if (PropertyUtil.SetClass(ref m_LabelStyle, value)) SetComponentDirty(); } } } }