using System.Collections.Generic; using UnityEngine; namespace XCharts.Runtime { [AddComponentMenu("XCharts/ParallelChart", 25)] [ExecuteInEditMode] [RequireComponent(typeof(RectTransform))] [DisallowMultipleComponent] public class ParallelChart : BaseChart { protected override void DefaultChart() { RemoveData(); AddChartComponent<ParallelCoord>(); for (int i = 0; i < 3; i++) { var valueAxis = AddChartComponent<ParallelAxis>(); valueAxis.type = Axis.AxisType.Value; } var categoryAxis = AddChartComponent<ParallelAxis>(); categoryAxis.type = Axis.AxisType.Category; categoryAxis.position = Axis.AxisPosition.Right; categoryAxis.data = new List<string>() { "x1", "x2", "x3", "x4", "x5" }; Parallel.AddDefaultSerie(this, GenerateDefaultSerieName()); } } }