using System;
using UnityEngine;
using UnityEngine.UI;
namespace XCharts.Runtime
{
///
/// Text character limitation and adaptation component. When the length of the text exceeds the set length,
/// it is cropped and suffixes are appended to the end.Only valid in the category axis.
/// |文本字符限制和自适应。当文本长度超过设定的长度时进行裁剪,并将后缀附加在最后。
/// 只在类目轴中有效。
///
[Serializable]
public class TextLimit : ChildComponent
{
[SerializeField] private bool m_Enable = false;
[SerializeField] private float m_MaxWidth = 0;
[SerializeField] private float m_Gap = 1;
[SerializeField] private string m_Suffix = "...";
///
/// Whether to enable text limit.
/// |是否启用文本自适应。
/// [default:true]
///
public bool enable
{
get { return m_Enable; }
set { if (PropertyUtil.SetStruct(ref m_Enable, value)) SetComponentDirty(); }
}
///
/// Set the maximum width. A default of 0 indicates automatic fetch; otherwise, custom.
/// |Clipping occurs when the width of the text is greater than this value.
/// |设定最大宽度。默认为0表示自动获取,否则表示自定义。当文本的宽度大于该值进行裁剪。
///
public float maxWidth
{
get { return m_MaxWidth; }
set { if (PropertyUtil.SetStruct(ref m_MaxWidth, value)) SetComponentDirty(); }
}
///
/// White pixel distance at both ends.
/// |两边留白像素距离。
/// [default:10f]
///
public float gap
{
get { return m_Gap; }
set { if (PropertyUtil.SetStruct(ref m_Gap, value)) SetComponentDirty(); }
}
///
/// Suffixes when the length exceeds.
/// |长度超出时的后缀。
/// [default: "..."]
///
public string suffix
{
get { return m_Suffix; }
set { if (PropertyUtil.SetClass(ref m_Suffix, value)) SetComponentDirty(); }
}
private ChartText m_RelatedText;
private float m_RelatedTextWidth = 0;
public TextLimit Clone()
{
var textLimit = new TextLimit();
textLimit.enable = enable;
textLimit.maxWidth = maxWidth;
textLimit.gap = gap;
textLimit.suffix = suffix;
return textLimit;
}
public void Copy(TextLimit textLimit)
{
enable = textLimit.enable;
maxWidth = textLimit.maxWidth;
gap = textLimit.gap;
suffix = textLimit.suffix;
}
public void SetRelatedText(ChartText txt, float labelWidth)
{
m_RelatedText = txt;
m_RelatedTextWidth = labelWidth;
}
public string GetLimitContent(string content)
{
float checkWidth = m_MaxWidth > 0 ? m_MaxWidth : m_RelatedTextWidth;
if (m_RelatedText == null || checkWidth <= 0)
{
return content;
}
else
{
if (m_Enable)
{
float len = m_RelatedText.GetPreferredWidth(content);
float suffixLen = m_RelatedText.GetPreferredWidth(suffix);
if (len >= checkWidth - m_Gap * 2)
{
return content.Substring(0, GetAdaptLength(content, suffixLen)) + suffix;
}
else
{
return content;
}
}
else
{
return content;
}
}
}
private int GetAdaptLength(string content, float suffixLen)
{
int start = 0;
int middle = content.Length / 2;
int end = content.Length;
float checkWidth = m_MaxWidth > 0 ? m_MaxWidth : m_RelatedTextWidth;
float limit = checkWidth - m_Gap * 2 - suffixLen;
if (limit < 0)
return 0;
float len = 0;
while (len != limit && middle != start)
{
len = m_RelatedText.GetPreferredWidth(content.Substring(0, middle));
if (len < limit)
{
start = middle;
}
else if (len > limit)
{
end = middle;
}
else
{
break;
}
middle = (start + end) / 2;
}
return middle;
}
}
}