# This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # /Aimbot-PPO-MultiScene/[Ll]ibrary/ /Aimbot-PPO-MultiScene/[Tt]emp/ /Aimbot-PPO-MultiScene/[Oo]bj/ /Aimbot-PPO-MultiScene/[Bb]uild/ /Aimbot-PPO-MultiScene/[Bb]uilds/ /Aimbot-PPO-MultiScene/[Ll]ogs/ /Aimbot-PPO-MultiScene/[Uu]ser[Ss]ettings/ # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data /Aimbot-PPO-MultiScene/[Mm]emoryCaptures/ # Recordings can get excessive in size /Aimbot-PPO-MultiScene/[Rr]ecordings/ # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin /Aimbot-PPO-MultiScene/[Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory .vs/ # Gradle cache directory .gradle/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta *.mdb.meta # Unity3D generated file on crash reports sysinfo.txt # Builds *.apk *.aab *.unitypackage *.app # Crashlytics generated file crashlytics-build.properties # Packed Addressables /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # Temporary auto-generated Android Assets /[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa/* # Python Folder /Aimbot-PPO-Python/.vscode/ /Aimbot-PPO-Python/.mypy_cache/ /Aimbot-PPO-Python/__pycache__/ /Aimbot-PPO-Python/wandb/ /Aimbot-PPO-Python/runs/ /Aimbot-PPO-Python/Tensorflow/__pycache__/ /Aimbot-PPO-Python/Pytorch/__pycache__/ /Aimbot-PPO-Python/Pytorch/runs/ /Aimbot-PPO-Python/Pytorch/wandb/ /Aimbot-PPO-Python/Backup/ /Aimbot-PPO-Python/Build/ /Aimbot-PPO-Python/PPO-Model/ /Aimbot-PPO-Python/GAIL-Expert-Data/