Aimbot-PPO/Aimbot-PPO-MultiScene/Assets/XCharts/Runtime/Component/Legend/LegendContext.cs

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using System.Collections.Generic;
using UnityEngine;
namespace XCharts.Runtime
{
public class LegendContext : MainComponentContext
{
/// <summary>
/// 运行时图例的总宽度
/// </summary>
public float width { get; internal set; }
/// <summary>
/// 运行时图例的总高度
/// </summary>
public float height { get; internal set; }
/// <summary>
/// the button list of legend.
/// |图例按钮列表。
/// </summary>
internal Dictionary<string, LegendItem> buttonList = new Dictionary<string, LegendItem>();
/// <summary>
/// 多列时每列的宽度
/// </summary>
internal Dictionary<int, float> eachWidthDict = new Dictionary<int, float>();
/// <summary>
/// 单列高度
/// </summary>
internal float eachHeight { get; set; }
}
}