using System;
using UnityEngine;
namespace XCharts.Runtime
{
///
/// comment of chart.
/// |注解项。
///
[Serializable]
public class CommentItem : ChildComponent
{
[SerializeField] private bool m_Show = true;
[SerializeField] private string m_Content = "comment";
[SerializeField] private Vector3 m_Position;
[SerializeField] private Rect m_MarkRect;
[SerializeField] private CommentMarkStyle m_MarkStyle = new CommentMarkStyle() { show = false };
[SerializeField] private LabelStyle m_LabelStyle = new LabelStyle() { show = false };
///
/// Set this to false to prevent this comment item from showing.
/// |是否显示当前注解项。
///
public bool show { get { return m_Show; } set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetComponentDirty(); } }
///
/// position of comment.
/// |注解项的位置坐标。
///
public Vector3 position { get { return m_Position; } set { if (PropertyUtil.SetStruct(ref m_Position, value)) SetComponentDirty(); } }
///
/// content of comment.
/// |注解的文本内容。支持模板参数,可以参考Tooltip的itemFormatter。
///
public string content { get { return m_Content; } set { if (PropertyUtil.SetClass(ref m_Content, value)) SetComponentDirty(); } }
///
/// the mark rect of comment.
/// |注解区域。
///
public Rect markRect { get { return m_MarkRect; } set { if (PropertyUtil.SetStruct(ref m_MarkRect, value)) SetVerticesDirty(); } }
///
/// the mark rect style.
/// |注解标记区域样式。
///
public CommentMarkStyle markStyle { get { return m_MarkStyle; } set { if (PropertyUtil.SetClass(ref m_MarkStyle, value)) SetVerticesDirty(); } }
///
/// The text style of all comments.
/// |注解项的文本样式。
///
public LabelStyle labelStyle
{
get { return m_LabelStyle; }
set { if (PropertyUtil.SetClass(ref m_LabelStyle, value)) SetComponentDirty(); }
}
}
}