using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class DecisionPeriodChanger : MonoBehaviour { public GameObject DataTransfer; public Slider DecisionPeriodSlide; public Text DecisionPeriodDataText; public Toggle TakeActionsBetweenDecisionsToggle; public void onSlideValueChanged() { DataTransfer.GetComponent().DecisionPeriod = (int)(DecisionPeriodSlide.GetComponent().value); DecisionPeriodDataText.text = DataTransfer.GetComponent().DecisionPeriod.ToString(); } public void onToggleChanged() { DataTransfer.GetComponent().ActionsBetweenDecisions = TakeActionsBetweenDecisionsToggle.isOn; } }